Player Matchup

Pele
Pele
AKREPTAR
Pele
Level 159
God Stats
0W - 2L
1,329 SR
Queue Stats
213W - 217L
1,439 Elo+
Party 1
He Bo
He Bo
DUDLIDUDO
He Bo
Level 86
God Stats
0W - 2L
1,294 SR
Queue Stats
40W - 51L
1,389 Elo+
Solo
Nu Wa
Nu Wa
GrandTuna
Nu Wa
Level 149
God Stats
0W - 3L
1,164 SR
Queue Stats
155W - 153L
1,457 Elo+
Party 1
Horus
Horus
NZB-TTV-Jagged
Horus
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 31L
1,281 Elo+
Solo
Neith
Neith
boyz000
Neith
Level 109
God Stats
4W - 5L
1,446 SR
Queue Stats
129W - 158L
1,378 Elo+
Solo
Team Averages
Level 110
1,347 SR
1,389 Elo+

VS

Team Averages
Level 95
1,442 SR
1,457 Elo+
Terra
Terra
 
Terra
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
Hush1990
Cu Chulainn
Level 63
God Stats
1W - 1L
1,243 SR
Queue Stats
64W - 89L
1,458 Elo+
Party 2
Artemis
Artemis
KinGKonG3773
Artemis
Level 124
God Stats
7W - 4L
1,499 SR
Queue Stats
314W - 330L
1,495 Elo+
Solo
Apollo
Apollo
Legi0n89
Apollo
Level 102
God Stats
1W - 0L
1,540 SR
Queue Stats
19W - 24L
1,428 Elo+
Party 2
Thor
Thor
ProMuphDyva
Thor
Level 118
God Stats
2W - 3L
1,427 SR
Queue Stats
84W - 87L
1,404 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
19
6 / 9 / 10
11,655
777
18,901
22,643
11,968
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

He Bo
DUDLIDUDO
He Bo
20
11 / 5 / 8
13,450
897
17,332
14,031
7,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Nu Wa
GrandTuna
Nu Wa
15
0 / 7 / 10
9,096
606
12,833
16,120
7,587
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
1 / 9 / 11
9,686
646
6,527
26,668
32,841
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Neith
boyz000
Neith
18
3 / 5 / 10
10,643
710
16,826
15,551
8,435
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
3 / 3 / 23
12,401
827
11,037
23,886
27,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cu Chulainn
Hush1990
Cu Chulainn
20
7 / 4 / 18
12,496
833
15,459
19,838
28,314
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Artemis
KinGKonG3773
Artemis
19
10 / 5 / 17
12,320
821
29,535
17,995
8,861
Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Apollo
Legi0n89
Apollo
20
13 / 5 / 15
13,209
881
29,724
20,346
12,579
Death's Temper

Death's Temper

+35
Physical Power
+50
Magical Power
+150
Health
+30%
Attack Speed

PASSIVE - When an enemy dies within 80 units of you gain 1 stack of Temper that provides 7% increased Basic Attack Damage for 10s. This can stack up to 5 times. If an enemy god dies near you immediately gain 5 stacks.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

13
2 / 6 / 9
9,272
618
3,762
13,452
6,007

Match Insights

Player Kills, Deaths, and Assists

70
Kill Participation
117
21
Kills
35
35
Deaths
23
49
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
3
3
23
4.83
L
Pele
6
9
10
1.22
L
He Bo
DUDLIDUDO
He Bo
11
5
8
3
L
Nu Wa
GrandTuna
Nu Wa
0
7
10
0.71
W
Cu Chulainn
Hush1990
Cu Chulainn
7
4
18
4
W
Artemis
KinGKonG3773
Artemis
10
5
17
3.7
W
Apollo
Legi0n89
Apollo
13
5
15
4.1
L
1
9
11
0.72
W
2
6
9
1.08
L
Neith
boyz000
Neith
3
5
10
1.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

72,419
Damage
89,517
95,013
Taken
95,517
67,942
Mitigated
82,949
25,291
Healing
33,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
11,037
738
10,678
10,345
23,886
27,188
362
5,594
18,292
29,066
0
L
Pele
18,901
3,006
0
3,226
22,643
11,968
718
3,378
19,265
0
34,268
L
He Bo
DUDLIDUDO
He Bo
17,332
381
3,682
3,194
14,031
7,111
273
1,941
12,090
35,874
0
L
Nu Wa
GrandTuna
Nu Wa
12,833
2,252
1,050
1,960
16,120
7,587
432
2,089
14,031
23,424
0
W
Cu Chulainn
Hush1990
Cu Chulainn
15,459
2,454
1,263
1,510
19,838
28,314
1,146
6,218
13,620
8,535
28,705
W
Artemis
KinGKonG3773
Artemis
29,535
18,581
969
3,056
17,995
8,861
1,584
7,017
10,978
0
52,869
W
Apollo
Legi0n89
Apollo
29,724
15,479
2,402
3,520
20,346
12,579
4,593
5,667
14,679
0
67,936
L
6,527
3,999
3,303
5,128
26,668
32,841
0
4,121
22,547
0
11,029
W
3,762
854
0
19
13,452
6,007
0
5,669
7,783
0
8,797
L
Neith
boyz000
Neith
16,826
7,047
979
2,769
15,551
8,435
902
1,881
13,670
0
35,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,530
Gold Earned
59,698
151
Minions Killed
197
0
Camps Cleared
0
1,199,783
Distance Traveled
1,215,700
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
12,401
827
19
1
0
304,721
4
L
Pele
11,655
777
36
2
0
247,334
0
L
He Bo
13,450
897
40
3
0
274,122
5
L
Nu Wa
9,096
606
27
2
0
228,750
2
W
Cu Chulainn
12,496
833
39
3
0
245,198
0
W
Artemis
12,320
821
47
3
0
223,711
1
W
Apollo
13,209
881
88
6
0
247,548
0
L
Horus
9,686
646
9
1
0
223,219
1
W
Thor
9,272
618
4
0
0
194,522
1
L
Neith
10,643
710
39
3
0
226,358
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role