Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
 
Chang'e
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thanatos
Thanatos
LordRey
Thanatos
Level 158
God Stats
6W - 3L
1,531 SR
Queue Stats
157W - 128L
1,617 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
PIOPPOITAPIOPPO
Ah Muzen Cab
Level 142
God Stats
2W - 0L
1,829 SR
Queue Stats
130W - 90L
1,617 Elo+
Party 1
Ymir
Ymir
QueenLivalli
Ymir
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 4L
1,738 Elo+
Party 1
Team Averages
Level 123
1,572 SR
1,594 Elo+

VS

Team Averages
Level 96
1,493 SR
1,490 Elo+
Rama
Rama
 
Rama
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChrisEsk
Bellona
Level 23
God Stats
2W - 2L
1,601 SR
Queue Stats
42W - 67L
1,408 Elo+
Solo
Tiamat
Tiamat
Dragon_Diznots
Tiamat
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 21L
1,519 Elo+
Party 2
Sylvanus
Sylvanus
XseniaCherry
Sylvanus
Level 122
God Stats
3W - 3L
1,593 SR
Queue Stats
57W - 74L
1,453 Elo+
Solo
Vamana
Vamana
nyvang89
Vamana
Level 158
God Stats
1W - 5L
1,273 SR
Queue Stats
293W - 280L
1,568 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
17
4 / 2 / 15
10,094
918
17,387
8,993
5,052
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Chang'e
 
Chang'e
16
7 / 1 / 18
9,592
872
11,673
8,870
4,408
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Thanatos
LordRey
Thanatos
16
9 / 1 / 15
9,822
893
17,946
10,199
5,293
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ah Muzen Cab
PIOPPOITAPIOPPO
Ah Muzen Cab
17
6 / 1 / 17
9,940
904
24,887
12,358
7,876
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 1 / 21
9,131
830
4,890
13,627
14,747
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 7 / 4
7,689
699
6,527
13,750
5,411
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
ChrisEsk
Bellona
14
2 / 7 / 2
8,509
774
8,232
19,332
16,646
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
1 / 8 / 1
6,746
613
5,018
13,320
6,577
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sylvanus
XseniaCherry
Sylvanus
14
1 / 5 / 2
7,674
698
6,273
18,876
17,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Vamana
nyvang89
Vamana
14
0 / 3 / 4
7,478
680
5,612
16,643
16,963
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

116
Kill Participation
18
30
Kills
5
6
Deaths
30
86
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Morgan Le Fay
 
Morgan Le Fay
4
2
15
5.75
W
Chang'e
 
Chang'e
7
1
18
16
L
Rama
 
Rama
1
7
4
0.43
L
Bellona
ChrisEsk
Bellona
2
7
2
0.43
L
1
8
1
0.19
W
Thanatos
LordRey
Thanatos
9
1
15
16.5
W
Ah Muzen Cab
PIOPPOITAPIOPPO
Ah Muzen Cab
6
1
17
14.5
W
4
1
21
14.5
L
Sylvanus
XseniaCherry
Sylvanus
1
5
2
0.4
L
Vamana
nyvang89
Vamana
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,783
Damage
31,662
54,047
Taken
81,921
37,376
Mitigated
63,367
38,160
Healing
25,509
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Morgan Le Fay
 
Morgan Le Fay
17,387
2,356
1,021
691
8,993
5,052
517
1,212
7,781
36,422
0
W
Chang'e
 
Chang'e
11,673
2,062
9,562
5,007
8,870
4,408
1,264
2,013
6,857
19,207
0
L
Rama
 
Rama
6,527
4,964
601
1,844
13,750
5,411
0
5,023
8,492
0
13,262
L
Bellona
ChrisEsk
Bellona
8,232
1,493
1,922
2,224
19,332
16,646
0
8,068
10,980
0
19,053
L
5,018
318
0
1,003
13,320
6,577
0
6,778
6,258
9,036
0
W
Thanatos
LordRey
Thanatos
17,946
3,956
1,780
8,857
10,199
5,293
534
2,136
8,063
0
21,118
W
Ah Muzen Cab
PIOPPOITAPIOPPO
Ah Muzen Cab
24,887
8,532
1,515
5,932
12,358
7,876
4,412
2,741
9,617
0
53,293
W
4,890
609
1,188
2,607
13,627
14,747
160
3,189
10,438
7,770
0
L
Sylvanus
XseniaCherry
Sylvanus
6,273
2,068
6,931
5,480
18,876
17,770
0
6,074
12,051
11,730
0
L
Vamana
nyvang89
Vamana
5,612
2,212
845
4,659
16,643
16,963
0
8,007
8,182
0
14,866

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,579
Gold Earned
38,096
142
Minions Killed
90
0
Camps Cleared
0
1,112,970
Distance Traveled
823,690
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Morgan Le Fay
10,094
918
47
4
0
219,059
4
W
Chang'e
9,592
872
17
2
0
233,872
0
L
Rama
7,689
699
19
2
0
114,918
0
L
Bellona
8,509
774
22
2
0
185,868
0
L
Tiamat
6,746
613
9
1
0
167,966
0
W
Thanatos
9,822
893
9
1
0
254,567
0
W
Ah Muzen Cab
9,940
904
60
5
0
195,800
0
W
Ymir
9,131
830
9
1
0
209,672
1
L
Sylvanus
7,674
698
19
2
0
158,370
1
L
Vamana
7,478
680
21
2
0
196,568
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role