Player Matchup

Scylla
Scylla
DeMz1k
Scylla
Level 160
God Stats
1W - 7L
1,469 SR
Queue Stats
95W - 135L
1,387 Elo+
Solo
Horus
Horus
GSsix
Horus
Level 159
God Stats
180W - 85L
1,762 SR
Queue Stats
637W - 467L
1,698 Elo+
Party 2
Fenrir
Fenrir
kdashi
Fenrir
Level 87
God Stats
0W - 1L
1,603 SR
Queue Stats
15W - 17L
1,473 Elo+
Party 2
Team Averages
Level 135
1,611 SR
1,519 Elo+

VS

Team Averages
Level 44
1,543 SR
1,408 Elo+
Hou Yi
Hou Yi
Blessxd
Hou Yi
Level 13
God Stats
7W - 4L
1,626 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 1
Atlas
Atlas
MonsterKJ
Atlas
Level 60
God Stats
3W - 2L
1,502 SR
Queue Stats
11W - 13L
1,438 Elo+
Party 1
Anubis
Anubis
chema969
Anubis
Level 58
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 9L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
DeMz1k
Scylla
17
4 / 4 / 1
11,551
722
17,480
12,940
5,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
GSsix
Horus
14
1 / 5 / 1
10,077
630
11,745
23,525
30,214
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Fenrir
kdashi
Fenrir
14
0 / 7 / 1
9,323
583
6,719
19,141
16,333
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
Blessxd
Hou Yi
17
11 / 1 / 5
12,040
753
20,194
15,356
6,924
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atlas
MonsterKJ
Atlas
16
3 / 3 / 13
12,085
755
12,315
18,965
24,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Anubis
chema969
Anubis
16
2 / 1 / 14
11,072
692
14,686
14,699
8,151
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
48
5
Kills
16
16
Deaths
5
3
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hou Yi
Blessxd
Hou Yi
11
1
5
13.5
L
Scylla
DeMz1k
Scylla
4
4
1
1.13
L
Horus
GSsix
Horus
1
5
1
0.3
W
Atlas
MonsterKJ
Atlas
3
3
13
3.17
W
Anubis
chema969
Anubis
2
1
14
9
L
Fenrir
kdashi
Fenrir
0
7
1
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,944
Damage
47,195
55,606
Taken
49,020
52,299
Mitigated
39,312
8,196
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hou Yi
Blessxd
Hou Yi
20,194
12,590
0
7,178
15,356
6,924
1,652
4,906
10,450
0
62,957
L
Scylla
DeMz1k
Scylla
17,480
1,443
0
323
12,940
5,752
0
6,837
6,103
73,341
0
L
Horus
GSsix
Horus
11,745
4,056
2,506
3,623
23,525
30,214
0
10,908
12,617
0
22,330
W
Atlas
MonsterKJ
Atlas
12,315
5,517
274
3,604
18,965
24,237
75
8,035
10,930
33,536
0
W
Anubis
chema969
Anubis
14,686
480
0
8,459
14,699
8,151
818
4,560
10,139
46,881
0
L
Fenrir
kdashi
Fenrir
6,719
1,424
0
1,744
19,141
16,333
0
9,347
9,794
0
25,991

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,951
Gold Earned
35,197
165
Minions Killed
164
0
Camps Cleared
0
824,724
Distance Traveled
794,081
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
12,040
753
72
5
0
272,132
2
L
Scylla
11,551
722
109
7
0
280,237
1
L
Horus
10,077
630
14
1
0
274,695
5
W
Atlas
12,085
755
17
1
0
290,384
5
W
Anubis
11,072
692
75
5
0
231,565
1
L
Fenrir
9,323
583
42
3
0
269,792
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role