Player Matchup

Anhur
Anhur
 
Anhur
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Maui
Maui
 
Maui
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
 
Hades
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 136
1,500 SR
1,500 Elo+

VS

Team Averages
Level 74
1,536 SR
1,449 Elo+
Cliodhna
Cliodhna
KillerInChains
Cliodhna
Level 69
God Stats
1W - 2L
1,445 SR
Queue Stats
48W - 84L
1,385 Elo+
Party 1
Ra
Ra
YOUSEEBIGBOI
Ra
Level 127
God Stats
30W - 20L
1,662 SR
Queue Stats
204W - 159L
1,665 Elo+
Solo
Cthulhu
Cthulhu
chicca_33129
Cthulhu
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 38L
1,297 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
15
15 / 0 / 4
9,985
999
18,566
8,552
4,080
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Maui
 
Maui
13
3 / 0 / 16
9,069
907
5,643
9,019
9,145
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Hades
 
Hades
13
1 / 0 / 18
8,286
829
6,137
7,846
4,458
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
10
0 / 8 / 0
6,159
616
5,724
12,278
3,915
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

11
0 / 4 / 0
6,392
639
4,206
5,986
2,342
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cthulhu
chicca_33129
Cthulhu
9
0 / 7 / 0
6,292
629
5,848
15,440
11,002
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
0
19
Kills
0
0
Deaths
19
38
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Anhur
 
Anhur
15
0
4
17
W
Maui
 
Maui
3
0
16
11
W
Hades
 
Hades
1
0
18
10
L
Cliodhna
0
8
0
0
L
0
4
0
0
L
Cthulhu
chicca_33129
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,346
Damage
15,778
25,417
Taken
33,704
17,683
Mitigated
17,259
16,044
Healing
3,338
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Anhur
 
Anhur
18,566
11,816
0
5,829
8,552
4,080
1,470
3,689
4,863
0
54,893
W
Maui
 
Maui
5,643
1,519
0
3,321
9,019
9,145
58
3,416
5,603
14,746
0
W
Hades
 
Hades
6,137
831
1,423
5,471
7,846
4,458
1,639
2,991
4,855
35,998
0
L
Cliodhna
5,724
436
0
730
12,278
3,915
0
4,356
7,922
0
15,581
L
4,206
183
820
710
5,986
2,342
0
2,556
3,430
25,655
0
L
Cthulhu
chicca_33129
Cthulhu
5,848
658
173
905
15,440
11,002
0
4,799
10,556
11,361
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,340
Gold Earned
18,843
154
Minions Killed
88
0
Camps Cleared
0
567,598
Distance Traveled
485,932
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anhur
9,985
999
74
7
0
175,807
2
W
Maui
9,069
907
18
2
0
196,424
2
W
Hades
8,286
829
62
6
0
195,367
0
L
Cliodhna
6,159
616
20
2
0
140,647
2
L
Ra
6,392
639
57
6
0
177,371
2
L
Cthulhu
6,292
629
11
1
0
167,914
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role