Player Matchup

Arachne
Arachne
AciDviR
Arachne
Level 42
God Stats
6W - 6L
1,485 SR
Queue Stats
55W - 81L
1,431 Elo+
Solo
Poseidon
Poseidon
Donpoko
Poseidon
Level 148
God Stats
13W - 5L
1,649 SR
Queue Stats
45W - 43L
1,550 Elo+
Party 2
Cthulhu
Cthulhu
MisterKiK1
Cthulhu
Level 21
God Stats
29W - 22L
1,582 SR
Queue Stats
31W - 26L
1,535 Elo+
Party 2
Cu Chulainn
Cu Chulainn
MxsterZ
Cu Chulainn
Level 49
God Stats
2W - 5L
1,323 SR
Queue Stats
67W - 61L
1,490 Elo+
Solo
Danzaburou
Danzaburou
Tomoks
Danzaburou
Level 67
God Stats
2W - 0L
1,853 SR
Queue Stats
40W - 53L
1,339 Elo+
Solo
Team Averages
Level 65
1,578 SR
1,469 Elo+

VS

Team Averages
Level 54
1,549 SR
1,410 Elo+
Osiris
Osiris
Bonecro
Osiris
Level 86
God Stats
68W - 70L
1,439 SR
Queue Stats
343W - 431L
1,365 Elo+
Solo
Apollo
Apollo
CouldNeva
Apollo
Level 36
God Stats
1W - 1L
1,757 SR
Queue Stats
26W - 41L
1,397 Elo+
Party 1
Mercury
Mercury
JustNeva
Mercury
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 41L
1,397 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Kînkaku
Tsukuyomi
Level 70
God Stats
0W - 2L
1,232 SR
Queue Stats
57W - 53L
1,380 Elo+
Solo
Ravana
Ravana
Q420
Ravana
Level 41
God Stats
0W - 2L
1,816 SR
Queue Stats
12W - 16L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
AciDviR
Arachne
20
5 / 1 / 13
14,179
567
12,447
22,358
13,901
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Poseidon
Donpoko
Poseidon
20
22 / 4 / 9
16,553
662
46,017
27,354
13,792
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cthulhu
MisterKiK1
Cthulhu
19
5 / 2 / 17
13,856
554
12,770
25,123
37,057
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cu Chulainn
MxsterZ
Cu Chulainn
19
4 / 2 / 8
13,344
534
19,116
19,088
25,377
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Danzaburou
Tomoks
Danzaburou
17
1 / 7 / 8
11,478
459
8,287
22,590
9,720
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
Bonecro
Osiris
16
1 / 8 / 1
10,317
413
9,661
25,153
19,420
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Apollo
CouldNeva
Apollo
16
3 / 12 / 2
11,498
460
17,597
31,496
15,357
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
JustNeva
Mercury
15
3 / 6 / 5
11,632
465
8,725
30,777
36,636
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tsukuyomi
Kînkaku
Tsukuyomi
15
1 / 7 / 4
10,052
402
10,540
21,093
10,054
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ravana
Q420
Ravana
20
8 / 4 / 5
14,453
578
30,667
22,418
18,185
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

92
Kill Participation
33
37
Kills
16
16
Deaths
37
55
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Arachne
AciDviR
Arachne
5
1
13
11.5
L
Osiris
Bonecro
Osiris
1
8
1
0.19
L
Apollo
CouldNeva
Apollo
3
12
2
0.33
W
Poseidon
Donpoko
Poseidon
22
4
9
6.63
L
Mercury
JustNeva
Mercury
3
6
5
0.92
L
Tsukuyomi
Kînkaku
Tsukuyomi
1
7
4
0.43
W
Cthulhu
MisterKiK1
Cthulhu
5
2
17
6.75
W
Cu Chulainn
MxsterZ
Cu Chulainn
4
2
8
4
L
Ravana
Q420
Ravana
8
4
5
2.63
W
Danzaburou
Tomoks
Danzaburou
1
7
8
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

98,637
Damage
77,190
116,513
Taken
130,937
99,847
Mitigated
99,652
45,959
Healing
35,092
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Arachne
AciDviR
Arachne
12,447
6,385
0
11,664
22,358
13,901
720
0
22,358
42
129,763
L
Osiris
Bonecro
Osiris
9,661
4,308
0
5,975
25,153
19,420
0
10,626
14,527
0
65,871
L
Apollo
CouldNeva
Apollo
17,597
12,536
0
6,600
31,496
15,357
0
18,863
12,633
0
74,745
W
Poseidon
Donpoko
Poseidon
46,017
9,759
0
14,055
27,354
13,792
5,115
406
26,948
196,289
0
L
Mercury
JustNeva
Mercury
8,725
4,357
2,885
5,788
30,777
36,636
0
16,070
14,707
0
36,437
L
Tsukuyomi
Kînkaku
Tsukuyomi
10,540
1,456
0
4,748
21,093
10,054
0
6,668
14,425
0
75,624
W
Cthulhu
MisterKiK1
Cthulhu
12,770
1,599
2,187
8,568
25,123
37,057
1,135
716
24,407
40,771
0
W
Cu Chulainn
MxsterZ
Cu Chulainn
19,116
2,951
0
1,940
19,088
25,377
948
604
18,484
13,261
88,480
L
Ravana
Q420
Ravana
30,667
11,121
0
9,096
22,418
18,185
2,052
11,068
11,350
0
129,055
W
Danzaburou
Tomoks
Danzaburou
8,287
4,630
0
7,545
22,590
9,720
5,509
512
22,078
0
69,411

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,410
Gold Earned
57,952
697
Minions Killed
531
0
Camps Cleared
0
2,471,958
Distance Traveled
2,179,843
14
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
14,179
567
161
6
0
543,701
4
L
Osiris
10,317
413
97
4
0
394,862
2
L
Apollo
11,498
460
113
5
0
392,608
3
W
Poseidon
16,553
662
240
10
0
502,471
2
L
Mercury
11,632
465
44
2
0
481,173
2
L
Tsukuyomi
10,052
402
98
4
0
454,275
0
W
Cthulhu
13,856
554
55
2
0
516,878
1
W
Cu Chulainn
13,344
534
167
7
0
482,640
1
L
Ravana
14,453
578
179
7
0
456,925
2
W
Danzaburou
11,478
459
74
3
0
426,268
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role