Player Matchup

Kuzenbo
Kuzenbo
RedNFiend
Kuzenbo
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
258W - 269L
1,419 Elo+
Solo
Tyr
Tyr
SanttyOrtega
Tyr
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,517 Elo+
Solo
Merlin
Merlin
dani2444
Merlin
Level 101
God Stats
1W - 3L
1,535 SR
Queue Stats
84W - 74L
1,480 Elo+
Solo
Arachne
Arachne
epikoli
Arachne
Level 77
God Stats
10W - 3L
1,774 SR
Queue Stats
238W - 244L
1,507 Elo+
Solo
Rama
Rama
hesoyamPWNZ
Rama
Level 85
God Stats
0W - 3L
1,208 SR
Queue Stats
367W - 405L
1,458 Elo+
Solo
Team Averages
Level 104
1,503 SR
1,476 Elo+

VS

Team Averages
Level 107
1,452 SR
1,489 Elo+
Anubis
Anubis
CLDRX
Anubis
Level 124
God Stats
38W - 16L
1,674 SR
Queue Stats
89W - 77L
1,514 Elo+
Party 1
Neith
Neith
MrWorldwide95
Neith
Level 78
God Stats
10W - 4L
1,602 SR
Queue Stats
199W - 205L
1,466 Elo+
Solo
King Arthur
King Arthur
TheRatMaster
King Arthur
Level 106
God Stats
3W - 6L
1,262 SR
Queue Stats
148W - 176L
1,449 Elo+
Solo
Cerberus
Cerberus
TiKyChKar
Cerberus
Level 127
God Stats
1W - 3L
1,355 SR
Queue Stats
108W - 89L
1,527 Elo+
Party 1
Kali
Kali
cloudnike
Kali
Level 100
God Stats
8W - 15L
1,365 SR
Queue Stats
129W - 125L
1,490 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
RedNFiend
Kuzenbo
12
1 / 3 / 2
8,580
452
8,130
18,029
17,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

16
2 / 4 / 1
9,712
511
9,946
16,849
17,314
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Merlin
dani2444
Merlin
14
0 / 6 / 2
8,351
440
9,585
13,206
3,904
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Arachne
epikoli
Arachne
13
2 / 8 / 1
8,606
453
4,156
15,932
6,393
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

16
1 / 1 / 2
9,632
507
5,929
11,225
3,626
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
CLDRX
Anubis
16
7 / 1 / 7
10,814
569
14,792
10,359
5,932
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
3 / 1 / 5
10,028
528
8,878
10,366
5,049
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

King Arthur
TheRatMaster
King Arthur
15
3 / 1 / 0
9,839
518
10,995
14,445
19,113
Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cerberus
TiKyChKar
Cerberus
14
3 / 0 / 9
9,447
497
10,606
15,894
16,166
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Kali
16
6 / 3 / 6
10,461
551
7,564
17,478
8,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
49
6
Kills
22
22
Deaths
6
8
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Anubis
CLDRX
Anubis
7
1
7
10.5
W
3
1
5
5.5
L
Kuzenbo
RedNFiend
Kuzenbo
1
3
2
0.67
L
2
4
1
0.63
W
King Arthur
TheRatMaster
King Arthur
3
1
0
3
W
Cerberus
TiKyChKar
Cerberus
3
0
9
7.5
W
Kali
6
3
6
3
L
Merlin
dani2444
Merlin
0
6
2
0.17
L
Arachne
epikoli
Arachne
2
8
1
0.31
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,746
Damage
52,835
75,241
Taken
68,542
48,636
Mitigated
54,638
21,763
Healing
21,748
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anubis
CLDRX
Anubis
14,792
748
0
6,373
10,359
5,932
960
6,626
3,733
83,622
0
W
8,878
3,511
0
5,193
10,366
5,049
942
2,338
8,028
0
91,443
L
Kuzenbo
RedNFiend
Kuzenbo
8,130
3,438
0
4,448
18,029
17,399
0
5,971
12,058
26,795
0
L
9,946
988
0
5,902
16,849
17,314
45
712
16,137
236
78,358
W
King Arthur
TheRatMaster
King Arthur
10,995
687
0
500
14,445
19,113
216
1,415
13,030
80
70,969
W
Cerberus
TiKyChKar
Cerberus
10,606
1,329
0
4,496
15,894
16,166
93
4,567
11,327
31,244
5,516
W
Kali
7,564
4,960
0
5,186
17,478
8,378
1,695
3,005
14,473
0
101,349
L
Merlin
dani2444
Merlin
9,585
225
174
1,494
13,206
3,904
0
8,221
4,985
68,731
0
L
Arachne
epikoli
Arachne
4,156
2,487
0
3,369
15,932
6,393
0
6,342
9,590
0
62,760
L
5,929
4,560
0
6,376
11,225
3,626
820
3,274
7,951
0
81,400

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,881
Gold Earned
50,589
503
Minions Killed
630
0
Camps Cleared
0
1,798,931
Distance Traveled
1,764,861
20
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
10,814
569
141
7
0
327,293
4
W
Neith
10,028
528
146
8
0
303,842
5
L
Kuzenbo
8,580
452
20
1
0
336,714
7
L
Tyr
9,712
511
128
7
0
378,702
7
W
King Arthur
9,839
518
122
6
0
333,067
6
W
Cerberus
9,447
497
67
4
0
363,554
1
W
Kali
10,461
551
154
8
0
437,105
1
L
Merlin
8,351
440
120
6
0
371,559
1
L
Arachne
8,606
453
93
5
0
358,303
0
L
Rama
9,632
507
142
7
0
353,653
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role