Player Matchup

Ah Puch
Ah Puch
DizzyDimes
Ah Puch
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
Level 39
God Stats
1W - 1L
1,648 SR
Queue Stats
2W - 1L
1,673 Elo+
Party 2
Terra
Terra
Interania
Terra
Level 13
God Stats
0W - 1L
1,265 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 18
1,471 SR
1,558 Elo+

VS

Team Averages
Level 64
1,524 SR
1,563 Elo+
Kumbhakarna
Kumbhakarna
NuNu22
Kumbhakarna
Level 8
God Stats
6W - 3L
1,500 SR
Queue Stats
31W - 20L
1,602 Elo+
Party 1
Mulan
Mulan
PookiePop
Mulan
Level 109
God Stats
2W - 0L
1,571 SR
Queue Stats
179W - 113L
1,626 Elo+
Party 1
Discordia
Discordia
Terontae
Discordia
Level 75
God Stats
3W - 0L
1,500 SR
Queue Stats
37W - 34L
1,460 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
DizzyDimes
Ah Puch
13
0 / 8 / 2
8,177
584
4,165
15,598
5,252
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
12
1 / 8 / 1
8,692
621
8,138
19,526
6,865
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Terra
Interania
Terra
15
1 / 1 / 1
9,971
712
9,547
23,775
22,561
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
NuNu22
Kumbhakarna
14
0 / 1 / 14
10,131
724
3,848
12,728
15,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Mulan
PookiePop
Mulan
17
9 / 0 / 8
11,257
804
24,199
17,186
12,362
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Discordia
Terontae
Discordia
17
8 / 1 / 8
10,966
783
22,408
8,995
4,353
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
47
2
Kills
17
17
Deaths
2
4
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
DizzyDimes
Ah Puch
0
8
2
0.13
L
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
1
8
1
0.19
L
Terra
Interania
Terra
1
1
1
1.5
W
Kumbhakarna
NuNu22
Kumbhakarna
0
1
14
7
W
Mulan
PookiePop
Mulan
9
0
8
13
W
Discordia
Terontae
Discordia
8
1
8
12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,850
Damage
50,455
58,899
Taken
38,909
34,678
Mitigated
31,911
14,792
Healing
9,549
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
DizzyDimes
Ah Puch
4,165
903
0
1,896
15,598
5,252
0
6,899
8,699
17,007
0
L
Ah Muzen Cab
FRANKDATANK_0_0
Ah Muzen Cab
8,138
3,182
578
4,681
19,526
6,865
0
9,277
10,249
0
41,236
L
Terra
Interania
Terra
9,547
900
2,947
4,690
23,775
22,561
0
10,125
13,650
22,539
0
W
Kumbhakarna
NuNu22
Kumbhakarna
3,848
583
322
2,532
12,728
15,196
311
4,414
8,314
8,257
0
W
Mulan
PookiePop
Mulan
24,199
4,045
0
6,695
17,186
12,362
2,144
6,251
10,935
0
66,202
W
Discordia
Terontae
Discordia
22,408
2,155
0
0
8,995
4,353
605
3,106
5,889
59,660
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,840
Gold Earned
32,354
111
Minions Killed
192
0
Camps Cleared
0
695,953
Distance Traveled
796,742
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,177
584
29
2
0
181,588
1
L
Ah Muzen Cab
8,692
621
58
4
0
218,709
0
L
Terra
9,971
712
24
2
0
295,656
2
W
Kumbhakarna
10,131
724
16
1
0
264,651
1
W
Mulan
11,257
804
91
7
0
285,028
2
W
Discordia
10,966
783
85
6
0
247,063
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role