Player Matchup

Ao Kuang
Ao Kuang
 
Ao Kuang
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Shiva
Shiva
ItzLowRez
Shiva
Level 102
God Stats
4W - 4L
1,581 SR
Queue Stats
462W - 477L
1,513 Elo+
Solo
Thoth
Thoth
Killermatrix87
Thoth
Level 29
God Stats
7W - 5L
1,671 SR
Queue Stats
160W - 68L
1,729 Elo+
Party 2
Chernobog
Chernobog
MintMan3357
Chernobog
Level 34
God Stats
3W - 13L
1,314 SR
Queue Stats
19W - 34L
1,327 Elo+
Solo
Thor
Thor
Stuyy13
Thor
Level 48
God Stats
0W - 2L
1,500 SR
Queue Stats
102W - 106L
1,481 Elo+
Solo
Team Averages
Level 74
1,513 SR
1,510 Elo+

VS

Team Averages
Level 82
1,602 SR
1,610 Elo+
Baron Samedi
Baron Samedi
ExaiNahui
Baron Samedi
Level 34
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 5L
1,694 Elo+
Solo
Rama
Rama
JerryXO
Rama
Level 160
God Stats
16W - 11L
1,579 SR
Queue Stats
387W - 318L
1,605 Elo+
Party 1
Hades
Hades
MariijuanaTrauma
Hades
Level 40
God Stats
3W - 0L
1,430 SR
Queue Stats
21W - 26L
1,421 Elo+
Solo
Athena
Athena
Narwhal83
Athena
Level 147
God Stats
7W - 3L
1,722 SR
Queue Stats
178W - 116L
1,673 Elo+
Party 1
Loki
Loki
vizierix
Loki
Level 28
God Stats
4W - 0L
1,782 SR
Queue Stats
95W - 43L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
 
Ao Kuang
14
1 / 4 / 0
8,888
423
6,334
23,231
9,688
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Shiva
ItzLowRez
Shiva
12
3 / 4 / 0
8,502
405
8,804
20,112
15,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
2 / 4 / 4
10,047
478
12,171
10,816
3,935
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chernobog
MintMan3357
Chernobog
15
1 / 7 / 0
9,246
440
6,852
19,046
6,618
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
Stuyy13
Thor
17
1 / 2 / 1
10,984
523
12,779
20,785
16,765
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ExaiNahui
Baron Samedi
17
5 / 5 / 2
10,613
505
7,651
15,705
8,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Rama
JerryXO
Rama
20
8 / 2 / 3
12,935
616
23,759
18,434
9,165
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

19
2 / 1 / 3
11,852
564
9,001
15,512
9,184
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Athena
Narwhal83
Athena
16
5 / 0 / 10
11,520
549
10,689
15,805
21,424
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Loki
18
1 / 1 / 3
10,892
519
15,313
14,227
6,628
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
42
8
Kills
21
21
Deaths
9
5
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Ao Kuang
 
Ao Kuang
1
4
0
0.25
W
Baron Samedi
ExaiNahui
Baron Samedi
5
5
2
1.2
L
Shiva
ItzLowRez
Shiva
3
4
0
0.75
W
Rama
JerryXO
Rama
8
2
3
4.75
L
2
4
4
1
W
2
1
3
3.5
L
Chernobog
MintMan3357
Chernobog
1
7
0
0.14
W
Athena
Narwhal83
Athena
5
0
10
10
L
Thor
Stuyy13
Thor
1
2
1
0.75
W
Loki
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,940
Damage
66,413
93,990
Taken
79,683
52,697
Mitigated
54,772
18,632
Healing
37,091
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ao Kuang
 
Ao Kuang
6,334
2,144
0
5,269
23,231
9,688
0
5,522
17,581
79,254
0
W
Baron Samedi
ExaiNahui
Baron Samedi
7,651
140
590
3,608
15,705
8,371
0
9,063
6,642
62,479
0
L
Shiva
ItzLowRez
Shiva
8,804
1,565
789
4,525
20,112
15,691
0
6,201
13,753
0
34,043
W
Rama
JerryXO
Rama
23,759
20,317
0
12,663
18,434
9,165
2,811
1,231
17,151
0
132,264
L
12,171
233
0
210
10,816
3,935
0
4,177
6,349
80,013
0
W
9,001
1,492
266
9,047
15,512
9,184
1,548
2,426
12,221
96,554
0
L
Chernobog
MintMan3357
Chernobog
6,852
3,466
0
5,850
19,046
6,618
0
3,306
15,734
0
76,118
W
Athena
Narwhal83
Athena
10,689
3,276
0
3,007
15,805
21,424
369
2,944
12,805
50,208
0
L
Thor
Stuyy13
Thor
12,779
3,466
0
1,989
20,785
16,765
0
7,553
13,232
0
111,050
W
Loki
15,313
5,625
0
7,910
14,227
6,628
0
3,415
10,610
0
111,647

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,667
Gold Earned
57,812
601
Minions Killed
725
0
Camps Cleared
0
1,860,445
Distance Traveled
1,982,456
15
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ao Kuang
8,888
423
113
5
0
409,492
3
W
Baron Samedi
10,613
505
105
5
0
347,114
3
L
Shiva
8,502
405
35
2
0
321,089
4
W
Rama
12,935
616
196
9
0
375,838
0
L
Thoth
10,047
478
137
7
0
383,756
5
W
Hades
11,852
564
195
9
0
366,665
4
L
Chernobog
9,246
440
116
6
0
357,744
2
W
Athena
11,520
549
55
3
0
443,914
5
L
Thor
10,984
523
200
10
0
388,364
1
W
Loki
10,892
519
174
8
0
448,925
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role