Player Matchup

Atlas
Atlas
ANML Crazy
Atlas
Level 120
God Stats
4W - 0L
1,699 SR
Queue Stats
29W - 23L
1,560 Elo+
Party 1
Zeus
Zeus
GMonkii
Zeus
Level 128
God Stats
9W - 5L
1,571 SR
Queue Stats
35W - 49L
1,375 Elo+
Party 2
Ishtar
Ishtar
Ryurin3
Ishtar
Level 64
God Stats
29W - 36L
1,410 SR
Queue Stats
37W - 50L
1,381 Elo+
Party 2
Horus
Horus
SolarPrince
Horus
Level 150
God Stats
20W - 23L
1,732 SR
Queue Stats
621W - 603L
1,507 Elo+
Solo
Rama
Rama
maxtheman34
Rama
Level 150
God Stats
3W - 1L
1,800 SR
Queue Stats
131W - 57L
1,686 Elo+
Party 1
Team Averages
Level 122
1,642 SR
1,502 Elo+

VS

Team Averages
Level 71
1,470 SR
1,459 Elo+
Fenrir
Fenrir
 
Fenrir
Level 85
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
SryNOob
Cupid
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,364 Elo+
Solo
Nox
Nox
TechnoPurple
Nox
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 85L
1,486 Elo+
Solo
Thanatos
Thanatos
Wrathhh3
Thanatos
Level 58
God Stats
1W - 3L
1,281 SR
Queue Stats
7W - 10L
1,420 Elo+
Solo
Merlin
Merlin
Xangieff
Merlin
Level 113
God Stats
16W - 20L
1,567 SR
Queue Stats
303W - 319L
1,523 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
16
2 / 3 / 12
11,204
1,120
11,608
15,659
23,165
Sentinel's Boon

Sentinel's Boon

+40
Physical Protection
+40
Magical Protection
+250
Health
+20
Mp 5

PASSIVE - Getting the assist when an enemy dies restores 4% of your Health and 4% of your Mana. If you have the lowest gold on your team, the assists also provides 20 Bonus Gold.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Zeus
GMonkii
Zeus
16
1 / 1 / 5
9,364
936
10,331
5,104
2,664
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
Ryurin3
Ishtar
16
1 / 0 / 13
9,866
987
4,353
2,641
1,287
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

16
2 / 1 / 13
10,902
1,090
8,719
11,683
15,809
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

18
12 / 2 / 5
13,361
1,336
20,279
10,983
5,501
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

288

VS

Team 2 Tickets

155

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
14
3 / 3 / 2
9,661
966
6,011
8,850
6,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Cupid
SryNOob
Cupid
15
1 / 4 / 4
9,694
969
11,495
15,768
7,863
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 3 / 4
9,121
912
3,109
8,542
4,620
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Thanatos
Wrathhh3
Thanatos
14
0 / 8 / 4
8,980
898
8,708
14,421
7,058
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Xangieff
Merlin
15
3 / 0 / 1
10,285
1,029
10,238
10,317
5,035
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
22
18
Kills
7
7
Deaths
18
48
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Fenrir
 
Fenrir
3
3
2
1.33
W
Atlas
2
3
12
2.67
W
Zeus
GMonkii
Zeus
1
1
5
3.5
W
Ishtar
Ryurin3
Ishtar
1
0
13
7.5
W
2
1
13
8.5
L
Cupid
SryNOob
Cupid
1
4
4
0.75
L
0
3
4
0.67
L
Thanatos
Wrathhh3
Thanatos
0
8
4
0.25
L
Merlin
Xangieff
Merlin
3
0
1
3.5
W
12
2
5
7.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,290
Damage
39,561
46,070
Taken
57,898
48,426
Mitigated
31,032
16,659
Healing
5,232
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
 
Fenrir
6,011
112
0
1,426
8,850
6,456
0
4,145
4,705
0
9,739
W
Atlas
11,608
4,475
15
2,110
15,659
23,165
0
5,624
9,491
24,471
0
W
Zeus
GMonkii
Zeus
10,331
1,374
0
740
5,104
2,664
0
1,676
3,295
23,877
0
W
Ishtar
Ryurin3
Ishtar
4,353
1,808
0
196
2,641
1,287
0
282
2,305
0
18,819
W
8,719
3,817
3,997
5,390
11,683
15,809
0
2,049
8,995
0
14,412
L
Cupid
SryNOob
Cupid
11,495
4,389
257
489
15,768
7,863
0
7,082
8,686
0
28,532
L
3,109
357
0
10
8,542
4,620
0
2,801
5,741
13,970
0
L
Thanatos
Wrathhh3
Thanatos
8,708
1,730
0
2,964
14,421
7,058
0
4,629
9,792
0
14,615
L
Merlin
Xangieff
Merlin
10,238
923
0
86
10,317
5,035
0
3,282
7,035
38,964
0
W
20,279
18,608
0
4,211
10,983
5,501
0
2,704
8,031
0
59,092

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,697
Gold Earned
47,741
203
Minions Killed
168
10
Camps Cleared
6
939,711
Distance Traveled
801,559
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
9,661
966
12
1
0
160,564
0
W
Atlas
11,204
1,120
10
1
1
194,035
2
W
Zeus
9,364
936
39
4
0
160,464
0
W
Ishtar
9,866
987
46
5
1
182,882
0
W
Horus
10,902
1,090
11
1
1
221,415
3
L
Cupid
9,694
969
33
3
3
168,268
0
L
Nox
9,121
912
35
4
0
137,941
0
L
Thanatos
8,980
898
16
2
3
167,974
0
L
Merlin
10,285
1,029
72
7
0
166,812
0
W
Rama
13,361
1,336
97
10
7
180,915
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role