Player Matchup

Pele
Pele
 
Pele
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
ChrisEsk
Bellona
Level 23
God Stats
2W - 2L
1,830 SR
Queue Stats
42W - 67L
1,381 Elo+
Solo
Danzaburou
Danzaburou
Pro100Thomas
Danzaburou
Level 123
God Stats
0W - 1L
1,325 SR
Queue Stats
25W - 43L
1,351 Elo+
Solo
Chang'e
Chang'e
W7sh_7up
Chang'e
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 213L
1,380 Elo+
Solo
Maui
Maui
smooth_rope330
Maui
Level 25
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 15L
1,106 Elo+
Solo
Team Averages
Level 86
1,531 SR
1,344 Elo+

VS

Team Averages
Level 108
1,582 SR
1,442 Elo+
Neith
Neith
 
Neith
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Danä
Discordia
Level 128
God Stats
8W - 4L
1,635 SR
Queue Stats
190W - 210L
1,301 Elo+
Solo
Ra
Ra
Emmacare
Ra
Level 132
God Stats
1W - 2L
1,554 SR
Queue Stats
133W - 129L
1,517 Elo+
Solo
Gilgamesh
Gilgamesh
SeL丶小白耗子
Gilgamesh
Level 62
God Stats
6W - 5L
1,512 SR
Queue Stats
371W - 401L
1,465 Elo+
Solo
Medusa
Medusa
Tommek790
Medusa
Level 126
God Stats
3W - 0L
1,707 SR
Queue Stats
138W - 129L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
 
Pele
15
4 / 9 / 10
10,705
714
19,590
20,410
11,979
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Bellona
ChrisEsk
Bellona
18
6 / 5 / 7
11,530
769
14,865
25,941
29,251
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Danzaburou
Pro100Thomas
Danzaburou
18
2 / 6 / 6
11,059
737
17,094
18,387
9,117
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
W7sh_7up
Chang'e
17
2 / 4 / 7
10,154
677
7,380
22,862
16,990
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
2 / 4 / 9
11,339
756
6,061
22,350
33,172
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
20
9 / 2 / 15
12,727
848
33,432
15,525
8,964
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Discordia
Danä
Discordia
19
4 / 2 / 11
11,212
747
15,700
10,980
8,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

19
7 / 1 / 15
11,676
778
18,419
14,297
9,200
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

15
0 / 7 / 17
9,739
649
9,597
24,231
31,405
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
Tommek790
Medusa
20
8 / 4 / 18
12,117
808
20,418
16,090
9,030
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
104
16
Kills
28
28
Deaths
16
39
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Pele
 
Pele
4
9
10
1
W
Neith
 
Neith
9
2
15
8.25
L
Bellona
ChrisEsk
Bellona
6
5
7
1.9
W
Discordia
Danä
Discordia
4
2
11
4.75
W
7
1
15
14.5
L
Danzaburou
Pro100Thomas
Danzaburou
2
6
6
0.83
W
0
7
17
1.21
W
Medusa
Tommek790
Medusa
8
4
18
4.25
L
Chang'e
W7sh_7up
Chang'e
2
4
7
1.38
L
2
4
9
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,990
Damage
97,566
109,950
Taken
81,123
100,509
Mitigated
66,804
31,215
Healing
36,702
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Pele
 
Pele
19,590
4,229
834
3,380
20,410
11,979
1,200
5,951
14,262
0
24,799
W
Neith
 
Neith
33,432
11,178
1,397
7,689
15,525
8,964
1,753
2,639
12,834
0
55,966
L
Bellona
ChrisEsk
Bellona
14,865
1,128
3,781
4,352
25,941
29,251
60
6,905
18,820
1,099
28,406
W
Discordia
Danä
Discordia
15,700
1,101
1,178
2,157
10,980
8,205
1,427
1,877
8,970
32,752
0
W
18,419
2,269
7,782
5,762
14,297
9,200
813
2,522
11,726
34,714
0
L
Danzaburou
Pro100Thomas
Danzaburou
17,094
6,707
1,679
3,785
18,387
9,117
3,009
6,043
12,211
0
47,550
W
9,597
1,261
735
3,404
24,231
31,405
170
3,610
20,045
0
12,390
W
Medusa
Tommek790
Medusa
20,418
8,320
1,928
4,670
16,090
9,030
2,755
3,404
12,519
0
44,495
L
Chang'e
W7sh_7up
Chang'e
7,380
543
4,717
7,169
22,862
16,990
516
7,531
15,014
19,354
0
L
6,061
499
0
1,518
22,350
33,172
0
7,689
14,300
15,415
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,787
Gold Earned
57,471
140
Minions Killed
170
0
Camps Cleared
0
1,306,208
Distance Traveled
1,478,459
0
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Pele
10,705
714
12
1
0
221,780
0
W
Neith
12,727
848
54
4
0
286,956
4
L
Bellona
11,530
769
24
2
0
292,472
0
W
Discordia
11,212
747
30
2
0
281,248
5
W
Ra
11,676
778
44
3
0
316,560
5
L
Danzaburou
11,059
737
65
4
0
243,009
0
W
Gilgamesh
9,739
649
1
0
0
266,847
0
W
Medusa
12,117
808
41
3
0
326,848
1
L
Chang'e
10,154
677
28
2
0
282,672
0
L
Maui
11,339
756
11
1
0
266,275
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role