Player Matchup

Heimdallr
Heimdallr
Gold V
AquaticBolt
Heimdallr
Gold V
Level 86
God Stats
5W - 0L
1,942 SR
Queue Stats
29W - 27L
1,534 MMR
Solo
Jormungandr
Jormungandr
Gold IV
DvGrimm
Jormungandr
Gold IV
Level 142
God Stats
3W - 6L
1,441 SR
Queue Stats
51W - 47L
1,477 MMR
Solo
Thanatos
Thanatos
Gold II
SaltyPrim
Thanatos
Gold II
Level 126
God Stats
2W - 1L
1,543 SR
Queue Stats
66W - 69L
1,529 MMR
Party 1
Poseidon
Poseidon
Gold III
Smokeythebearr
Poseidon
Gold III
Level 106
God Stats
10W - 9L
1,536 SR
Queue Stats
157W - 160L
1,356 MMR
Solo
Cthulhu
Cthulhu
Gold IV
samsteimel
Cthulhu
Gold IV
Level 144
God Stats
6W - 5L
1,612 SR
Queue Stats
149W - 162L
1,258 MMR
Party 1
Team Averages
Gold IV
Gold IV
Average Tier
Level 121
1,615 SR
1,431 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 128
1,518 SR
1,510 MMR
Hou Yi
Hou Yi
Silver II
 
Hou Yi
Silver II
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Yemoja
Yemoja
Gold I
 
Yemoja
Gold I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Discordia
Discordia
Gold IV
Alaaaan
Discordia
Gold IV
Level 117
God Stats
2W - 3L
1,410 SR
Queue Stats
118W - 122L
1,533 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver II
CONVlCTlON
Cu Chulainn
Silver II
Level 88
God Stats
0W - 1L
1,682 SR
Queue Stats
3W - 5L
1,508 MMR
Solo
Ao Kuang
Ao Kuang
Silver I
GHOOSTH3R
Ao Kuang
Silver I
Level 124
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 12L
1,508 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
AquaticBolt
Heimdallr
14
1 / 3 / 7
8,631
539
11,577
9,310
4,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Jormungandr
DvGrimm
Jormungandr
16
1 / 2 / 2
10,448
653
11,389
13,117
11,838
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thanatos
SaltyPrim
Thanatos
14
3 / 1 / 3
8,815
551
5,537
11,362
5,671
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
15
4 / 2 / 3
9,552
597
6,872
8,876
3,553
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cthulhu
samsteimel
Cthulhu
14
3 / 0 / 5
9,218
576
7,884
9,858
10,526
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Bans
AchillesIshtarThorDa Ji

VS

Bans
AgniNe ZhaApolloKing Arthur
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
15
4 / 4 / 0
8,783
549
8,114
16,067
6,458
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Yemoja
 
Yemoja
11
0 / 1 / 4
6,903
431
2,649
13,251
8,931
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Discordia
Alaaaan
Discordia
14
2 / 0 / 2
7,970
498
6,908
5,688
2,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cu Chulainn
CONVlCTlON
Cu Chulainn
13
0 / 3 / 1
7,048
441
3,965
14,018
9,324
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
GHOOSTH3R
Ao Kuang
12
2 / 4 / 0
7,678
480
2,971
15,389
6,656
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
15
12
Kills
8
8
Deaths
12
20
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
4
4
0
1
L
Yemoja
 
Yemoja
0
1
4
2
L
Discordia
Alaaaan
Discordia
2
0
2
3
W
Heimdallr
AquaticBolt
Heimdallr
1
3
7
1.5
L
Cu Chulainn
CONVlCTlON
Cu Chulainn
0
3
1
0.17
W
Jormungandr
DvGrimm
Jormungandr
1
2
2
1
L
Ao Kuang
GHOOSTH3R
Ao Kuang
2
4
0
0.5
W
Thanatos
SaltyPrim
Thanatos
3
1
3
4.5
W
Poseidon
4
2
3
2.75
W
Cthulhu
samsteimel
Cthulhu
3
0
5
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,259
Damage
24,607
52,523
Taken
64,413
35,888
Mitigated
33,376
20,585
Healing
20,990
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
8,114
3,643
0
6,239
16,067
6,458
0
3,705
12,362
0
73,329
L
Yemoja
 
Yemoja
2,649
1,016
5,416
4,222
13,251
8,931
0
5,466
7,785
15,386
0
L
Discordia
Alaaaan
Discordia
6,908
674
0
1,004
5,688
2,007
0
2,278
3,410
63,044
0
W
Heimdallr
AquaticBolt
Heimdallr
11,577
6,116
0
1,353
9,310
4,300
1,963
1,894
7,416
0
54,649
L
Cu Chulainn
CONVlCTlON
Cu Chulainn
3,965
963
0
1,470
14,018
9,324
0
10,910
3,108
0
40,544
W
Jormungandr
DvGrimm
Jormungandr
11,389
4,430
0
2,284
13,117
11,838
791
3,134
9,983
83,740
0
L
Ao Kuang
GHOOSTH3R
Ao Kuang
2,971
585
0
2,639
15,389
6,656
0
3,449
11,940
49,431
0
W
Thanatos
SaltyPrim
Thanatos
5,537
1,470
0
12,249
11,362
5,671
0
1,771
9,591
0
63,420
W
Poseidon
6,872
1,383
0
621
8,876
3,553
290
2,728
6,148
90,326
0
W
Cthulhu
samsteimel
Cthulhu
7,884
934
527
3,551
9,858
10,526
0
3,557
6,301
33,300
2,301

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,664
Gold Earned
38,382
540
Minions Killed
442
0
Camps Cleared
0
1,618,155
Distance Traveled
1,564,641
24
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
8,783
549
113
7
0
274,986
2
L
Yemoja
6,903
431
28
2
0
298,239
1
L
Discordia
7,970
498
132
8
0
326,186
5
W
Heimdallr
8,631
539
86
5
0
298,052
3
L
Cu Chulainn
7,048
441
76
5
0
300,554
6
W
Jormungandr
10,448
653
170
11
0
286,968
4
L
Ao Kuang
7,678
480
93
6
0
364,676
3
W
Thanatos
8,815
551
97
6
0
363,094
7
W
Poseidon
9,552
597
143
9
0
336,665
4
W
Cthulhu
9,218
576
44
3
0
333,376
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role