Player Matchup

Hel
Hel
DaniXzz
Hel
Level 107
God Stats
1W - 1L
1,291 SR
Queue Stats
76W - 80L
1,467 Elo+
Solo
Zeus
Zeus
What Up Champ
Zeus
Level 148
God Stats
12W - 5L
1,635 SR
Queue Stats
420W - 432L
1,400 Elo+
Solo
Gilgamesh
Gilgamesh
Yumi F0X
Gilgamesh
Level 127
God Stats
2W - 3L
1,295 SR
Queue Stats
249W - 276L
1,476 Elo+
Solo
Arachne
Arachne
lazaruscrowley
Arachne
Level 97
God Stats
18W - 9L
1,588 SR
Queue Stats
505W - 501L
1,446 Elo+
Solo
Atlas
Atlas
leivalouis63
Atlas
Level 121
God Stats
5W - 4L
1,546 SR
Queue Stats
195W - 215L
1,346 Elo+
Solo
Team Averages
Level 120
1,471 SR
1,427 Elo+

VS

Team Averages
Level 92
1,411 SR
1,425 Elo+
Janus
Janus
Burberry Fox
Janus
Level 157
God Stats
5W - 10L
1,226 SR
Queue Stats
392W - 443L
1,426 Elo+
Solo
Ah Puch
Ah Puch
Galts_72
Ah Puch
Level 68
God Stats
0W - 3L
1,091 SR
Queue Stats
261W - 309L
1,431 Elo+
Solo
Zhong Kui
Zhong Kui
OJ_Killuh
Zhong Kui
Level 148
God Stats
4W - 3L
1,655 SR
Queue Stats
287W - 321L
1,514 Elo+
Party 1
Aphrodite
Aphrodite
Pikachu-Gotchu
Aphrodite
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,254 Elo+
Party 1
Anubis
Anubis
ShinnYomo
Anubis
Level 69
God Stats
0W - 2L
1,584 SR
Queue Stats
71W - 66L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
20
4 / 2 / 18
13,011
651
12,263
25,633
25,067
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

20
8 / 2 / 15
14,270
714
40,365
17,648
7,909
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gilgamesh
Yumi F0X
Gilgamesh
20
6 / 3 / 12
14,294
715
12,733
30,187
33,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

20
5 / 6 / 14
13,771
689
13,233
24,707
23,653
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

20
5 / 2 / 20
13,943
697
25,942
33,076
50,151
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 5 / 7
10,451
523
10,939
14,954
6,968
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Ah Puch
Galts_72
Ah Puch
20
2 / 8 / 8
12,638
632
34,214
25,397
12,992
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Zhong Kui
OJ_Killuh
Zhong Kui
18
4 / 7 / 5
11,674
584
22,551
29,899
35,548
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Aphrodite
Pikachu-Gotchu
Aphrodite
18
2 / 4 / 6
11,202
560
7,825
18,820
16,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Anubis
ShinnYomo
Anubis
20
7 / 4 / 7
12,879
644
27,871
21,019
13,179
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
48
28
Kills
15
15
Deaths
28
79
Assists
33
Player
Kills
Deaths
Assists
KDA
L
0
5
7
0.7
W
Hel
4
2
18
6.5
L
Ah Puch
Galts_72
Ah Puch
2
8
8
0.75
L
Zhong Kui
OJ_Killuh
Zhong Kui
4
7
5
0.93
L
Aphrodite
Pikachu-Gotchu
Aphrodite
2
4
6
1.25
L
Anubis
ShinnYomo
Anubis
7
4
7
2.63
W
8
2
15
7.75
W
Gilgamesh
Yumi F0X
Gilgamesh
6
3
12
4
W
5
6
14
2
W
5
2
20
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

104,536
Damage
103,400
131,251
Taken
110,089
139,892
Mitigated
85,510
80,282
Healing
53,530
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,939
455
137
2,151
14,954
6,968
0
11,768
2,689
24,168
0
W
Hel
12,263
278
22,441
16,032
25,633
25,067
687
23,806
1,827
18,889
0
L
Ah Puch
Galts_72
Ah Puch
34,214
1,630
700
5,476
25,397
12,992
272
19,214
5,598
69,797
0
L
Zhong Kui
OJ_Killuh
Zhong Kui
22,551
1,698
1,849
10,956
29,899
35,548
0
19,116
9,924
42,854
0
L
Aphrodite
Pikachu-Gotchu
Aphrodite
7,825
319
10,911
8,718
18,820
16,823
255
11,949
6,717
13,484
0
L
Anubis
ShinnYomo
Anubis
27,871
1,596
2,715
9,917
21,019
13,179
0
14,785
5,821
51,989
0
W
40,365
1,881
2,247
5,571
17,648
7,909
3,271
15,653
1,995
78,697
0
W
Gilgamesh
Yumi F0X
Gilgamesh
12,733
3,451
6,104
5,651
30,187
33,112
344
23,854
6,333
0
28,286
W
13,233
8,102
6,293
4,056
24,707
23,653
2,384
18,760
5,947
1,631
17,324
W
25,942
6,432
4,924
6,963
33,076
50,151
596
21,327
11,749
57,081
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,289
Gold Earned
58,844
259
Minions Killed
230
0
Camps Cleared
0
1,850,547
Distance Traveled
1,405,491
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
10,451
523
35
2
0
240,808
2
W
Hel
13,011
651
26
1
0
397,658
0
L
Ah Puch
12,638
632
87
4
0
266,635
0
L
Zhong Kui
11,674
584
39
2
0
282,732
1
L
Aphrodite
11,202
560
12
1
0
332,639
0
L
Anubis
12,879
644
57
3
0
282,677
0
W
Zeus
14,270
714
79
4
0
298,204
1
W
Gilgamesh
14,294
715
54
3
0
385,128
3
W
Arachne
13,771
689
22
1
0
360,088
0
W
Atlas
13,943
697
78
4
0
409,469
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role