Player Matchup

Xing Tian
Xing Tian
alec_shortyy
Xing Tian
Level 153
God Stats
6W - 9L
1,456 SR
Queue Stats
246W - 348L
1,312 Elo+
Party 1
Guan Yu
Guan Yu
greenmonkey_XD
Guan Yu
Level 129
God Stats
6W - 5L
1,464 SR
Queue Stats
126W - 220L
1,291 Elo+
Party 1
Izanami
Izanami
samtweich-Kanne
Izanami
Level 85
God Stats
2W - 3L
1,336 SR
Queue Stats
180W - 243L
1,318 Elo+
Party 1
Team Averages
Level 122
1,419 SR
1,307 Elo+

VS

Team Averages
Level 75
1,546 SR
1,400 Elo+
Izanami
Izanami
Subotai 59
Izanami
Level 34
God Stats
2W - 1L
1,775 SR
Queue Stats
68W - 89L
1,357 Elo+
Solo
Merlin
Merlin
ThatGingerKid275
Merlin
Level 124
God Stats
11W - 17L
1,384 SR
Queue Stats
34W - 53L
1,426 Elo+
Solo
Cerberus
Cerberus
palenk66
Cerberus
Level 66
God Stats
1W - 2L
1,479 SR
Queue Stats
6W - 10L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
alec_shortyy
Xing Tian
13
3 / 0 / 5
7,596
760
7,752
11,689
7,318
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

13
3 / 1 / 3
8,498
850
5,220
11,363
6,970
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

12
2 / 1 / 4
7,484
748
6,550
7,507
3,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Subotai 59
Izanami
10
1 / 4 / 1
6,701
670
5,238
8,713
2,302
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
1 / 2 / 1
6,902
690
8,873
4,779
1,790
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cerberus
palenk66
Cerberus
10
0 / 2 / 2
6,224
622
5,279
9,974
6,159
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
6
8
Kills
2
2
Deaths
8
12
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Izanami
Subotai 59
Izanami
1
4
1
0.38
L
1
2
1
0.75
W
Xing Tian
alec_shortyy
Xing Tian
3
0
5
5.5
W
3
1
3
4.5
L
Cerberus
palenk66
Cerberus
0
2
2
0.5
W
2
1
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,522
Damage
19,390
30,559
Taken
23,466
17,344
Mitigated
10,251
14,413
Healing
4,822
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Subotai 59
Izanami
5,238
2,866
0
317
8,713
2,302
0
2,826
5,887
0
23,008
L
8,873
347
0
350
4,779
1,790
0
2,346
2,433
30,832
0
W
Xing Tian
alec_shortyy
Xing Tian
7,752
581
0
2,981
11,689
7,318
278
5,374
6,315
22,512
0
W
5,220
212
1,998
5,962
11,363
6,970
260
5,291
6,072
0
21,136
L
Cerberus
palenk66
Cerberus
5,279
255
390
3,765
9,974
6,159
0
2,603
7,371
10,321
0
W
6,550
3,875
0
3,472
7,507
3,056
819
3,781
3,726
0
31,262

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,578
Gold Earned
19,827
119
Minions Killed
114
0
Camps Cleared
0
608,409
Distance Traveled
515,033
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
6,701
670
39
4
0
174,245
2
L
Merlin
6,902
690
48
5
0
165,998
0
W
Xing Tian
7,596
760
31
3
0
213,361
5
W
Guan Yu
8,498
850
35
4
0
213,994
0
L
Cerberus
6,224
622
27
3
0
174,790
1
W
Izanami
7,484
748
53
5
0
181,054
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role