Player Matchup

Ymir
Ymir
Insane_Gobi
Ymir
Level 109
God Stats
21W - 18L
1,527 SR
Queue Stats
458W - 482L
1,350 Elo+
Solo
Awilix
Awilix
M_adara_U
Awilix
Level 117
God Stats
8W - 11L
1,458 SR
Queue Stats
365W - 378L
1,378 Elo+
Solo
Merlin
Merlin
PABLO FRX
Merlin
Level 117
God Stats
6W - 7L
1,412 SR
Queue Stats
324W - 334L
1,435 Elo+
Solo
Susano
Susano
VanGop
Susano
Level 89
God Stats
1W - 2L
1,487 SR
Queue Stats
287W - 293L
1,480 Elo+
Solo
Cernunnos
Cernunnos
WuFMx
Cernunnos
Level 38
God Stats
16W - 17L
1,357 SR
Queue Stats
50W - 69L
1,332 Elo+
Solo
Team Averages
Level 94
1,448 SR
1,395 Elo+

VS

Team Averages
Level 94
1,466 SR
1,418 Elo+
Neith
Neith
AcapulcoGold1994
Neith
Level 121
God Stats
26W - 25L
1,432 SR
Queue Stats
90W - 102L
1,371 Elo+
Solo
Ratatoskr
Ratatoskr
Azarvl
Ratatoskr
Level 126
God Stats
2W - 0L
1,693 SR
Queue Stats
74W - 76L
1,515 Elo+
Party 1
Loki
Loki
ShangTsung-RUS
Loki
Level 36
God Stats
4W - 6L
1,230 SR
Queue Stats
45W - 59L
1,206 Elo+
Solo
Fenrir
Fenrir
Vokhun
Fenrir
Level 123
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 18L
1,607 Elo+
Party 1
Scylla
Scylla
vlm-k
Scylla
Level 66
God Stats
5W - 6L
1,474 SR
Queue Stats
98W - 120L
1,390 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 6 / 6
10,879
453
6,750
26,250
36,158
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
M_adara_U
Awilix
19
10 / 7 / 2
12,563
523
18,703
22,884
11,939
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Merlin
PABLO FRX
Merlin
18
2 / 6 / 3
11,790
491
15,746
13,329
7,887
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Susano
VanGop
Susano
17
2 / 9 / 3
11,348
473
16,787
27,055
13,396
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cernunnos
WuFMx
Cernunnos
18
0 / 4 / 2
11,320
472
8,460
21,953
11,874
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
3 / 3 / 9
11,195
466
15,808
14,003
5,607
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Mace

Mace

+10
Physical Power

Ratatoskr
Azarvl
Ratatoskr
20
17 / 0 / 11
14,811
617
33,913
30,373
28,868
Thickbark Acorn

Thickbark Acorn

+40
Physical Power
+6%
Movement Speed
+12
Protections

PASSIVE: When Ratatoskr deals damage with an ability he restores 3% of his Maximum Health. Flurry now provides protections equal to the protections shred from enemy gods. Flurry gains an additional charge.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 8 / 9
10,939
456
8,769
23,114
8,731
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Fenrir
Vokhun
Fenrir
17
2 / 1 / 16
11,731
489
8,457
20,468
29,011
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Scylla
vlm-k
Scylla
19
6 / 4 / 9
11,784
491
17,242
15,088
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
86
15
Kills
32
32
Deaths
16
16
Assists
54
Player
Kills
Deaths
Assists
KDA
W
3
3
9
2.5
W
Ratatoskr
Azarvl
Ratatoskr
17
0
11
22.5
L
1
6
6
0.67
L
Awilix
M_adara_U
Awilix
10
7
2
1.57
L
Merlin
PABLO FRX
Merlin
2
6
3
0.58
W
4
8
9
1.06
L
Susano
VanGop
Susano
2
9
3
0.39
W
Fenrir
Vokhun
Fenrir
2
1
16
10
L
Cernunnos
WuFMx
Cernunnos
0
4
2
0.25
W
Scylla
vlm-k
Scylla
6
4
9
2.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,446
Damage
84,189
111,471
Taken
103,046
81,254
Mitigated
78,373
24,202
Healing
36,948
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,808
5,495
308
5,205
14,003
5,607
3,290
2,131
11,872
0
96,419
W
Ratatoskr
Azarvl
Ratatoskr
33,913
7,693
0
15,893
30,373
28,868
366
8,848
21,525
268
118,617
L
6,750
945
0
3,522
26,250
36,158
54
6,256
19,994
34,962
0
L
Awilix
M_adara_U
Awilix
18,703
7,382
0
6,648
22,884
11,939
0
3,584
19,300
0
103,257
L
Merlin
PABLO FRX
Merlin
15,746
438
242
754
13,329
7,887
180
3,610
9,719
105,394
0
W
8,769
3,297
0
7,482
23,114
8,731
31
1,845
21,269
33
74,253
L
Susano
VanGop
Susano
16,787
2,670
0
2,994
27,055
13,396
756
2,512
24,543
0
83,589
W
Fenrir
Vokhun
Fenrir
8,457
4,069
0
5,854
20,468
29,011
682
5,446
15,022
838
30,435
L
Cernunnos
WuFMx
Cernunnos
8,460
4,545
0
10,042
21,953
11,874
3,396
2,729
19,224
0
94,371
W
Scylla
vlm-k
Scylla
17,242
2,617
435
1,771
15,088
6,156
693
4,388
10,700
101,296
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,900
Gold Earned
60,460
619
Minions Killed
620
0
Camps Cleared
0
2,082,579
Distance Traveled
2,203,179
25
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
11,195
466
159
7
0
401,344
2
W
Ratatoskr
14,811
617
191
8
0
538,458
8
L
Ymir
10,879
453
54
2
0
413,651
7
L
Awilix
12,563
523
120
5
0
504,739
6
L
Merlin
11,790
491
163
7
0
373,117
3
W
Loki
10,939
456
105
4
0
409,819
0
L
Susano
11,348
473
126
5
0
418,749
2
W
Fenrir
11,731
489
27
1
0
436,367
0
L
Cernunnos
11,320
472
156
7
0
372,323
7
W
Scylla
11,784
491
138
6
0
417,191
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role