Player Matchup

Artemis
Artemis
Gold III
Falleseshana
Artemis
Gold III
Level 47
God Stats
3W - 2L
1,704 SR
Queue Stats
28W - 34L
1,583 MMR
Solo
Vulcan
Vulcan
Gold I
RoldDarl
Vulcan
Gold I
Level 126
God Stats
72W - 49L
1,611 SR
Queue Stats
468W - 464L
1,611 MMR
Solo
He Bo
He Bo
Gold II
Shopenhauer
He Bo
Gold II
Level 145
God Stats
0W - 1L
1,500 SR
Queue Stats
143W - 139L
1,553 MMR
Solo
Jormungandr
Jormungandr
Gold I
SmiletoFist23
Jormungandr
Gold I
Level 76
God Stats
33W - 23L
1,668 SR
Queue Stats
235W - 235L
1,594 MMR
Solo
Neith
Neith
Gold I
茎候佳阴
Neith
Gold I
Level 160
God Stats
31W - 33L
1,547 SR
Queue Stats
352W - 367L
1,643 MMR
Solo
Team Averages
Gold II
Gold II
Average Tier
Level 111
1,606 SR
1,597 MMR

VS

Team Averages
Gold I
Gold I
Average Tier
Level 123
1,550 SR
1,557 MMR
Rama
Rama
Platinum IV
 
Rama
Platinum IV
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Guan Yu
Guan Yu
Gold II
 
Guan Yu
Gold II
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Platinum IV
CioneRs
Janus
Platinum IV
Level 83
God Stats
10W - 9L
1,605 SR
Queue Stats
104W - 106L
1,736 MMR
Party 1
Baron Samedi
Baron Samedi
Gold I
keldomir
Baron Samedi
Gold I
Level 159
God Stats
4W - 2L
1,541 SR
Queue Stats
33W - 37L
1,638 MMR
Solo
Fenrir
Fenrir
Gold V
nekouchiha
Fenrir
Gold V
Level 68
God Stats
15W - 11L
1,606 SR
Queue Stats
152W - 154L
1,409 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Falleseshana
Artemis
13
1 / 2 / 0
7,560
473
6,324
9,699
3,394
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Vulcan
RoldDarl
Vulcan
13
0 / 3 / 0
7,815
488
8,547
8,019
3,210
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 7 / 1
6,422
401
5,796
13,609
3,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jormungandr
SmiletoFist23
Jormungandr
10
0 / 5 / 2
6,314
395
6,760
14,768
8,482
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
2 / 5 / 0
8,103
506
9,279
10,601
4,079
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
Ne ZhaAthenaUllrDa Ji

VS

Bans
SusanoHadesSetKali
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
16
5 / 0 / 0
10,328
646
9,521
15,037
5,945
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Guan Yu
 
Guan Yu
15
2 / 1 / 6
9,739
609
4,687
12,164
14,137
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
CioneRs
Janus
15
3 / 0 / 6
9,210
576
9,974
8,205
3,324
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Baron Samedi
keldomir
Baron Samedi
12
3 / 1 / 6
8,594
537
5,633
12,901
11,657
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Fenrir
nekouchiha
Fenrir
15
9 / 2 / 2
9,487
593
10,783
16,082
7,659
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
42
3
Kills
22
22
Deaths
4
3
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
5
0
0
5
W
Guan Yu
 
Guan Yu
2
1
6
5
W
Janus
CioneRs
Janus
3
0
6
6
L
Artemis
Falleseshana
Artemis
1
2
0
0.5
L
Vulcan
RoldDarl
Vulcan
0
3
0
0
L
0
7
1
0.07
L
Jormungandr
SmiletoFist23
Jormungandr
0
5
2
0.2
W
Baron Samedi
keldomir
Baron Samedi
3
1
6
6
W
Fenrir
nekouchiha
Fenrir
9
2
2
5
L
2
5
0
0.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,706
Damage
40,598
56,696
Taken
64,389
22,589
Mitigated
42,722
8,958
Healing
28,392
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
9,521
7,719
0
11,039
15,037
5,945
3,549
2,868
12,169
0
97,795
W
Guan Yu
 
Guan Yu
4,687
760
676
5,752
12,164
14,137
0
1,866
10,298
0
68,769
W
Janus
CioneRs
Janus
9,974
1,211
121
2,433
8,205
3,324
1,015
4,115
4,090
76,961
0
L
Artemis
Falleseshana
Artemis
6,324
2,104
0
1,992
9,699
3,394
0
1,199
8,500
0
57,707
L
Vulcan
RoldDarl
Vulcan
8,547
1,703
0
616
8,019
3,210
0
4,406
3,613
74,721
0
L
5,796
896
0
3,166
13,609
3,424
0
2,542
10,992
42,212
0
L
Jormungandr
SmiletoFist23
Jormungandr
6,760
3,538
0
1,514
14,768
8,482
0
5,728
8,840
41,931
0
W
Baron Samedi
keldomir
Baron Samedi
5,633
1,264
1,229
4,666
12,901
11,657
214
6,630
5,547
23,959
0
W
Fenrir
nekouchiha
Fenrir
10,783
2,840
0
2,476
16,082
7,659
572
6,058
10,024
0
73,776
L
9,279
4,388
0
1,670
10,601
4,079
0
1,732
8,480
0
58,768

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,214
Gold Earned
47,358
468
Minions Killed
565
0
Camps Cleared
0
1,446,777
Distance Traveled
1,594,566
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
10,328
646
160
10
0
274,859
5
W
Guan Yu
9,739
609
136
9
0
319,966
3
W
Janus
9,210
576
148
9
0
345,788
1
L
Artemis
7,560
473
96
6
0
282,984
6
L
Vulcan
7,815
488
148
9
0
327,695
1
L
He Bo
6,422
401
68
4
0
286,531
3
L
Jormungandr
6,314
395
57
4
0
285,566
7
W
Baron Samedi
8,594
537
29
2
0
300,046
3
W
Fenrir
9,487
593
92
6
0
353,907
2
L
Neith
8,103
506
99
6
0
264,001
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role