Player Matchup

Chang'e
Chang'e
D5God
Chang'e
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 26L
1,488 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Macco91
Ah Muzen Cab
Level 125
God Stats
3W - 5L
1,409 SR
Queue Stats
142W - 149L
1,464 Elo+
Solo
Tyr
Tyr
buchen89
Tyr
Level 64
God Stats
1W - 0L
1,500 SR
Queue Stats
38W - 34L
1,430 Elo+
Solo
Apollo
Apollo
vetkamotor
Apollo
Level 98
God Stats
1W - 1L
1,296 SR
Queue Stats
65W - 60L
1,436 Elo+
Solo
Fenrir
Fenrir
xGussell
Fenrir
Level 48
God Stats
2W - 2L
1,144 SR
Queue Stats
197W - 189L
1,411 Elo+
Solo
Team Averages
Level 79
1,370 SR
1,446 Elo+

VS

Team Averages
Level 86
1,444 SR
1,412 Elo+
Chang'e
Chang'e
Maaanu22x
Chang'e
Level 67
God Stats
1W - 2L
1,484 SR
Queue Stats
239W - 255L
1,367 Elo+
Solo
Bastet
Bastet
OSI SORRY4U 95
Bastet
Level 123
God Stats
3W - 2L
1,599 SR
Queue Stats
127W - 129L
1,428 Elo+
Party 1
Nox
Nox
ShortyShort88
Nox
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
64W - 82L
1,439 Elo+
Party 1
Merlin
Merlin
powerseppel
Merlin
Level 58
God Stats
1W - 3L
1,196 SR
Queue Stats
128W - 164L
1,339 Elo+
Solo
Hera
Hera
ratomota
Hera
Level 123
God Stats
2W - 3L
1,441 SR
Queue Stats
157W - 148L
1,486 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
D5God
Chang'e
15
0 / 10 / 9
10,258
570
8,926
20,838
6,369
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Ah Muzen Cab
Macco91
Ah Muzen Cab
20
6 / 3 / 10
14,633
813
20,177
17,334
7,034
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
2 / 5 / 12
12,194
677
4,430
25,293
29,261
Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Apollo
vetkamotor
Apollo
20
7 / 6 / 7
13,360
742
19,229
21,488
8,670
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
xGussell
Fenrir
19
4 / 9 / 10
12,344
686
10,367
22,185
11,009
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Maaanu22x
Chang'e
20
11 / 6 / 12
13,041
725
23,867
24,461
11,514
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Magic Focus

Magic Focus

+20
Magical Power

20
5 / 4 / 20
12,077
671
23,126
21,691
11,492
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

20
6 / 4 / 21
12,837
713
11,014
14,293
7,911
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Merlin
2
0 / 0 / 0
5,000
278
0
0
0
Hera
20
11 / 5 / 19
14,233
791
36,281
15,290
8,966
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
105
19
Kills
33
33
Deaths
19
48
Assists
72
Player
Kills
Deaths
Assists
KDA
W
Chang'e
D5God
Chang'e
0
10
9
0.45
L
Chang'e
Maaanu22x
Chang'e
11
6
12
2.83
W
Ah Muzen Cab
Macco91
Ah Muzen Cab
6
3
10
3.67
L
5
4
20
3.75
L
6
4
21
4.13
W
2
5
12
1.6
L
Merlin
0
0
0
0
L
Hera
11
5
19
4.1
W
Apollo
vetkamotor
Apollo
7
6
7
1.75
W
Fenrir
xGussell
Fenrir
4
9
10
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,129
Damage
94,288
107,138
Taken
75,735
62,343
Mitigated
39,883
36,028
Healing
28,273
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
D5God
Chang'e
8,926
810
5,635
4,023
20,838
6,369
106
14,644
6,194
22,394
0
L
Chang'e
Maaanu22x
Chang'e
23,867
2,278
8,145
7,844
24,461
11,514
552
2,068
22,393
32,627
0
W
Ah Muzen Cab
Macco91
Ah Muzen Cab
20,177
7,084
2,968
6,699
17,334
7,034
3,076
11,382
5,952
0
70,819
L
23,126
5,395
2,080
4,721
21,691
11,492
985
3,325
18,366
0
35,508
L
11,014
1,623
1,058
2,049
14,293
7,911
1,175
1,925
12,368
33,489
0
W
4,430
841
1,472
2,533
25,293
29,261
1,459
15,850
9,443
0
14,692
L
Merlin
0
0
0
0
0
0
0
0
0
0
0
L
Hera
36,281
12,316
1,299
1,077
15,290
8,966
3,116
1,774
13,516
66,505
0
W
Apollo
vetkamotor
Apollo
19,229
10,990
1,572
4,765
21,488
8,670
2,104
15,593
5,895
0
41,321
W
Fenrir
xGussell
Fenrir
10,367
2,250
2,459
3,902
22,185
11,009
646
13,693
8,015
245
18,924

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,789
Gold Earned
57,188
200
Minions Killed
166
0
Camps Cleared
0
1,490,012
Distance Traveled
1,209,579
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
10,258
570
23
1
0
265,688
4
L
Chang'e
13,041
725
21
1
0
262,838
0
W
Ah Muzen Cab
14,633
813
80
4
0
311,183
0
L
Bastet
12,077
671
23
1
0
363,943
4
L
Nox
12,837
713
42
2
0
283,505
0
W
Tyr
12,194
677
19
1
0
332,317
1
L
Merlin
5,000
278
0
0
0
0
0
L
Hera
14,233
791
80
4
0
299,293
1
W
Apollo
13,360
742
48
3
0
286,208
0
W
Fenrir
12,344
686
30
2
0
294,616
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role