Player Matchup

Lancelot
Lancelot
CrèmePie666
Lancelot
Level 159
God Stats
1W - 1L
1,166 SR
Queue Stats
246W - 235L
1,620 Elo+
Party 1
Atlas
Atlas
GoldnForm
Atlas
Level 61
God Stats
2W - 3L
1,256 SR
Queue Stats
143W - 175L
1,371 Elo+
Party 2
Skadi
Skadi
JaeKAllDay
Skadi
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
31W - 33L
1,418 Elo+
Solo
Hachiman
Hachiman
SweetLoad
Hachiman
Level 157
God Stats
4W - 2L
1,522 SR
Queue Stats
154W - 144L
1,626 Elo+
Party 1
Anubis
Anubis
blueshyguy69
Anubis
Level 82
God Stats
11W - 5L
1,837 SR
Queue Stats
146W - 152L
1,381 Elo+
Party 2
Team Averages
Level 104
1,456 SR
1,483 Elo+

VS

Team Averages
Level 124
1,514 SR
1,475 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ares
Ares
 
Ares
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
MateusCpC
Persephone
Level 101
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 30L
1,412 Elo+
Solo
Izanami
Izanami
Sebait02
Izanami
Level 67
God Stats
14W - 13L
1,489 SR
Queue Stats
220W - 233L
1,341 Elo+
Solo
Ravana
Ravana
VOiDBeast59
Ravana
Level 147
God Stats
5W - 6L
1,580 SR
Queue Stats
179W - 163L
1,624 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
CrèmePie666
Lancelot
15
4 / 1 / 3
9,388
587
11,102
12,866
5,918
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Atlas
GoldnForm
Atlas
10
0 / 5 / 3
7,183
449
5,242
14,871
10,638
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Skadi
16
5 / 0 / 1
9,904
619
9,864
8,540
3,553
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hachiman
SweetLoad
Hachiman
16
7 / 1 / 1
9,811
613
12,516
12,948
5,155
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
12
0 / 4 / 2
7,804
488
8,067
13,568
7,422
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
15
6 / 1 / 1
8,824
552
13,795
9,633
4,393
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ares
 
Ares
11
1 / 2 / 7
7,446
465
9,112
16,532
19,509
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Persephone
MateusCpC
Persephone
12
0 / 4 / 2
7,286
455
3,728
10,623
3,520
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Izanami
Sebait02
Izanami
13
0 / 5 / 2
7,774
486
4,552
13,807
4,321
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Ravana
13
4 / 4 / 0
8,163
510
6,950
10,915
4,653
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
23
16
Kills
11
11
Deaths
16
10
Assists
12
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
6
1
1
6.5
L
Ares
 
Ares
1
2
7
2.25
W
Lancelot
CrèmePie666
Lancelot
4
1
3
5.5
W
Atlas
GoldnForm
Atlas
0
5
3
0.3
W
Skadi
5
0
1
5.5
L
Persephone
MateusCpC
Persephone
0
4
2
0.25
L
Izanami
Sebait02
Izanami
0
5
2
0.2
W
Hachiman
SweetLoad
Hachiman
7
1
1
7.5
L
Ravana
4
4
0
1
W
Anubis
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,791
Damage
38,137
62,793
Taken
61,510
32,686
Mitigated
36,396
23,550
Healing
14,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
13,795
1,135
0
3,476
9,633
4,393
0
4,250
5,383
87,511
0
L
Ares
 
Ares
9,112
177
0
2,464
16,532
19,509
0
6,969
9,563
21,408
0
W
Lancelot
CrèmePie666
Lancelot
11,102
1,882
0
5,664
12,866
5,918
0
2,378
10,488
0
74,087
W
Atlas
GoldnForm
Atlas
5,242
1,998
254
2,928
14,871
10,638
0
8,788
6,083
26,191
0
W
Skadi
9,864
3,888
0
875
8,540
3,553
2,031
4,048
4,492
0
78,122
L
Persephone
MateusCpC
Persephone
3,728
296
0
2,325
10,623
3,520
0
198
10,421
42,087
0
L
Izanami
Sebait02
Izanami
4,552
3,103
0
3,295
13,807
4,321
1,284
873
12,934
0
65,412
W
Hachiman
SweetLoad
Hachiman
12,516
7,591
0
8,751
12,948
5,155
686
3,414
9,534
0
91,367
L
Ravana
6,950
1,736
0
2,696
10,915
4,653
0
1,019
9,896
0
57,745
W
Anubis
8,067
844
0
5,078
13,568
7,422
318
8,402
5,166
61,974
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,090
Gold Earned
39,493
555
Minions Killed
475
0
Camps Cleared
0
1,565,238
Distance Traveled
1,482,255
23
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,824
552
151
9
0
303,236
5
L
Ares
7,446
465
24
2
0
295,355
9
W
Lancelot
9,388
587
134
8
0
389,484
8
W
Atlas
7,183
449
29
2
0
300,157
4
W
Skadi
9,904
619
140
9
0
324,124
4
L
Persephone
7,286
455
83
5
0
290,153
4
L
Izanami
7,774
486
126
8
0
248,654
2
W
Hachiman
9,811
613
134
8
0
277,668
3
L
Ravana
8,163
510
91
6
0
344,857
3
W
Anubis
7,804
488
118
7
0
273,805
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role