Player Matchup

Ymir
Ymir
Alchemikk
Ymir
Level 116
God Stats
7W - 4L
1,714 SR
Queue Stats
175W - 167L
1,508 Elo+
Solo
Mulan
Mulan
DevilFireBear
Mulan
Level 89
God Stats
11W - 12L
1,559 SR
Queue Stats
379W - 468L
1,403 Elo+
Party 1
Awilix
Awilix
Poroankka
Awilix
Level 65
God Stats
43W - 31L
1,594 SR
Queue Stats
186W - 197L
1,493 Elo+
Solo
Danzaburou
Danzaburou
TixoNea
Danzaburou
Level 52
God Stats
6W - 6L
1,386 SR
Queue Stats
127W - 141L
1,432 Elo+
Solo
Vulcan
Vulcan
grootsbiscuits
Vulcan
Level 134
God Stats
6W - 9L
1,523 SR
Queue Stats
332W - 403L
1,415 Elo+
Party 1
Team Averages
Level 91
1,555 SR
1,450 Elo+

VS

Team Averages
Level 96
1,653 SR
1,478 Elo+
Hun Batz
Hun Batz
 
Hun Batz
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Artio
Artio
Aryakonda
Artio
Level 69
God Stats
36W - 36L
1,536 SR
Queue Stats
75W - 73L
1,521 Elo+
Party 2
Thanatos
Thanatos
Mysrath
Thanatos
Level 127
God Stats
11W - 4L
1,649 SR
Queue Stats
94W - 95L
1,396 Elo+
Solo
Ra
Ra
PirracasKBSA
Ra
Level 123
God Stats
1W - 0L
1,843 SR
Queue Stats
40W - 47L
1,453 Elo+
Solo
Xbalanque
Xbalanque
R3neg4de24
Xbalanque
Level 73
God Stats
5W - 0L
1,738 SR
Queue Stats
76W - 74L
1,520 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 5 / 3
8,476
446
7,294
18,250
19,839
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

16
2 / 4 / 2
10,271
541
16,414
23,179
20,344
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Magi's Shelter

Magi's Shelter

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - Whenever your passive is consumed, the nearest allied god within 40 units gains protection from a single hard Crowd Control effect for 8s. If this passive is consumed before time runs out, they gain 1s of Crowd Control immunity.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
Poroankka
Awilix
15
3 / 5 / 4
9,467
498
8,799
16,780
7,042
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Danzaburou
TixoNea
Danzaburou
15
2 / 7 / 3
9,766
514
13,783
17,944
7,710
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

14
3 / 4 / 2
9,068
477
10,823
9,721
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
16
4 / 1 / 9
10,860
572
16,715
19,313
13,649
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Artio
Aryakonda
Artio
14
2 / 2 / 7
9,575
504
5,538
17,846
19,937
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thanatos
Mysrath
Thanatos
17
11 / 3 / 3
11,194
589
10,175
17,157
8,993
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

17
3 / 2 / 5
10,656
561
8,565
10,106
5,029
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Xbalanque
R3neg4de24
Xbalanque
18
5 / 3 / 8
11,274
593
19,712
18,579
8,012
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
57
11
Kills
25
25
Deaths
11
14
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
9
8.5
L
Ymir
1
5
3
0.5
W
Artio
Aryakonda
Artio
2
2
7
2.75
L
2
4
2
0.75
W
Thanatos
Mysrath
Thanatos
11
3
3
4.17
W
3
2
5
2.75
L
Awilix
Poroankka
Awilix
3
5
4
1
W
Xbalanque
R3neg4de24
Xbalanque
5
3
8
3
L
Danzaburou
TixoNea
Danzaburou
2
7
3
0.5
L
3
4
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,113
Damage
60,705
85,874
Taken
83,001
58,951
Mitigated
55,620
27,340
Healing
41,704
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
16,715
6,258
0
5,114
19,313
13,649
1,576
2,355
16,958
0
70,720
L
Ymir
7,294
898
0
2,208
18,250
19,839
0
4,835
13,415
27,083
0
W
Artio
Aryakonda
Artio
5,538
571
2,250
6,137
17,846
19,937
442
4,358
13,488
24,218
597
L
16,414
3,965
0
12,703
23,179
20,344
822
3,153
20,026
0
81,534
W
Thanatos
Mysrath
Thanatos
10,175
2,240
0
17,301
17,157
8,993
0
3,212
13,945
0
84,990
W
8,565
1,618
1,748
3,275
10,106
5,029
1,411
5,638
4,468
99,694
0
L
Awilix
Poroankka
Awilix
8,799
2,238
0
5,808
16,780
7,042
639
2,111
14,669
0
75,063
W
Xbalanque
R3neg4de24
Xbalanque
19,712
12,771
0
5,879
18,579
8,012
0
2,854
15,725
0
111,966
L
Danzaburou
TixoNea
Danzaburou
13,783
6,129
0
5,443
17,944
7,710
968
677
17,267
0
80,576
L
10,823
3,154
0
1,178
9,721
4,016
372
2,988
6,733
64,053
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,048
Gold Earned
53,559
537
Minions Killed
624
0
Camps Cleared
0
1,717,354
Distance Traveled
1,904,614
26
Wards Purchased
29
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
10,860
572
124
7
0
379,427
9
L
Ymir
8,476
446
35
2
0
349,895
6
W
Artio
9,575
504
35
2
0
376,322
13
L
Mulan
10,271
541
147
8
0
327,351
4
W
Thanatos
11,194
589
103
5
0
408,792
5
W
Ra
10,656
561
176
9
0
399,077
1
L
Awilix
9,467
498
105
6
0
389,646
9
W
Xbalanque
11,274
593
186
10
0
340,996
1
L
Danzaburou
9,766
514
129
7
0
306,813
2
L
Vulcan
9,068
477
121
6
0
343,649
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role