Player Matchup

Kuzenbo
Kuzenbo
Kennegão
Kuzenbo
Level 129
God Stats
4W - 7L
1,487 SR
Queue Stats
42W - 29L
1,597 Elo+
Party 1
Nemesis
Nemesis
Y0nkrao
Nemesis
Level 7
God Stats
0W - 3L
1,500 SR
Queue Stats
24W - 24L
1,706 Elo+
Party 1
Vamana
Vamana
almironcriado
Vamana
Level 125
God Stats
0W - 4L
1,394 SR
Queue Stats
130W - 235L
1,332 Elo+
Party 2
Poseidon
Poseidon
almironcriadonaz
Poseidon
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 38L
1,342 Elo+
Party 2
Aphrodite
Aphrodite
biga456edu
Aphrodite
Level 116
God Stats
42W - 41L
1,503 SR
Queue Stats
720W - 714L
1,484 Elo+
Solo
Team Averages
Level 83
1,477 SR
1,492 Elo+

VS

Team Averages
Level 132
1,548 SR
1,473 Elo+
King Arthur
King Arthur
Aljand321
King Arthur
Level 76
God Stats
8W - 13L
1,464 SR
Queue Stats
201W - 212L
1,473 Elo+
Solo
Scylla
Scylla
AqeNoSabes2112
Scylla
Level 146
God Stats
3W - 0L
1,821 SR
Queue Stats
18W - 20L
1,472 Elo+
Solo
Kumbhakarna
Kumbhakarna
Luumau
Kumbhakarna
Level 143
God Stats
9W - 7L
1,532 SR
Queue Stats
725W - 791L
1,476 Elo+
Solo
Artemis
Artemis
Ulquiorrakiller
Artemis
Level 156
God Stats
2W - 2L
1,570 SR
Queue Stats
101W - 99L
1,473 Elo+
Solo
Mercury
Mercury
destino12
Mercury
Level 140
God Stats
11W - 15L
1,352 SR
Queue Stats
85W - 95L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Kennegão
Kuzenbo
14
1 / 2 / 8
9,712
462
8,596
15,704
22,545
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Nemesis
Y0nkrao
Nemesis
18
4 / 2 / 3
10,798
514
8,496
19,202
8,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

15
4 / 6 / 3
10,650
507
19,349
25,548
20,868
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 6 / 1
8,703
414
6,393
12,962
4,212
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Aphrodite
biga456edu
Aphrodite
17
2 / 5 / 4
10,475
499
11,842
16,491
7,865
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Aljand321
King Arthur
15
2 / 6 / 5
9,997
476
10,227
18,218
11,638
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
6 / 0 / 9
12,091
576
22,324
10,213
5,291
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Kumbhakarna
Luumau
Kumbhakarna
13
2 / 3 / 11
9,524
454
5,334
23,862
26,204
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

18
7 / 1 / 3
11,684
556
12,436
15,549
7,299
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mercury
destino12
Mercury
17
4 / 2 / 10
10,637
507
12,170
16,623
8,964
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
59
12
Kills
21
21
Deaths
12
19
Assists
38
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Aljand321
King Arthur
2
6
5
0.75
W
6
0
9
10.5
L
Kuzenbo
Kennegão
Kuzenbo
1
2
8
2.5
W
Kumbhakarna
Luumau
Kumbhakarna
2
3
11
2.5
W
7
1
3
8.5
L
Nemesis
Y0nkrao
Nemesis
4
2
3
2.75
L
4
6
3
0.92
L
1
6
1
0.25
L
Aphrodite
biga456edu
Aphrodite
2
5
4
0.8
W
Mercury
destino12
Mercury
4
2
10
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,676
Damage
62,491
89,907
Taken
84,465
63,924
Mitigated
59,396
28,168
Healing
19,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Aljand321
King Arthur
10,227
1,934
0
390
18,218
11,638
0
4,437
13,080
0
63,732
W
22,324
3,580
0
1,007
10,213
5,291
384
3,427
6,590
119,488
0
L
Kuzenbo
Kennegão
Kuzenbo
8,596
3,485
0
3,199
15,704
22,545
15
5,030
10,503
38,170
560
W
Kumbhakarna
Luumau
Kumbhakarna
5,334
1,098
0
6,247
23,862
26,204
19
9,842
13,630
14,110
0
W
12,436
7,671
0
8,873
15,549
7,299
679
6,473
9,028
0
98,490
L
Nemesis
Y0nkrao
Nemesis
8,496
3,646
0
3,949
19,202
8,434
717
4,293
14,713
0
116,081
L
19,349
8,298
0
8,087
25,548
20,868
911
7,893
17,459
0
75,036
L
6,393
1,230
0
946
12,962
4,212
64
761
12,201
53,849
0
L
Aphrodite
biga456edu
Aphrodite
11,842
850
3,291
8,696
16,491
7,865
180
8,658
7,373
81,860
0
W
Mercury
destino12
Mercury
12,170
6,534
0
2,623
16,623
8,964
148
4,181
12,093
0
96,155

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,338
Gold Earned
53,933
552
Minions Killed
592
0
Camps Cleared
0
1,967,521
Distance Traveled
2,114,316
28
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
9,997
476
97
5
0
415,243
0
W
Scylla
12,091
576
210
10
0
440,344
5
L
Kuzenbo
9,712
462
40
2
0
428,727
6
W
Kumbhakarna
9,524
454
21
1
0
405,741
5
W
Artemis
11,684
556
140
7
0
358,163
8
L
Nemesis
10,798
514
152
7
0
442,347
8
L
Vamana
10,650
507
130
6
0
407,865
8
L
Poseidon
8,703
414
90
4
0
314,064
0
L
Aphrodite
10,475
499
140
7
0
374,518
6
W
Mercury
10,637
507
124
6
0
494,825
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role