Player Matchup

Vulcan
Vulcan
AV3NgE DRagOn
Vulcan
Level 83
God Stats
0W - 1L
1,428 SR
Queue Stats
6W - 11L
1,450 Elo+
Party 1
Amaterasu
Amaterasu
JT307
Amaterasu
Level 159
God Stats
0W - 2L
1,485 SR
Queue Stats
65W - 53L
1,632 Elo+
Party 1
Ah Puch
Ah Puch
WhoBedaDanMe
Ah Puch
Level 33
God Stats
2W - 7L
1,418 SR
Queue Stats
8W - 12L
1,347 Elo+
Solo
Team Averages
Level 92
1,444 SR
1,476 Elo+

VS

Team Averages
Level 100
1,523 SR
1,430 Elo+
Cu Chulainn
Cu Chulainn
DJ_Sn3akerH3ad
Cu Chulainn
Level 147
God Stats
6W - 5L
1,525 SR
Queue Stats
296W - 312L
1,480 Elo+
Solo
Hades
Hades
Mlaubzz16
Hades
Level 69
God Stats
26W - 22L
1,482 SR
Queue Stats
49W - 47L
1,432 Elo+
Solo
Artemis
Artemis
gun master 0001
Artemis
Level 85
God Stats
12W - 10L
1,562 SR
Queue Stats
95W - 116L
1,377 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 3 / 6
9,738
649
7,606
10,653
14,304
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Amaterasu
JT307
Amaterasu
17
5 / 5 / 2
11,861
791
15,252
22,949
13,814
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ah Puch
WhoBedaDanMe
Ah Puch
15
3 / 7 / 2
10,098
673
13,258
16,195
7,550
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
DJ_Sn3akerH3ad
Cu Chulainn
17
5 / 1 / 10
11,154
744
15,686
19,101
23,513
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Hades
Mlaubzz16
Hades
18
6 / 1 / 7
11,980
799
12,410
17,077
12,369
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

15
4 / 6 / 8
11,225
748
13,833
15,524
7,947
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
40
8
Kills
15
15
Deaths
8
10
Assists
25
Player
Kills
Deaths
Assists
KDA
L
0
3
6
1
W
Cu Chulainn
DJ_Sn3akerH3ad
Cu Chulainn
5
1
10
10
L
Amaterasu
JT307
Amaterasu
5
5
2
1.2
W
Hades
Mlaubzz16
Hades
6
1
7
9.5
L
Ah Puch
WhoBedaDanMe
Ah Puch
3
7
2
0.57
W
4
6
8
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,116
Damage
41,929
49,797
Taken
51,702
35,668
Mitigated
43,829
6,254
Healing
16,068
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,606
2,192
0
1,197
10,653
14,304
135
1,906
8,747
25,728
0
W
Cu Chulainn
DJ_Sn3akerH3ad
Cu Chulainn
15,686
4,431
0
2,128
19,101
23,513
1,353
6,088
13,013
0
39,269
L
Amaterasu
JT307
Amaterasu
15,252
5,774
0
3,216
22,949
13,814
0
7,283
15,666
0
66,469
W
Hades
Mlaubzz16
Hades
12,410
1,932
1,585
10,228
17,077
12,369
831
7,645
9,432
66,832
0
L
Ah Puch
WhoBedaDanMe
Ah Puch
13,258
161
0
1,841
16,195
7,550
168
3,279
12,916
49,777
0
W
13,833
7,839
0
2,127
15,524
7,947
1,002
7,542
7,982
0
37,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,697
Gold Earned
34,359
195
Minions Killed
232
0
Camps Cleared
0
747,536
Distance Traveled
813,314
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vulcan
9,738
649
25
2
0
255,892
1
W
Cu Chulainn
11,154
744
38
3
0
297,974
1
L
Amaterasu
11,861
791
93
6
0
259,512
2
W
Hades
11,980
799
134
9
0
274,654
1
L
Ah Puch
10,098
673
77
5
0
232,132
0
W
Artemis
11,225
748
60
4
0
240,686
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role