Player Matchup

Anubis
Anubis
DoeTHICC
Anubis
Level 123
God Stats
9W - 6L
1,582 SR
Queue Stats
32W - 31L
1,556 Elo+
Party 1
Xing Tian
Xing Tian
QuetzPapa
Xing Tian
Level 123
God Stats
1W - 3L
1,309 SR
Queue Stats
127W - 99L
1,562 Elo+
Party 1
Hachiman
Hachiman
ReetG0D
Hachiman
Level 75
God Stats
3W - 4L
1,431 SR
Queue Stats
58W - 38L
1,586 Elo+
Party 1
Thanatos
Thanatos
fabrigoku
Thanatos
Level 58
God Stats
4W - 4L
1,553 SR
Queue Stats
133W - 165L
1,350 Elo+
Solo
Serqet
Serqet
oldmanshmity
Serqet
Level 143
God Stats
5W - 3L
1,796 SR
Queue Stats
97W - 71L
1,634 Elo+
Party 1
Team Averages
Level 104
1,534 SR
1,537 Elo+

VS

Team Averages
Level 103
1,467 SR
1,459 Elo+
Chiron
Chiron
FaintFawn
Chiron
Level 126
God Stats
6W - 5L
1,501 SR
Queue Stats
301W - 294L
1,467 Elo+
Party 2
Merlin
Merlin
IanRwwr
Merlin
Level 57
God Stats
1W - 0L
1,190 SR
Queue Stats
143W - 167L
1,389 Elo+
Party 2
The Morrigan
The Morrigan
ImSyphernetixs
The Morrigan
Level 84
God Stats
2W - 1L
1,446 SR
Queue Stats
197W - 189L
1,526 Elo+
Solo
Horus
Horus
Panochaman12
Horus
Level 89
God Stats
4W - 3L
1,507 SR
Queue Stats
125W - 139L
1,419 Elo+
Party 2
Anubis
Anubis
SwIhT
Anubis
Level 160
God Stats
6W - 2L
1,689 SR
Queue Stats
157W - 168L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
DoeTHICC
Anubis
20
7 / 10 / 15
19,495
443
24,648
34,358
16,104
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
QuetzPapa
Xing Tian
20
0 / 8 / 20
16,542
376
20,664
55,975
81,817
Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Hachiman
ReetG0D
Hachiman
20
12 / 5 / 13
21,794
495
41,360
40,901
15,506
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Thanatos
fabrigoku
Thanatos
15
2 / 7 / 2
13,626
310
5,579
15,704
6,975
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Serqet
20
25 / 7 / 13
23,230
528
46,040
52,587
62,090
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
FaintFawn
Chiron
20
20 / 7 / 12
25,491
579
62,272
42,483
21,255
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Merlin
IanRwwr
Merlin
20
4 / 8 / 16
19,911
453
23,704
28,027
15,056
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

The Morrigan
ImSyphernetixs
The Morrigan
20
4 / 11 / 8
21,268
483
17,546
38,059
28,251
Manikin Hidden Blade

Manikin Hidden Blade

+65
Magical Power
+45
Physical Power
+25
Physical Protection
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

20
2 / 6 / 20
20,026
455
11,757
44,299
76,882
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Anubis
SwIhT
Anubis
20
7 / 15 / 19
22,802
518
34,481
46,522
29,207
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
112
46
Kills
37
37
Deaths
47
63
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Anubis
DoeTHICC
Anubis
7
10
15
1.45
W
Chiron
FaintFawn
Chiron
20
7
12
3.71
W
Merlin
IanRwwr
Merlin
4
8
16
1.5
W
The Morrigan
ImSyphernetixs
The Morrigan
4
11
8
0.73
W
2
6
20
2
L
Xing Tian
QuetzPapa
Xing Tian
0
8
20
1.25
L
Hachiman
ReetG0D
Hachiman
12
5
13
3.7
W
Anubis
SwIhT
Anubis
7
15
19
1.1
L
Thanatos
fabrigoku
Thanatos
2
7
2
0.43
L
Serqet
25
7
13
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

138,291
Damage
149,760
199,525
Taken
199,390
182,492
Mitigated
170,651
40,138
Healing
68,060
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
DoeTHICC
Anubis
24,648
1,246
0
10,912
34,358
16,104
200
15,440
18,918
178,142
0
W
Chiron
FaintFawn
Chiron
62,272
18,755
2,300
11,111
42,483
21,255
7,224
12,755
28,265
129
262,137
W
Merlin
IanRwwr
Merlin
23,704
2,013
0
1,692
28,027
15,056
2,625
8,819
18,445
176,188
0
W
The Morrigan
ImSyphernetixs
The Morrigan
17,546
3,441
0
5,430
38,059
28,251
3,490
7,473
29,130
157,187
19,087
W
11,757
6,003
9,872
12,470
44,299
76,882
470
10,425
30,909
398
38,010
L
Xing Tian
QuetzPapa
Xing Tian
20,664
1,258
3,338
6,163
55,975
81,817
0
21,357
34,618
74,444
51
L
Hachiman
ReetG0D
Hachiman
41,360
27,548
0
11,498
40,901
15,506
3,620
15,379
25,522
0
238,777
W
Anubis
SwIhT
Anubis
34,481
1,712
1,456
23,729
46,522
29,207
1,368
9,280
34,350
228,308
274
L
Thanatos
fabrigoku
Thanatos
5,579
1,338
0
6,995
15,704
6,975
0
2,268
13,436
0
59,172
L
Serqet
46,040
6,033
0
1,232
52,587
62,090
671
24,573
28,014
1,943
131,299

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

94,687
Gold Earned
109,498
840
Minions Killed
907
0
Camps Cleared
0
3,425,658
Distance Traveled
3,732,119
27
Wards Purchased
25
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
19,495
443
239
5
0
736,238
0
W
Chiron
25,491
579
243
6
0
780,759
1
W
Merlin
19,911
453
186
4
0
755,599
5
W
The Morrigan
21,268
483
227
5
0
743,964
2
W
Horus
20,026
455
37
1
0
800,424
7
L
Xing Tian
16,542
376
53
1
0
701,971
13
L
Hachiman
21,794
495
280
6
0
767,426
3
W
Anubis
22,802
518
214
5
0
651,373
10
L
Thanatos
13,626
310
96
2
0
339,485
0
L
Serqet
23,230
528
172
4
0
880,538
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role