Player Matchup

Artemis
Artemis
General_Ghost330
Artemis
Level 129
God Stats
0W - 1L
1,308 SR
Queue Stats
206W - 246L
1,295 Elo+
Solo
Thanatos
Thanatos
JaxonPatrick
Thanatos
Level 64
God Stats
2W - 3L
1,167 SR
Queue Stats
24W - 29L
1,238 Elo+
Party 1
Olorun
Olorun
Shai-HuludH20
Olorun
Level 84
God Stats
5W - 4L
1,700 SR
Queue Stats
467W - 542L
1,307 Elo+
Solo
Gilgamesh
Gilgamesh
TTV1749
Gilgamesh
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 8L
1,012 Elo+
Party 1
Baron Samedi
Baron Samedi
TroJanadrian99-
Baron Samedi
Level 67
God Stats
46W - 31L
1,592 SR
Queue Stats
236W - 246L
1,369 Elo+
Solo
Team Averages
Level 70
1,454 SR
1,244 Elo+

VS

Team Averages
Level 79
1,474 SR
1,369 Elo+
Erlang Shen
Erlang Shen
 
Erlang Shen
Level 59
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GloryBoyz4524
Horus
Level 47
God Stats
7W - 4L
1,512 SR
Queue Stats
125W - 159L
1,421 Elo+
Solo
Yu Huang
Yu Huang
SasukeUchiha06
Yu Huang
Level 44
God Stats
8W - 11L
1,316 SR
Queue Stats
42W - 81L
1,266 Elo+
Solo
Tsukuyomi
Tsukuyomi
cibola69
Tsukuyomi
Level 139
God Stats
3W - 4L
1,368 SR
Queue Stats
114W - 134L
1,270 Elo+
Solo
Izanami
Izanami
d87fresh
Izanami
Level 108
God Stats
16W - 12L
1,672 SR
Queue Stats
383W - 391L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 3 / 0
5,490
366
4,720
7,389
1,710
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Thanatos
JaxonPatrick
Thanatos
11
6 / 1 / 2
7,441
496
7,419
13,220
7,095
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

13
4 / 1 / 3
7,947
530
6,507
10,519
5,186
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Gilgamesh
TTV1749
Gilgamesh
11
1 / 4 / 2
6,767
451
5,681
11,965
9,568
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Baron Samedi
TroJanadrian99-
Baron Samedi
11
0 / 3 / 2
6,591
439
4,618
12,250
10,554
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
12
3 / 5 / 2
7,529
502
7,957
14,262
8,415
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

12
1 / 1 / 5
7,694
513
5,233
15,289
14,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Mystical Earring

Mystical Earring

+15
Mp 5

Yu Huang
12
1 / 3 / 2
7,224
482
7,758
8,189
3,007
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Tsukuyomi
cibola69
Tsukuyomi
12
2 / 3 / 0
7,364
491
2,478
11,828
4,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Izanami
d87fresh
Izanami
14
5 / 0 / 1
8,443
563
11,188
9,042
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
22
12
Kills
12
12
Deaths
12
9
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
5
2
0.8
L
1
3
0
0.33
W
1
1
5
3.5
L
Thanatos
JaxonPatrick
Thanatos
6
1
2
7
W
Yu Huang
1
3
2
0.67
L
4
1
3
5.5
L
Gilgamesh
TTV1749
Gilgamesh
1
4
2
0.5
L
Baron Samedi
TroJanadrian99-
Baron Samedi
0
3
2
0.33
W
Tsukuyomi
cibola69
Tsukuyomi
2
3
0
0.67
W
Izanami
d87fresh
Izanami
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,945
Damage
34,614
55,343
Taken
58,610
34,113
Mitigated
33,955
27,126
Healing
21,138
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
7,957
3,548
0
5,570
14,262
8,415
126
2,989
11,210
0
39,676
L
4,720
2,478
166
2,456
7,389
1,710
0
0
7,389
0
21,788
W
5,233
2,913
910
4,328
15,289
14,525
218
2,065
13,224
79
26,878
L
Thanatos
JaxonPatrick
Thanatos
7,419
2,080
0
9,147
13,220
7,095
0
1,857
11,363
0
36,642
W
Yu Huang
7,758
310
29
1,791
8,189
3,007
646
2,523
5,620
53,284
0
L
6,507
3,097
990
6,504
10,519
5,186
1,457
3,635
6,884
42,619
4,462
L
Gilgamesh
TTV1749
Gilgamesh
5,681
1,973
0
1,768
11,965
9,568
0
2,266
9,699
0
33,675
L
Baron Samedi
TroJanadrian99-
Baron Samedi
4,618
1,103
261
5,834
12,250
10,554
0
111
12,139
27,295
0
W
Tsukuyomi
cibola69
Tsukuyomi
2,478
538
0
2,617
11,828
4,237
640
954
10,874
0
42,724
W
Izanami
d87fresh
Izanami
11,188
8,111
0
5,893
9,042
3,771
706
2,057
6,985
32
90,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,236
Gold Earned
38,254
249
Minions Killed
395
0
Camps Cleared
0
1,190,428
Distance Traveled
1,393,918
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
7,529
502
66
4
0
282,288
1
L
Artemis
5,490
366
39
3
0
145,110
0
W
Horus
7,694
513
28
2
0
287,226
1
L
Thanatos
7,441
496
59
4
0
321,133
0
W
Yu Huang
7,224
482
73
5
0
282,628
3
L
Olorun
7,947
530
71
5
0
254,198
4
L
Gilgamesh
6,767
451
55
4
0
246,485
0
L
Baron Samedi
6,591
439
25
2
0
223,502
2
W
Tsukuyomi
7,364
491
74
5
0
281,511
1
W
Izanami
8,443
563
154
10
0
260,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role