Player Matchup

Medusa
Medusa
 
Medusa
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thoth
Thoth
SaviorOfHoes
Thoth
Level 149
God Stats
7W - 3L
1,461 SR
Queue Stats
79W - 71L
1,505 Elo+
Party 1
Ne Zha
Ne Zha
SkyQuack
Ne Zha
Level 110
God Stats
4W - 1L
2,017 SR
Queue Stats
138W - 135L
1,508 Elo+
Party 1
Ymir
Ymir
Snowspring
Ymir
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,721 Elo+
Solo
Baron Samedi
Baron Samedi
Synphra
Baron Samedi
Level 17
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 5L
1,444 Elo+
Party 1
Team Averages
Level 84
1,596 SR
1,536 Elo+

VS

Team Averages
Level 84
1,433 SR
1,446 Elo+
Neith
Neith
 
Neith
Level 106
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
Hush1990
Sol
Level 63
God Stats
0W - 1L
1,579 SR
Queue Stats
31W - 45L
1,457 Elo+
Party 2
Atlas
Atlas
Legi0n89
Atlas
Level 102
God Stats
0W - 2L
1,354 SR
Queue Stats
14W - 25L
1,424 Elo+
Party 2
Lancelot
Lancelot
PAINNPOWER999
Lancelot
Level 18
God Stats
0W - 2L
1,266 SR
Queue Stats
1W - 4L
1,340 Elo+
Solo
Eset
Eset
erikwhitaker
Eset
Level 133
God Stats
2W - 2L
1,467 SR
Queue Stats
221W - 212L
1,511 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
 
Medusa
14
1 / 0 / 4
7,376
738
4,125
4,702
2,158
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 0 / 2
7,857
786
7,239
4,579
2,133
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ne Zha
SkyQuack
Ne Zha
15
3 / 0 / 3
7,816
782
10,413
8,129
4,449
Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
0 / 0 / 3
7,381
738
1,603
7,823
6,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Baron Samedi
Synphra
Baron Samedi
14
3 / 0 / 3
7,777
778
6,918
7,348
4,944
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
14
0 / 1 / 0
7,560
756
5,423
7,267
3,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

13
0 / 3 / 0
6,719
672
5,297
9,256
3,870
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Atlas
Legi0n89
Atlas
11
0 / 2 / 0
6,693
669
3,253
7,670
9,119
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Lancelot
PAINNPOWER999
Lancelot
12
0 / 1 / 0
6,293
629
1,358
4,779
3,027
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

14
0 / 2 / 0
7,001
700
4,094
8,394
3,624
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
0
9
Kills
0
0
Deaths
9
15
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
 
Medusa
1
0
4
3
L
Neith
 
Neith
0
1
0
0
L
0
3
0
0
L
Atlas
Legi0n89
Atlas
0
2
0
0
L
Lancelot
PAINNPOWER999
Lancelot
0
1
0
0
W
2
0
2
3
W
Ne Zha
SkyQuack
Ne Zha
3
0
3
4.5
W
0
0
3
1.5
W
Baron Samedi
Synphra
Baron Samedi
3
0
3
4.5
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,298
Damage
19,425
32,581
Taken
37,366
20,525
Mitigated
23,134
8,904
Healing
6,934
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
 
Medusa
4,125
1,385
0
1,547
4,702
2,158
1,027
1,694
3,008
0
23,415
L
Neith
 
Neith
5,423
690
0
3,001
7,267
3,494
0
1,537
5,570
0
33,781
L
5,297
1,015
0
2,249
9,256
3,870
891
4,404
4,555
20,070
1,291
L
Atlas
Legi0n89
Atlas
3,253
809
0
540
7,670
9,119
0
2,965
4,457
10,268
0
L
Lancelot
PAINNPOWER999
Lancelot
1,358
206
0
0
4,779
3,027
0
1,708
3,005
0
9,409
W
7,239
46
0
534
4,579
2,133
1,187
3,906
673
32,983
0
W
Ne Zha
SkyQuack
Ne Zha
10,413
1,657
0
1,740
8,129
4,449
47
1,760
6,369
0
29,537
W
1,603
157
0
890
7,823
6,841
362
2,180
5,643
9,535
0
W
Baron Samedi
Synphra
Baron Samedi
6,918
336
1,009
3,184
7,348
4,944
277
2,945
3,203
23,687
0
L
4,094
130
348
796
8,394
3,624
0
4,247
4,019
28,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,207
Gold Earned
34,266
215
Minions Killed
210
0
Camps Cleared
0
1,111,255
Distance Traveled
864,548
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
7,376
738
43
4
0
232,999
1
L
Neith
7,560
756
88
9
0
190,033
2
L
Sol
6,719
672
42
4
0
170,685
1
L
Atlas
6,693
669
11
1
0
172,997
0
L
Lancelot
6,293
629
18
2
0
160,507
1
W
Thoth
7,857
786
75
8
0
202,795
1
W
Ne Zha
7,816
782
46
5
0
258,692
1
W
Ymir
7,381
738
25
3
0
206,533
2
W
Baron Samedi
7,777
778
26
3
0
210,236
1
L
Eset
7,001
700
51
5
0
170,326
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role