Player Matchup

Ao Kuang
Ao Kuang
AndresCangri
Ao Kuang
Level 47
God Stats
1W - 6L
1,183 SR
Queue Stats
59W - 66L
1,432 Elo+
Solo
Chaac
Chaac
Mr_Chilli2000
Chaac
Level 80
God Stats
1W - 2L
1,441 SR
Queue Stats
56W - 61L
1,362 Elo+
Solo
Eset
Eset
kotonyak
Eset
Level 105
God Stats
4W - 14L
1,275 SR
Queue Stats
641W - 670L
1,410 Elo+
Solo
Mulan
Mulan
mishka-frede9
Mulan
Level 31
God Stats
2W - 5L
1,500 SR
Queue Stats
39W - 51L
1,371 Elo+
Solo
Neith
Neith
tema611
Neith
Level 85
God Stats
60W - 43L
1,525 SR
Queue Stats
217W - 228L
1,349 Elo+
Solo
Team Averages
Level 70
1,385 SR
1,385 Elo+

VS

Team Averages
Level 100
1,509 SR
1,424 Elo+
Nike
Nike
 
Nike
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
AaronS157
Fenrir
Level 125
God Stats
9W - 4L
1,730 SR
Queue Stats
156W - 160L
1,443 Elo+
Solo
Ra
Ra
Deku_pressed
Ra
Level 82
God Stats
11W - 21L
1,327 SR
Queue Stats
201W - 240L
1,351 Elo+
Solo
Charybdis
Charybdis
SCH0ETTI_8o
Charybdis
Level 127
God Stats
6W - 1L
1,500 SR
Queue Stats
167W - 153L
1,407 Elo+
Solo
Chaac
Chaac
Xlaignege
Chaac
Level 37
God Stats
10W - 9L
1,488 SR
Queue Stats
89W - 90L
1,417 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
AndresCangri
Ao Kuang
8
1 / 2 / 0
4,905
491
1,532
6,548
1,856
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

9
0 / 2 / 0
5,320
532
3,290
7,844
3,196
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Eset
10
0 / 2 / 0
5,606
561
2,261
4,261
1,325
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

8
2 / 1 / 0
5,037
504
7,379
8,768
4,174
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heavy Mace

Heavy Mace

+30
Physical Power

Neith
tema611
Neith
9
0 / 2 / 3
5,261
526
4,150
5,702
2,221
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nike
 
Nike
8
0 / 1 / 3
4,937
494
3,735
8,069
3,270
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Fenrir
AaronS157
Fenrir
11
9 / 0 / 0
6,728
673
6,833
6,503
2,731
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 0 / 2
5,896
590
1,169
3,486
1,380
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Charybdis
SCH0ETTI_8o
Charybdis
7
0 / 2 / 1
4,395
440
2,917
6,886
1,735
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gleaming Ear Cuffs

Gleaming Ear Cuffs

+20
Physical Power
+30
Magical Power
+15%
Attack Speed
+15
Mp 5

Chaac
Xlaignege
Chaac
10
0 / 0 / 3
5,969
597
5,893
6,482
3,776
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
3
Kills
9
9
Deaths
3
3
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Nike
 
Nike
0
1
3
1.5
W
Fenrir
AaronS157
Fenrir
9
0
0
9
L
Ao Kuang
AndresCangri
Ao Kuang
1
2
0
0.5
W
0
0
2
1
L
0
2
0
0
W
Charybdis
SCH0ETTI_8o
Charybdis
0
2
1
0.25
W
Chaac
Xlaignege
Chaac
0
0
3
1.5
L
Eset
0
2
0
0
L
2
1
0
2
L
Neith
tema611
Neith
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,612
Damage
20,547
33,123
Taken
31,426
12,772
Mitigated
12,892
11,076
Healing
10,995
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nike
 
Nike
3,735
569
44
2,885
8,069
3,270
0
91
7,978
0
18,339
W
Fenrir
AaronS157
Fenrir
6,833
1,947
0
2,087
6,503
2,731
0
1,041
5,462
0
44,717
L
Ao Kuang
AndresCangri
Ao Kuang
1,532
443
0
984
6,548
1,856
0
181
6,367
21,933
0
W
1,169
117
165
1,767
3,486
1,380
0
1,487
1,999
45,224
0
L
3,290
481
0
2,679
7,844
3,196
0
0
7,844
0
32,187
W
Charybdis
SCH0ETTI_8o
Charybdis
2,917
1,997
157
1,990
6,886
1,735
300
214
6,672
0
18,991
W
Chaac
Xlaignege
Chaac
5,893
1,305
0
1,900
6,482
3,776
464
960
5,522
0
37,151
L
Eset
2,261
291
0
665
4,261
1,325
0
988
3,273
40,756
0
L
7,379
1,601
53
3,821
8,768
4,174
0
0
8,768
0
28,214
L
Neith
tema611
Neith
4,150
1,735
255
2,619
5,702
2,221
250
0
5,702
0
30,743

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,129
Gold Earned
27,925
291
Minions Killed
295
0
Camps Cleared
0
952,401
Distance Traveled
939,823
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nike
4,937
494
29
3
0
198,410
3
W
Fenrir
6,728
673
72
7
0
203,031
0
L
Ao Kuang
4,905
491
55
6
0
214,043
2
W
Ra
5,896
590
80
8
0
176,688
2
L
Chaac
5,320
532
74
7
0
193,720
0
W
Charybdis
4,395
440
33
3
0
163,638
1
W
Chaac
5,969
597
81
8
0
198,056
1
L
Eset
5,606
561
74
7
0
159,532
1
L
Mulan
5,037
504
33
3
0
212,105
2
L
Neith
5,261
526
55
6
0
173,001
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role