Player Matchup

Apollo
Apollo
Bronze I
KesseSo
Apollo
Bronze I
Level 156
God Stats
0W - 1L
1,369 SR
Queue Stats
6W - 22L
809 MMR
Party 1
Cerberus
Cerberus
Silver IV
Mista Ritch
Cerberus
Silver IV
Level 141
God Stats
0W - 2L
1,625 SR
Queue Stats
3W - 12L
1,042 MMR
Party 1
Ra
Ra
Gold IV
Re1inqu1sher
Ra
Gold IV
Level 131
God Stats
4W - 1L
1,989 SR
Queue Stats
436W - 440L
1,423 MMR
Solo
Loki
Loki
Bronze III
SasukeUchiha06
Loki
Bronze III
Level 44
God Stats
0W - 1L
1,349 SR
Queue Stats
4W - 15L
1,400 MMR
Solo
Bellona
Bellona
Bronze III
force-ofevil-18
Bellona
Bronze III
Level 65
God Stats
0W - 2L
1,641 SR
Queue Stats
39W - 60L
1,399 MMR
Solo
Team Averages
Silver V
Silver V
Average Tier
Level 107
1,595 SR
1,215 MMR

VS

Team Averages
Silver I
Silver I
Average Tier
Level 115
1,459 SR
1,163 MMR
Sun Wukong
Sun Wukong
Silver III
Bit_Im_Ya_Papa
Sun Wukong
Silver III
Level 116
God Stats
21W - 33L
1,429 SR
Queue Stats
678W - 692L
852 MMR
Solo
Mercury
Mercury
Gold V
Don Lupus Rex
Mercury
Gold V
Level 160
God Stats
21W - 21L
1,143 SR
Queue Stats
261W - 267L
1,075 MMR
Solo
Skadi
Skadi
Silver II
Friskies024
Skadi
Silver II
Level 49
God Stats
4W - 8L
1,443 SR
Queue Stats
48W - 78L
1,030 MMR
Solo
Nu Wa
Nu Wa
Gold III
Hoo-Lee-Foq
Nu Wa
Gold III
Level 143
God Stats
21W - 17L
1,515 SR
Queue Stats
82W - 81L
1,426 MMR
Solo
Ganesha
Ganesha
Silver III
Proving n
Ganesha
Silver III
Level 107
God Stats
14W - 7L
1,764 SR
Queue Stats
19W - 20L
1,430 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
KesseSo
Apollo
11
1 / 4 / 0
7,183
449
7,410
13,792
4,678
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cerberus
Mista Ritch
Cerberus
9
0 / 3 / 0
6,557
410
3,033
14,703
10,606
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

17
1 / 0 / 0
9,595
600
2,416
6,933
3,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

8
0 / 3 / 0
5,959
372
2,111
7,755
2,255
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

15
1 / 2 / 0
9,077
567
7,301
11,215
12,090
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
Ao KuangKaliCernunnosHun BatzHades

VS

Bans
IshtarKing ArthurAresBakasuraBastet
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Bit_Im_Ya_Papa
Sun Wukong
14
2 / 1 / 0
8,713
545
5,581
9,688
6,724
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mercury
13
1 / 1 / 3
7,677
480
3,222
15,292
5,806
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

14
7 / 0 / 1
8,825
552
11,029
6,425
2,557
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

16
2 / 0 / 2
9,289
581
6,242
4,993
1,950
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
Proving n
Ganesha
12
0 / 1 / 10
8,259
516
7,768
10,965
6,234
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
3
Kills
12
12
Deaths
3
0
Assists
16
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
Bit_Im_Ya_Papa
Sun Wukong
2
1
0
2
W
Mercury
1
1
3
2.5
W
7
0
1
7.5
W
2
0
2
3
L
Apollo
KesseSo
Apollo
1
4
0
0.25
L
Cerberus
Mista Ritch
Cerberus
0
3
0
0
W
Ganesha
Proving n
Ganesha
0
1
10
5
L
1
0
0
1
L
0
3
0
0
L
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,271
Damage
33,842
54,398
Taken
47,363
32,702
Mitigated
23,271
19,980
Healing
12,077
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
Bit_Im_Ya_Papa
Sun Wukong
5,581
2,577
0
1,697
9,688
6,724
567
0
9,688
38
57,532
W
Mercury
3,222
1,573
0
4,739
15,292
5,806
0
1,925
13,367
0
68,699
W
11,029
5,305
0
653
6,425
2,557
2,995
989
5,436
0
62,506
W
6,242
1,066
0
610
4,993
1,950
1,008
915
4,078
91,179
0
L
Apollo
KesseSo
Apollo
7,410
4,460
552
6,381
13,792
4,678
198
5,403
8,389
0
62,333
L
Cerberus
Mista Ritch
Cerberus
3,033
280
0
5,304
14,703
10,606
49
4,383
10,320
25,875
0
W
Ganesha
Proving n
Ganesha
7,768
535
0
4,378
10,965
6,234
971
1,620
9,345
31,408
3,190
L
2,416
136
47
2,194
6,933
3,073
0
2,352
4,581
102,840
0
L
2,111
639
0
2,752
7,755
2,255
0
1,019
6,736
0
25,040
L
7,301
2,689
0
2,750
11,215
12,090
654
630
10,585
0
76,005

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,371
Gold Earned
42,763
535
Minions Killed
520
0
Camps Cleared
0
1,341,995
Distance Traveled
1,620,791
19
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
8,713
545
127
8
0
341,329
0
W
Mercury
7,677
480
98
6
0
378,093
1
W
Skadi
8,825
552
134
8
0
282,794
3
W
Nu Wa
9,289
581
152
10
0
314,808
7
L
Apollo
7,183
449
104
7
0
264,973
0
L
Cerberus
6,557
410
63
4
0
270,242
2
W
Ganesha
8,259
516
9
1
0
303,767
2
L
Ra
9,595
600
169
11
0
333,625
9
L
Loki
5,959
372
52
3
0
202,852
1
L
Bellona
9,077
567
147
9
0
270,303
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role