Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 62
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
SirSimps
Chaac
Level 67
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 27L
1,060 Elo+
Party 1
Discordia
Discordia
iRunYurLobby
Discordia
Level 86
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 56L
970 Elo+
Party 1
Team Averages
Level 72
1,500 SR
1,177 Elo+

VS

Team Averages
Level 119
1,579 SR
1,502 Elo+
Persephone
Persephone
LadyMikadzuki
Persephone
Level 148
God Stats
19W - 14L
1,614 SR
Queue Stats
164W - 161L
1,517 Elo+
Solo
Ganesha
Ganesha
ThicnVeiny
Ganesha
Level 84
God Stats
3W - 1L
1,498 SR
Queue Stats
48W - 45L
1,562 Elo+
Solo
Chaac
Chaac
player34565
Chaac
Level 126
God Stats
1W - 0L
1,626 SR
Queue Stats
23W - 21L
1,426 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
13
0 / 3 / 0
7,184
718
7,428
12,379
10,343
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chaac
SirSimps
Chaac
11
0 / 3 / 0
6,436
644
6,361
14,836
9,858
Discordia
iRunYurLobby
Discordia
10
0 / 7 / 0
6,236
624
3,267
8,416
3,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
LadyMikadzuki
Persephone
14
6 / 0 / 6
9,222
922
14,720
6,637
3,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
ThicnVeiny
Ganesha
13
0 / 0 / 12
8,573
857
6,557
9,446
9,468
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

14
7 / 0 / 4
8,738
874
10,025
8,210
7,908
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
35
0
Kills
13
13
Deaths
0
0
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
3
0
0
W
Persephone
LadyMikadzuki
Persephone
6
0
6
9
L
Chaac
SirSimps
Chaac
0
3
0
0
W
Ganesha
ThicnVeiny
Ganesha
0
0
12
6
L
Discordia
iRunYurLobby
Discordia
0
7
0
0
W
7
0
4
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,056
Damage
31,302
35,631
Taken
24,293
23,420
Mitigated
20,638
5,052
Healing
10,564
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
7,428
390
0
1,451
12,379
10,343
0
8,117
3,935
25,583
0
W
Persephone
LadyMikadzuki
Persephone
14,720
374
0
1,547
6,637
3,262
1,018
3,435
3,202
49,501
0
L
Chaac
SirSimps
Chaac
6,361
2,290
0
3,601
14,836
9,858
0
9,055
5,345
0
21,773
W
Ganesha
ThicnVeiny
Ganesha
6,557
1,216
0
4,150
9,446
9,468
90
4,235
5,211
15,651
0
L
Discordia
iRunYurLobby
Discordia
3,267
1,038
0
0
8,416
3,219
0
4,179
3,978
14,551
0
W
10,025
2,169
0
4,867
8,210
7,908
568
3,048
5,162
0
26,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,856
Gold Earned
26,533
103
Minions Killed
138
0
Camps Cleared
0
554,316
Distance Traveled
593,763
2
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,184
718
50
5
0
202,459
2
W
Persephone
9,222
922
92
9
0
194,563
2
L
Chaac
6,436
644
37
4
0
196,228
0
W
Ganesha
8,573
857
3
0
0
189,333
3
L
Discordia
6,236
624
16
2
0
155,629
0
W
Chaac
8,738
874
43
4
0
209,867
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role