Player Matchup

Geb
Geb
FondueMe
Geb
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
47W - 94L
1,249 Elo+
Solo
Chaac
Chaac
KingStanleys
Chaac
Level 79
God Stats
2W - 2L
1,373 SR
Queue Stats
5W - 2L
1,608 Elo+
Solo
Charybdis
Charybdis
flung_pu_panda1
Charybdis
Level 57
God Stats
13W - 21L
1,315 SR
Queue Stats
31W - 72L
1,143 Elo+
Solo
Team Averages
Level 68
1,396 SR
1,333 Elo+

VS

Team Averages
Level 58
1,512 SR
1,355 Elo+
Bellona
Bellona
Darthskidmarx
Bellona
Level 84
God Stats
4W - 1L
1,660 SR
Queue Stats
14W - 11L
1,519 Elo+
Solo
Hades
Hades
ODSXYUNGBOAT
Hades
Level 44
God Stats
74W - 95L
1,425 SR
Queue Stats
107W - 191L
1,328 Elo+
Solo
Fenrir
Fenrir
Rin8865
Fenrir
Level 46
God Stats
2W - 3L
1,451 SR
Queue Stats
42W - 88L
1,218 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 0 / 2
8,165
583
3,867
9,467
9,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

13
0 / 4 / 2
8,513
608
12,350
17,389
12,866
Charybdis
flung_pu_panda1
Charybdis
13
1 / 4 / 1
8,634
617
9,168
10,229
4,417
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
14
1 / 0 / 3
9,852
704
6,213
11,207
12,192
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

17
6 / 1 / 2
10,909
779
16,796
13,955
8,481
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Rin8865
Fenrir
14
1 / 1 / 5
9,080
649
7,091
12,495
6,893
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
18
1
Kills
8
8
Deaths
2
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
0
3
2.5
L
0
0
2
1
L
0
4
2
0.25
W
6
1
2
7
W
Fenrir
Rin8865
Fenrir
1
1
5
3.5
L
Charybdis
flung_pu_panda1
Charybdis
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,385
Damage
30,100
37,085
Taken
37,657
27,197
Mitigated
27,566
5,575
Healing
13,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
6,213
1,631
2,155
2,638
11,207
12,192
612
924
10,114
0
23,568
L
3,867
227
246
927
9,467
9,914
0
3,659
5,808
16,971
0
L
12,350
1,339
682
3,338
17,389
12,866
87
7,156
10,233
0
34,812
W
16,796
629
322
4,325
13,955
8,481
1,038
1,219
12,445
61,836
0
W
Fenrir
Rin8865
Fenrir
7,091
1,280
0
3,919
12,495
6,893
1,318
1,308
10,987
0
21,572
L
Charybdis
flung_pu_panda1
Charybdis
9,168
4,899
0
382
10,229
4,417
1,414
6,060
4,169
0
41,474

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,312
Gold Earned
29,841
148
Minions Killed
158
0
Camps Cleared
0
729,297
Distance Traveled
839,414
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,852
704
31
2
0
280,103
1
L
Geb
8,165
583
20
1
0
253,425
3
L
Chaac
8,513
608
52
4
0
259,594
2
W
Hades
10,909
779
102
7
0
261,679
0
W
Fenrir
9,080
649
25
2
0
297,632
0
L
Charybdis
8,634
617
76
5
0
216,278
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role