Player Matchup

Agni
Agni
 
Agni
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
CoLoV2
Arachne
Level 38
God Stats
25W - 25L
1,357 SR
Queue Stats
45W - 67L
1,323 Elo+
Solo
Apollo
Apollo
Quetzalgang
Apollo
Level 49
God Stats
2W - 4L
1,338 SR
Queue Stats
37W - 40L
1,362 Elo+
Solo
King Arthur
King Arthur
alejosech1
King Arthur
Level 58
God Stats
4W - 18L
1,198 SR
Queue Stats
104W - 139L
1,372 Elo+
Party 2
Aphrodite
Aphrodite
hugocod_04
Aphrodite
Level 98
God Stats
5W - 2L
1,570 SR
Queue Stats
102W - 129L
1,375 Elo+
Party 2
Team Averages
Level 81
1,393 SR
1,387 Elo+

VS

Team Averages
Level 96
1,451 SR
1,468 Elo+
Achilles
Achilles
BlackoutKoala
Achilles
Level 122
God Stats
1W - 0L
1,359 SR
Queue Stats
23W - 21L
1,484 Elo+
Solo
Jormungandr
Jormungandr
ITamnirI
Jormungandr
Level 89
God Stats
6W - 0L
1,742 SR
Queue Stats
93W - 78L
1,467 Elo+
Party 1
Discordia
Discordia
MysteryBB
Discordia
Level 108
God Stats
2W - 0L
1,294 SR
Queue Stats
2W - 3L
1,500 Elo+
Solo
Cupid
Cupid
Noobmasteronie
Cupid
Level 120
God Stats
2W - 2L
1,736 SR
Queue Stats
125W - 120L
1,458 Elo+
Party 1
Thanatos
Thanatos
xxcc2
Thanatos
Level 43
God Stats
2W - 7L
1,122 SR
Queue Stats
115W - 143L
1,428 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
7
0 / 0 / 0
3,759
627
1,196
3,035
964
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Arachne
CoLoV2
Arachne
4
0 / 2 / 0
3,189
532
360
4,286
911
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Apollo
5
1 / 3 / 0
3,423
571
2,329
5,339
1,318
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

King Arthur
alejosech1
King Arthur
6
0 / 2 / 0
3,767
628
1,558
5,343
2,108
Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Aphrodite
hugocod_04
Aphrodite
6
0 / 0 / 1
3,709
618
1,300
3,957
1,855
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BlackoutKoala
Achilles
7
1 / 0 / 2
4,322
720
3,176
4,522
2,260
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Jormungandr
ITamnirI
Jormungandr
6
1 / 1 / 2
3,806
634
3,316
3,799
2,308
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Discordia
MysteryBB
Discordia
6
0 / 0 / 0
3,731
622
1,415
1,546
545
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
2 / 0 / 1
4,064
677
2,532
1,963
588
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Thanatos
xxcc2
Thanatos
6
3 / 0 / 1
4,179
697
3,194
3,747
1,505
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Agni
 
Agni
0
0
0
0
W
Achilles
BlackoutKoala
Achilles
1
0
2
2
L
Arachne
CoLoV2
Arachne
0
2
0
0
W
Jormungandr
ITamnirI
Jormungandr
1
1
2
2
W
Discordia
MysteryBB
Discordia
0
0
0
0
W
2
0
1
2.5
L
Apollo
1
3
0
0.33
L
King Arthur
alejosech1
King Arthur
0
2
0
0
L
Aphrodite
hugocod_04
Aphrodite
0
0
1
0.5
W
Thanatos
xxcc2
Thanatos
3
0
1
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,743
Damage
13,633
21,960
Taken
15,577
7,156
Mitigated
7,206
6,954
Healing
9,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Agni
 
Agni
1,196
0
0
500
3,035
964
0
1,415
1,620
21,180
0
W
Achilles
BlackoutKoala
Achilles
3,176
849
0
1,590
4,522
2,260
0
0
4,522
0
21,105
L
Arachne
CoLoV2
Arachne
360
268
0
521
4,286
911
0
0
4,286
0
9,734
W
Jormungandr
ITamnirI
Jormungandr
3,316
1,324
0
1,351
3,799
2,308
0
840
2,959
16,410
637
W
Discordia
MysteryBB
Discordia
1,415
146
0
400
1,546
545
292
997
549
16,420
0
W
2,532
1,661
209
1,544
1,963
588
156
460
1,503
0
18,212
L
Apollo
2,329
1,800
0
1,745
5,339
1,318
0
1,240
4,099
0
15,051
L
King Arthur
alejosech1
King Arthur
1,558
259
0
1,410
5,343
2,108
0
0
5,343
0
19,912
L
Aphrodite
hugocod_04
Aphrodite
1,300
360
366
2,412
3,957
1,855
0
1,907
2,050
11,474
0
W
Thanatos
xxcc2
Thanatos
3,194
1,047
0
4,845
3,747
1,505
0
199
3,548
0
22,809

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,847
Gold Earned
20,102
145
Minions Killed
174
0
Camps Cleared
0
553,711
Distance Traveled
597,264
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
3,759
627
36
6
0
117,976
1
W
Achilles
4,322
720
39
7
0
114,630
0
L
Arachne
3,189
532
24
4
0
87,920
0
W
Jormungandr
3,806
634
28
5
0
111,110
1
W
Discordia
3,731
622
29
5
0
107,947
0
W
Cupid
4,064
677
32
5
0
108,321
2
L
Apollo
3,423
571
30
5
0
108,440
1
L
King Arthur
3,767
628
37
6
0
136,947
1
L
Aphrodite
3,709
618
18
3
0
102,428
0
W
Thanatos
4,179
697
46
8
0
155,256
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role