Player Matchup

King Arthur
King Arthur
Daemonhawk
King Arthur
Level 9
God Stats
2W - 4L
1,239 SR
Queue Stats
9W - 19L
1,206 Elo+
Party 1
Poseidon
Poseidon
KonaShred
Poseidon
Level 36
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 27L
1,440 Elo+
Party 1
Cupid
Cupid
LicensetoBill
Cupid
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,440 Elo+
Party 1
Team Averages
Level 51
1,413 SR
1,362 Elo+

VS

Team Averages
Level 55
1,359 SR
1,373 Elo+
Maui
Maui
AceKeseki
Maui
Level 6
God Stats
1W - 4L
1,214 SR
Queue Stats
5W - 30L
1,264 Elo+
Party 2
Horus
Horus
KING__KEV-_-
Horus
Level 35
God Stats
1W - 1L
1,160 SR
Queue Stats
6W - 37L
1,177 Elo+
Party 2
Chronos
Chronos
irollanz
Chronos
Level 124
God Stats
21W - 15L
1,703 SR
Queue Stats
1,158W - 959L
1,678 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Daemonhawk
King Arthur
12
0 / 5 / 5
8,983
642
7,772
19,464
19,679
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Poseidon
KonaShred
Poseidon
15
5 / 5 / 1
9,798
700
20,798
9,694
4,048
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

14
2 / 4 / 3
9,317
666
11,980
12,043
4,951
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
15
3 / 3 / 7
9,809
701
3,907
14,774
15,125
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

14
0 / 4 / 8
9,768
698
7,058
16,822
14,870
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chronos
irollanz
Chronos
19
10 / 0 / 3
12,135
867
20,965
16,005
8,040
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
31
7
Kills
13
14
Deaths
7
9
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Maui
3
3
7
2.17
L
King Arthur
Daemonhawk
King Arthur
0
5
5
0.5
W
0
4
8
1
L
Poseidon
KonaShred
Poseidon
5
5
1
1.1
L
2
4
3
0.88
W
Chronos
irollanz
Chronos
10
0
3
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,550
Damage
31,930
41,201
Taken
47,601
28,678
Mitigated
38,035
4,371
Healing
12,159
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
3,907
688
691
1,772
14,774
15,125
120
7,130
7,644
14,629
0
L
King Arthur
Daemonhawk
King Arthur
7,772
1,045
0
1,172
19,464
19,679
0
13,338
6,126
0
19,153
W
7,058
3,515
1,852
4,023
16,822
14,870
638
8,464
8,358
0
19,553
L
Poseidon
KonaShred
Poseidon
20,798
3,502
0
0
9,694
4,048
0
5,710
3,984
49,446
0
L
11,980
7,021
1,101
2,098
12,043
4,951
141
5,857
6,186
0
32,467
W
Chronos
irollanz
Chronos
20,965
5,286
0
3,821
16,005
8,040
2,498
5,249
10,756
95,802
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,098
Gold Earned
31,712
136
Minions Killed
181
0
Camps Cleared
0
655,044
Distance Traveled
780,657
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,809
701
20
1
0
246,889
1
L
King Arthur
8,983
642
18
1
0
228,229
0
W
Horus
9,768
698
23
2
0
237,670
0
L
Poseidon
9,798
700
62
4
0
210,133
2
L
Cupid
9,317
666
56
4
0
216,682
0
W
Chronos
12,135
867
138
10
0
296,098
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role