Player Matchup

Mercury
Mercury
DRAGONX11SLAYER
Mercury
Level 45
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,585 Elo+
Party 1
Bellona
Bellona
GhostOfGrace949
Bellona
Level 66
God Stats
2W - 1L
1,819 SR
Queue Stats
48W - 41L
1,504 Elo+
Solo
Poseidon
Poseidon
Straightkila644
Poseidon
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Aphrodite
Aphrodite
TrueWolfie
Aphrodite
Level 86
God Stats
0W - 1L
1,702 SR
Queue Stats
3W - 2L
1,653 Elo+
Party 1
Thor
Thor
kcnight
Thor
Level 114
God Stats
2W - 4L
1,483 SR
Queue Stats
90W - 87L
1,472 Elo+
Solo
Team Averages
Level 63
1,601 SR
1,543 Elo+

VS

Team Averages
Level 106
1,480 SR
1,426 Elo+
Kukulkan
Kukulkan
BHCBIRRDMAN
Kukulkan
Level 144
God Stats
24W - 14L
1,590 SR
Queue Stats
92W - 88L
1,561 Elo+
Solo
Hel
Hel
HEIDASH
Hel
Level 88
God Stats
113W - 122L
1,486 SR
Queue Stats
549W - 659L
1,428 Elo+
Solo
Bastet
Bastet
Tigermane
Bastet
Level 156
God Stats
10W - 11L
1,456 SR
Queue Stats
63W - 47L
1,502 Elo+
Solo
The Morrigan
The Morrigan
cide7
The Morrigan
Level 106
God Stats
15W - 30L
1,367 SR
Queue Stats
247W - 297L
1,407 Elo+
Solo
Sun Wukong
Sun Wukong
saschar0611
Sun Wukong
Level 36
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 7 / 5
9,931
993
11,837
18,250
7,813
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

15
5 / 4 / 2
10,547
1,055
14,206
17,120
17,537
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poseidon
15
0 / 9 / 3
9,262
926
3,537
13,974
5,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Aphrodite
TrueWolfie
Aphrodite
15
1 / 2 / 3
9,666
967
5,797
12,513
12,961
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Thor
kcnight
Thor
15
1 / 2 / 3
9,639
964
6,751
10,842
6,534
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Team 1 Tickets

143

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BHCBIRRDMAN
Kukulkan
18
4 / 0 / 12
11,833
1,183
18,642
4,960
2,671
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hel
17
2 / 0 / 20
11,089
1,109
11,781
6,676
4,826
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bastet
Tigermane
Bastet
17
10 / 3 / 10
11,859
1,186
15,525
14,835
7,296
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

The Morrigan
cide7
The Morrigan
17
6 / 2 / 12
11,176
1,118
14,500
7,780
4,157
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Sun Wukong
saschar0611
Sun Wukong
15
2 / 3 / 5
9,533
953
4,370
10,825
9,668
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
83
8
Kills
24
24
Deaths
8
16
Assists
59
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
BHCBIRRDMAN
Kukulkan
4
0
12
10
L
1
7
5
0.5
L
5
4
2
1.5
W
Hel
2
0
20
12
L
Poseidon
0
9
3
0.17
W
Bastet
Tigermane
Bastet
10
3
10
5
L
Aphrodite
TrueWolfie
Aphrodite
1
2
3
1.25
W
The Morrigan
cide7
The Morrigan
6
2
12
6
L
Thor
kcnight
Thor
1
2
3
1.25
W
Sun Wukong
saschar0611
Sun Wukong
2
3
5
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,128
Damage
64,818
72,699
Taken
45,076
50,127
Mitigated
28,618
13,077
Healing
12,863
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
BHCBIRRDMAN
Kukulkan
18,642
2,105
0
0
4,960
2,671
0
526
4,306
62,037
0
L
11,837
7,004
0
1,187
18,250
7,813
0
9,543
8,707
0
25,545
L
14,206
5,310
0
1,306
17,120
17,537
0
10,966
6,154
0
34,791
W
Hel
11,781
514
2,552
4,598
6,676
4,826
0
2,207
4,374
20,585
0
L
Poseidon
3,537
1,033
0
0
13,974
5,282
0
9,064
4,910
21,255
0
W
Bastet
Tigermane
Bastet
15,525
6,249
0
2,920
14,835
7,296
0
3,006
11,498
0
22,313
L
Aphrodite
TrueWolfie
Aphrodite
5,797
1,152
4,058
5,276
12,513
12,961
0
7,574
4,939
28,482
0
W
The Morrigan
cide7
The Morrigan
14,500
1,915
79
1,793
7,780
4,157
0
1,184
6,317
33,911
0
L
Thor
kcnight
Thor
6,751
587
0
1,250
10,842
6,534
0
7,776
3,066
25
25,018
W
Sun Wukong
saschar0611
Sun Wukong
4,370
812
0
921
10,825
9,668
0
2,436
8,247
0
7,100

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,045
Gold Earned
55,490
201
Minions Killed
191
4
Camps Cleared
9
948,200
Distance Traveled
933,930
1
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
11,833
1,183
117
12
1
198,352
1
L
Mercury
9,931
993
31
3
1
214,208
0
L
Bellona
10,547
1,055
26
3
2
196,276
0
W
Hel
11,089
1,109
24
2
0
189,054
0
L
Poseidon
9,262
926
46
5
0
163,178
0
W
Bastet
11,859
1,186
7
1
3
211,058
1
L
Aphrodite
9,666
967
56
6
1
172,098
0
W
The Morrigan
11,176
1,118
34
3
4
178,357
1
L
Thor
9,639
964
42
4
0
202,440
1
W
Sun Wukong
9,533
953
9
1
1
157,109
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role