Player Matchup

Guan Yu
Guan Yu
AdriRincer
Guan Yu
Level 3
God Stats
1W - 0L
1,516 SR
Queue Stats
1W - 2L
1,500 Elo+
Party 2
Gilgamesh
Gilgamesh
Stouwie
Gilgamesh
Level 69
God Stats
2W - 1L
1,633 SR
Queue Stats
19W - 16L
1,068 Elo+
Party 2
Sol
Sol
Zedanef
Sol
Level 14
God Stats
1W - 0L
1,230 SR
Queue Stats
19W - 14L
1,068 Elo+
Party 2
Team Averages
Level 29
1,459 SR
1,212 Elo+

VS

Team Averages
Level 64
1,386 SR
1,405 Elo+
Atlas
Atlas
 
Atlas
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
L1LPuggy777
Chiron
Level 47
God Stats
11W - 16L
1,335 SR
Queue Stats
23W - 42L
1,364 Elo+
Party 1
Yu Huang
Yu Huang
Pr0bl3mZG
Yu Huang
Level 16
God Stats
0W - 2L
1,322 SR
Queue Stats
22W - 29L
1,351 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
AdriRincer
Guan Yu
16
2 / 4 / 6
10,873
725
9,312
16,472
13,175
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Gilgamesh
Stouwie
Gilgamesh
15
7 / 5 / 4
11,985
799
21,186
18,671
16,278
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Sol
17
2 / 3 / 7
11,067
738
13,000
12,542
5,518
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
 
Atlas
15
5 / 3 / 7
11,471
765
13,130
22,385
31,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Chiron
15
4 / 4 / 7
10,719
715
12,929
14,188
6,918
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Yu Huang
Pr0bl3mZG
Yu Huang
15
3 / 4 / 9
10,432
695
14,457
11,774
6,409
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
35
11
Kills
12
12
Deaths
11
17
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Atlas
 
Atlas
5
3
7
2.83
W
Guan Yu
AdriRincer
Guan Yu
2
4
6
1.25
L
Chiron
4
4
7
1.88
L
Yu Huang
Pr0bl3mZG
Yu Huang
3
4
9
1.88
W
Gilgamesh
Stouwie
Gilgamesh
7
5
4
1.8
W
Sol
2
3
7
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,498
Damage
40,516
47,685
Taken
48,347
34,971
Mitigated
44,656
10,918
Healing
11,478
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
 
Atlas
13,130
4,801
0
3,456
22,385
31,329
677
7,878
13,790
33,729
0
W
Guan Yu
AdriRincer
Guan Yu
9,312
1,868
1,641
2,888
16,472
13,175
511
9,410
7,062
0
26,317
L
Chiron
12,929
4,318
1,232
4,102
14,188
6,918
1,303
2,199
11,747
0
41,392
L
Yu Huang
Pr0bl3mZG
Yu Huang
14,457
1,782
0
2,688
11,774
6,409
1,049
2,512
9,082
42,975
0
W
Gilgamesh
Stouwie
Gilgamesh
21,186
8,018
312
1,677
18,671
16,278
310
11,047
7,624
0
49,598
W
Sol
13,000
5,547
0
4,400
12,542
5,518
785
7,224
5,318
57,495
5,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,925
Gold Earned
32,622
182
Minions Killed
143
0
Camps Cleared
0
763,512
Distance Traveled
741,524
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
11,471
765
27
2
0
254,353
0
W
Guan Yu
10,873
725
40
3
0
268,113
1
L
Chiron
10,719
715
64
4
0
249,199
1
L
Yu Huang
10,432
695
52
3
0
237,972
0
W
Gilgamesh
11,985
799
45
3
0
248,214
1
W
Sol
11,067
738
97
6
0
247,185
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role