Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chang'e
Chang'e
Near38-
Chang'e
Level 127
God Stats
2W - 1L
1,479 SR
Queue Stats
82W - 80L
1,401 Elo+
Party 1
Geb
Geb
jkjkbro
Geb
Level 69
God Stats
5W - 0L
1,919 SR
Queue Stats
330W - 352L
1,429 Elo+
Solo
Rama
Rama
panicwave
Rama
Level 63
God Stats
2W - 2L
1,389 SR
Queue Stats
129W - 112L
1,404 Elo+
Solo
Cliodhna
Cliodhna
timonkesta
Cliodhna
Level 66
God Stats
3W - 0L
1,647 SR
Queue Stats
61W - 83L
1,371 Elo+
Party 1
Team Averages
Level 82
1,587 SR
1,421 Elo+

VS

Team Averages
Level 98
1,509 SR
1,385 Elo+
Nemesis
Nemesis
 
Nemesis
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
Antiworld
Horus
Level 160
God Stats
1W - 1L
1,500 SR
Queue Stats
384W - 392L
1,410 Elo+
Solo
Sobek
Sobek
ConManDe21-_-
Sobek
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
72W - 99L
1,390 Elo+
Solo
Skadi
Skadi
kro352
Skadi
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 50L
1,177 Elo+
Solo
Hades
Hades
Незуко
Hades
Level 59
God Stats
6W - 5L
1,543 SR
Queue Stats
166W - 142L
1,448 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
17
9 / 2 / 19
9,661
966
16,137
8,012
5,888
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Chang'e
Near38-
Chang'e
17
7 / 3 / 25
9,597
960
19,899
15,171
8,781
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Geb
15
4 / 2 / 21
9,484
948
6,186
10,801
12,367
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
17
11 / 2 / 18
9,834
983
22,277
10,602
6,423
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cliodhna
timonkesta
Cliodhna
14
4 / 2 / 18
8,551
855
9,010
10,382
11,218
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
13
2 / 9 / 5
8,376
838
6,087
24,015
13,394
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Horus
Antiworld
Horus
14
2 / 5 / 6
7,426
743
4,998
15,975
17,785
Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

15
4 / 5 / 6
8,255
826
9,344
13,883
20,662
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Skadi
kro352
Skadi
12
0 / 8 / 3
6,673
667
6,608
13,107
5,315
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

13
2 / 8 / 5
7,928
793
7,392
14,539
8,614
Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

136
Kill Participation
35
35
Kills
10
11
Deaths
35
101
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Ishtar
 
Ishtar
9
2
19
9.25
L
Nemesis
 
Nemesis
2
9
5
0.5
L
Horus
Antiworld
Horus
2
5
6
1
L
4
5
6
1.4
W
Chang'e
Near38-
Chang'e
7
3
25
6.5
W
Geb
4
2
21
7.25
L
Skadi
kro352
Skadi
0
8
3
0.19
W
Rama
11
2
18
10
W
Cliodhna
timonkesta
Cliodhna
4
2
18
6.5
L
2
8
5
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,509
Damage
34,429
54,968
Taken
81,519
44,677
Mitigated
65,770
23,168
Healing
19,428
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ishtar
 
Ishtar
16,137
9,673
0
250
8,012
5,888
2,188
2,645
5,367
0
26,161
L
Nemesis
 
Nemesis
6,087
1,457
2,385
4,780
24,015
13,394
0
7,003
17,012
0
9,731
L
Horus
Antiworld
Horus
4,998
1,944
1,111
4,255
15,975
17,785
125
3,735
12,240
0
13,369
L
9,344
799
716
2,871
13,883
20,662
0
5,850
8,033
16,700
0
W
Chang'e
Near38-
Chang'e
19,899
1,811
5,385
6,574
15,171
8,781
1,091
4,429
10,742
30,848
0
W
Geb
6,186
518
1,160
1,370
10,801
12,367
465
2,238
8,563
10,086
0
L
Skadi
kro352
Skadi
6,608
3,457
0
0
13,107
5,315
791
4,994
8,113
0
13,660
W
Rama
22,277
18,910
2,199
3,607
10,602
6,423
2,931
3,900
6,702
0
36,728
W
Cliodhna
timonkesta
Cliodhna
9,010
1,109
781
1,842
10,382
11,218
115
3,524
6,858
0
16,028
L
7,392
625
1,274
2,036
14,539
8,614
0
4,503
10,036
15,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,127
Gold Earned
38,658
100
Minions Killed
69
0
Camps Cleared
0
964,790
Distance Traveled
836,066
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ishtar
9,661
966
22
2
0
172,230
0
L
Nemesis
8,376
838
2
0
0
166,809
1
L
Horus
7,426
743
8
1
0
176,582
0
L
Sobek
8,255
826
11
1
0
193,378
0
W
Chang'e
9,597
960
30
3
0
196,967
1
W
Geb
9,484
948
3
0
0
198,110
4
L
Skadi
6,673
667
23
2
0
139,867
0
W
Rama
9,834
983
30
3
0
158,797
0
W
Cliodhna
8,551
855
15
2
0
238,686
2
L
Hades
7,928
793
25
3
0
159,430
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role