Player Matchup

Nox
Nox
 
Nox
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
D2M iSINFUL 89
Neith
Level 100
God Stats
19W - 13L
1,562 SR
Queue Stats
172W - 177L
1,413 Elo+
Solo
Sylvanus
Sylvanus
GwaDaKu
Sylvanus
Level 123
God Stats
19W - 16L
1,677 SR
Queue Stats
284W - 325L
1,369 Elo+
Solo
Horus
Horus
Soul_of_Athens
Horus
Level 117
God Stats
1W - 4L
1,486 SR
Queue Stats
38W - 47L
1,394 Elo+
Solo
Arachne
Arachne
chougoune51
Arachne
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,132 Elo+
Solo
Team Averages
Level 111
1,545 SR
1,362 Elo+

VS

Team Averages
Level 82
1,492 SR
1,330 Elo+
Agni
Agni
Bloche88
Agni
Level 155
God Stats
56W - 50L
1,482 SR
Queue Stats
268W - 301L
1,423 Elo+
Solo
Ne Zha
Ne Zha
GoofyRapped
Ne Zha
Level 112
God Stats
19W - 23L
1,388 SR
Queue Stats
572W - 640L
1,395 Elo+
Solo
Aphrodite
Aphrodite
GripPOL
Aphrodite
Level 47
God Stats
3W - 1L
1,718 SR
Queue Stats
43W - 68L
1,348 Elo+
Solo
Cu Chulainn
Cu Chulainn
dracula296
Cu Chulainn
Level 44
God Stats
3W - 2L
1,420 SR
Queue Stats
95W - 94L
1,394 Elo+
Solo
Neith
Neith
o_oPrometheus
Neith
Level 52
God Stats
10W - 9L
1,452 SR
Queue Stats
15W - 41L
1,090 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nox
 
Nox
12
5 / 7 / 1
8,230
457
5,654
11,290
5,458
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
1 / 2 / 1
7,851
436
5,973
8,684
3,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
GwaDaKu
Sylvanus
11
1 / 2 / 0
7,606
423
4,072
15,810
14,715
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

15
2 / 3 / 0
8,876
493
7,556
16,743
19,184
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Arachne
chougoune51
Arachne
14
1 / 6 / 3
8,092
450
5,731
16,552
7,817
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
16
5 / 3 / 5
10,368
576
10,347
9,313
3,754
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Ne Zha
18
12 / 4 / 5
11,540
641
16,868
17,130
8,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Aphrodite
GripPOL
Aphrodite
13
0 / 0 / 3
8,693
483
5,408
9,379
4,729
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Cu Chulainn
dracula296
Cu Chulainn
17
3 / 2 / 2
10,863
604
11,132
13,172
14,326
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

13
0 / 3 / 2
7,570
421
5,625
10,694
4,225
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Bow

Short Bow

+15%
Attack Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
37
10
Kills
20
20
Deaths
12
5
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Nox
 
Nox
5
7
1
0.79
W
Agni
5
3
5
2.5
L
1
2
1
0.75
W
Ne Zha
12
4
5
3.63
W
Aphrodite
GripPOL
Aphrodite
0
0
3
1.5
L
Sylvanus
GwaDaKu
Sylvanus
1
2
0
0.5
L
2
3
0
0.67
L
Arachne
chougoune51
Arachne
1
6
3
0.42
W
Cu Chulainn
dracula296
Cu Chulainn
3
2
2
2
W
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,986
Damage
49,380
69,079
Taken
59,688
51,082
Mitigated
35,545
21,642
Healing
21,405
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nox
 
Nox
5,654
112
0
250
11,290
5,458
0
4,229
7,016
29,883
0
W
Agni
10,347
945
0
3,014
9,313
3,754
943
2,572
6,474
85,085
0
L
5,973
605
0
3,177
8,684
3,908
812
4,029
4,655
0
73,025
W
Ne Zha
16,868
7,347
0
6,215
17,130
8,511
0
3,114
14,016
0
104,838
W
Aphrodite
GripPOL
Aphrodite
5,408
904
3,030
5,486
9,379
4,729
304
1,417
7,962
40,483
3,681
L
Sylvanus
GwaDaKu
Sylvanus
4,072
1,172
1,251
6,928
15,810
14,715
0
4,777
10,254
20,338
1,390
L
7,556
4,559
326
7,702
16,743
19,184
0
92
15,290
0
61,703
L
Arachne
chougoune51
Arachne
5,731
4,110
0
2,008
16,552
7,817
0
3,128
13,368
0
61,180
W
Cu Chulainn
dracula296
Cu Chulainn
11,132
2,354
0
2,764
13,172
14,326
628
724
12,448
92
82,282
W
5,625
4,016
0
896
10,694
4,225
1,039
2,021
8,673
0
47,030

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,655
Gold Earned
49,034
372
Minions Killed
578
0
Camps Cleared
0
1,548,391
Distance Traveled
1,663,915
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nox
8,230
457
42
2
0
255,660
0
W
Agni
10,368
576
146
8
0
336,817
2
L
Neith
7,851
436
125
7
0
301,415
3
W
Ne Zha
11,540
641
137
8
0
393,737
0
W
Aphrodite
8,693
483
70
4
0
322,802
3
L
Sylvanus
7,606
423
29
2
0
307,909
3
L
Horus
8,876
493
91
5
0
314,640
5
L
Arachne
8,092
450
85
5
0
368,767
0
W
Cu Chulainn
10,863
604
146
8
0
310,866
0
W
Neith
7,570
421
79
4
0
299,693
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role