Player Matchup

Freya
Freya
BiGBiGMilk
Freya
Level 121
God Stats
6W - 7L
1,529 SR
Queue Stats
199W - 239L
1,427 Elo+
Party 1
Vamana
Vamana
LALARIKU
Vamana
Level 88
God Stats
2W - 1L
1,495 SR
Queue Stats
335W - 403L
1,395 Elo+
Party 2
Poseidon
Poseidon
PAULLAU
Poseidon
Level 86
God Stats
15W - 14L
1,507 SR
Queue Stats
67W - 99L
1,428 Elo+
Party 1
Bakasura
Bakasura
jacky19625
Bakasura
Level 99
God Stats
29W - 39L
1,451 SR
Queue Stats
167W - 203L
1,427 Elo+
Party 1
Atlas
Atlas
killercaleb1
Atlas
Level 28
God Stats
5W - 17L
1,305 SR
Queue Stats
17W - 40L
1,222 Elo+
Party 2
Team Averages
Level 84
1,457 SR
1,380 Elo+

VS

Team Averages
Level 114
1,515 SR
1,448 Elo+
Vamana
Vamana
MeridianMoons
Vamana
Level 140
God Stats
5W - 5L
1,536 SR
Queue Stats
310W - 322L
1,440 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
OJ_Killuh
Morgan Le Fay
Level 148
God Stats
4W - 7L
1,489 SR
Queue Stats
370W - 395L
1,492 Elo+
Party 3
Thanatos
Thanatos
Pikachu-Gotchu
Thanatos
Level 17
God Stats
3W - 4L
1,447 SR
Queue Stats
14W - 17L
1,413 Elo+
Party 3
Ymir
Ymir
T REX JORGE
Ymir
Level 143
God Stats
18W - 10L
1,649 SR
Queue Stats
158W - 157L
1,497 Elo+
Solo
Chronos
Chronos
joey_otakuboy17
Chronos
Level 122
God Stats
48W - 52L
1,456 SR
Queue Stats
281W - 310L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
15
2 / 0 / 2
8,735
546
6,364
9,069
3,803
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Vamana
LALARIKU
Vamana
15
5 / 0 / 5
9,354
585
12,891
14,358
11,568
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Poseidon
PAULLAU
Poseidon
14
2 / 2 / 4
8,613
538
5,692
6,764
2,817
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bakasura
jacky19625
Bakasura
15
7 / 1 / 3
9,269
579
8,890
17,480
7,592
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 1 / 7
7,836
490
4,587
13,600
7,219
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
0 / 4 / 1
7,669
479
7,813
13,819
13,852
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Morgan Le Fay
OJ_Killuh
Morgan Le Fay
14
3 / 3 / 0
8,668
542
11,600
8,912
4,253
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Thanatos
10
1 / 5 / 0
6,863
429
3,712
13,143
6,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

9
0 / 4 / 0
6,869
429
5,037
14,882
12,825
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

13
0 / 0 / 0
7,852
491
6,918
8,587
3,006
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
16
Kills
4
4
Deaths
16
21
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Freya
2
0
2
3
W
Vamana
LALARIKU
Vamana
5
0
5
7.5
L
0
4
1
0.13
L
Morgan Le Fay
OJ_Killuh
Morgan Le Fay
3
3
0
1
W
Poseidon
PAULLAU
Poseidon
2
2
4
2
L
Thanatos
1
5
0
0.2
L
0
4
0
0
W
Bakasura
jacky19625
Bakasura
7
1
3
8.5
L
0
0
0
0
W
0
1
7
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,424
Damage
35,080
61,271
Taken
59,343
32,999
Mitigated
39,969
17,940
Healing
21,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
6,364
1,684
0
4,565
9,069
3,803
0
3,428
5,421
61,108
9,608
W
Vamana
LALARIKU
Vamana
12,891
5,909
0
2,953
14,358
11,568
948
3,047
10,589
0
63,790
L
7,813
3,653
0
3,874
13,819
13,852
2,166
1,039
12,492
0
48,128
L
Morgan Le Fay
OJ_Killuh
Morgan Le Fay
11,600
1,151
0
805
8,912
4,253
192
2,847
5,676
63,987
0
W
Poseidon
PAULLAU
Poseidon
5,692
815
0
750
6,764
2,817
1,417
3,521
3,243
68,390
0
L
Thanatos
3,712
771
0
8,483
13,143
6,033
0
2,490
9,930
0
41,804
L
5,037
1,045
0
3,140
14,882
12,825
0
6,024
7,896
15,873
0
W
Bakasura
jacky19625
Bakasura
8,890
5,422
0
4,266
17,480
7,592
1,482
5,425
11,906
0
54,451
L
6,918
1,990
0
5,178
8,587
3,006
1,362
2,812
5,315
63,768
0
W
4,587
1,916
253
5,153
13,600
7,219
288
7,522
5,668
23,108
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,807
Gold Earned
37,921
472
Minions Killed
398
0
Camps Cleared
0
1,694,878
Distance Traveled
1,462,621
12
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,735
546
122
8
0
312,282
6
W
Vamana
9,354
585
105
7
0
335,738
0
L
Vamana
7,669
479
88
6
0
274,872
3
L
Morgan Le Fay
8,668
542
104
7
0
275,506
4
W
Poseidon
8,613
538
112
7
0
341,396
5
L
Thanatos
6,863
429
66
4
0
313,533
0
L
Ymir
6,869
429
13
1
0
272,149
1
W
Bakasura
9,269
579
105
7
0
362,899
0
L
Chronos
7,852
491
127
8
0
326,561
2
W
Atlas
7,836
490
28
2
0
342,563
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role