Player Matchup

Izanami
Izanami
CBRR2004
Izanami
Level 32
God Stats
8W - 6L
1,615 SR
Queue Stats
101W - 110L
1,352 Elo+
Solo
Vulcan
Vulcan
Snizer1
Vulcan
Level 48
God Stats
5W - 3L
1,500 SR
Queue Stats
38W - 32L
1,478 Elo+
Solo
Cernunnos
Cernunnos
SoriGaming
Cernunnos
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 21L
1,372 Elo+
Party 2
Loki
Loki
fangech
Loki
Level 34
God Stats
0W - 2L
1,187 SR
Queue Stats
12W - 19L
1,293 Elo+
Solo
Ymir
Ymir
ostar7
Ymir
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 13L
1,407 Elo+
Party 2
Team Averages
Level 38
1,460 SR
1,380 Elo+

VS

Team Averages
Level 71
1,428 SR
1,460 Elo+
Izanami
Izanami
 
Izanami
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Arachne
Arachne
JosuuAuditOre
Arachne
Level 108
God Stats
8W - 14L
1,258 SR
Queue Stats
652W - 714L
1,410 Elo+
Solo
Agni
Agni
JustSomeGuy9
Agni
Level 39
God Stats
4W - 5L
1,500 SR
Queue Stats
51W - 37L
1,695 Elo+
Solo
Cthulhu
Cthulhu
Sytoraux
Cthulhu
Level 46
God Stats
5W - 4L
1,383 SR
Queue Stats
12W - 18L
1,289 Elo+
Party 1
Osiris
Osiris
xxcc2
Osiris
Level 43
God Stats
2W - 5L
1,500 SR
Queue Stats
115W - 143L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CBRR2004
Izanami
10
1 / 3 / 2
6,145
512
4,967
10,025
3,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Vulcan
Snizer1
Vulcan
11
0 / 3 / 1
6,310
526
2,470
5,453
2,233
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cernunnos
SoriGaming
Cernunnos
8
0 / 4 / 0
4,906
409
4,429
8,849
2,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Loki
fangech
Loki
11
2 / 2 / 0
6,408
534
2,000
7,927
2,765
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Ymir
ostar7
Ymir
8
0 / 6 / 0
5,008
417
2,195
9,014
4,405
Jeweled Studs

Jeweled Studs

+20
Physical Power
+30
Magical Power
+10%
Cooldown Reduction
+20
Mp 5

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
12
4 / 0 / 5
7,233
603
7,887
7,092
2,682
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Arachne
13
7 / 0 / 4
8,443
704
4,985
8,584
4,250
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

13
3 / 1 / 0
7,486
624
3,056
3,573
1,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cthulhu
Sytoraux
Cthulhu
11
3 / 0 / 6
6,424
535
4,542
5,651
3,204
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Osiris
xxcc2
Osiris
10
1 / 3 / 3
6,803
567
9,420
10,840
10,121
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
18
18
Deaths
4
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
4
0
5
6.5
L
Izanami
CBRR2004
Izanami
1
3
2
0.67
W
Arachne
7
0
4
9
W
3
1
0
3
L
Vulcan
Snizer1
Vulcan
0
3
1
0.17
L
Cernunnos
SoriGaming
Cernunnos
0
4
0
0
W
Cthulhu
Sytoraux
Cthulhu
3
0
6
6
L
Loki
fangech
Loki
2
2
0
1
L
Ymir
ostar7
Ymir
0
6
0
0
W
Osiris
xxcc2
Osiris
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,061
Damage
29,890
41,268
Taken
35,740
15,360
Mitigated
21,700
7,968
Healing
14,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,887
5,112
0
4,276
7,092
2,682
1,237
1,001
6,091
0
65,809
L
Izanami
CBRR2004
Izanami
4,967
3,437
0
2,254
10,025
3,563
0
0
10,025
0
39,252
W
Arachne
4,985
3,326
0
4,752
8,584
4,250
72
730
7,854
0
54,075
W
3,056
206
0
618
3,573
1,443
917
1,740
1,833
51,914
0
L
Vulcan
Snizer1
Vulcan
2,470
671
0
330
5,453
2,233
0
3,157
2,296
39,504
0
L
Cernunnos
SoriGaming
Cernunnos
4,429
1,614
0
1,764
8,849
2,394
0
1,791
7,058
0
31,579
W
Cthulhu
Sytoraux
Cthulhu
4,542
572
0
1,350
5,651
3,204
242
1,194
4,457
23,026
0
L
Loki
fangech
Loki
2,000
680
0
3,136
7,927
2,765
0
137
7,790
0
36,000
L
Ymir
ostar7
Ymir
2,195
792
0
484
9,014
4,405
0
2,513
6,501
13,087
0
W
Osiris
xxcc2
Osiris
9,420
4,289
0
3,761
10,840
10,121
0
0
10,840
0
40,128

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,777
Gold Earned
36,389
310
Minions Killed
407
0
Camps Cleared
0
1,175,644
Distance Traveled
1,255,889
12
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
7,233
603
126
11
0
214,468
4
L
Izanami
6,145
512
68
6
0
214,052
3
W
Arachne
8,443
704
104
9
0
309,572
1
W
Agni
7,486
624
104
9
0
236,590
4
L
Vulcan
6,310
526
80
7
0
230,035
5
L
Cernunnos
4,906
409
49
4
0
224,594
1
W
Cthulhu
6,424
535
18
2
0
252,941
5
L
Loki
6,408
534
88
7
0
285,484
3
L
Ymir
5,008
417
25
2
0
221,479
0
W
Osiris
6,803
567
55
5
0
242,318
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role