Player Matchup

Mulan
Mulan
 
Mulan
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Neith
Neith
Angelcrest
Neith
Level 57
God Stats
1W - 1L
1,500 SR
Queue Stats
87W - 98L
1,498 Elo+
Solo
Nu Wa
Nu Wa
CapetinhaSapeca
Nu Wa
Level 132
God Stats
3W - 3L
1,523 SR
Queue Stats
511W - 363L
1,619 Elo+
Solo
Camazotz
Camazotz
NoobKiseris
Camazotz
Level 67
God Stats
2W - 1L
1,812 SR
Queue Stats
38W - 42L
1,529 Elo+
Solo
Janus
Janus
wutanged
Janus
Level 97
God Stats
3W - 16L
1,097 SR
Queue Stats
247W - 235L
1,511 Elo+
Solo
Team Averages
Level 100
1,486 SR
1,532 Elo+

VS

Team Averages
Level 131
1,588 SR
1,654 Elo+
Neith
Neith
 
Neith
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Mulan
Mulan
 
Mulan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
cctvgood
Ares
Level 17
God Stats
2W - 0L
1,728 SR
Queue Stats
5W - 2L
1,637 Elo+
Party 1
Zeus
Zeus
向往自由的月落
Zeus
Level 160
God Stats
14W - 15L
1,548 SR
Queue Stats
864W - 657L
1,692 Elo+
Party 1
Tyr
Tyr
我重生教育局疯狂抽查你的小学
Tyr
Level 158
God Stats
4W - 0L
1,663 SR
Queue Stats
260W - 57L
1,944 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
11
0 / 4 / 2
5,915
1,183
4,608
7,377
4,778
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Neith
11
0 / 0 / 2
5,829
1,166
4,331
2,871
1,086
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

12
3 / 1 / 2
7,145
1,429
5,842
4,431
1,535
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Camazotz
NoobKiseris
Camazotz
10
1 / 3 / 2
6,022
1,204
1,989
6,538
3,752
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
wutanged
Janus
11
2 / 0 / 2
6,516
1,303
6,912
1,597
576
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Team 1 Tickets

348

VS

Team 2 Tickets

357

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
11
3 / 2 / 3
6,512
1,302
3,921
5,003
2,473
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mulan
 
Mulan
11
1 / 2 / 6
6,267
1,253
3,484
7,914
7,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ares
11
1 / 1 / 6
6,670
1,334
2,628
6,914
5,663
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

11
1 / 1 / 6
6,080
1,216
7,528
2,878
1,171
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

11
2 / 0 / 6
6,889
1,378
3,269
4,996
3,531
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
35
6
Kills
8
8
Deaths
6
10
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
0
4
2
0.25
W
Neith
 
Neith
3
2
3
2.25
W
Mulan
 
Mulan
1
2
6
2
L
Neith
0
0
2
1
L
3
1
2
4
L
Camazotz
NoobKiseris
Camazotz
1
3
2
0.67
W
Ares
1
1
6
4
L
Janus
wutanged
Janus
2
0
2
3
W
1
1
6
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,682
Damage
20,830
22,814
Taken
27,705
11,727
Mitigated
20,707
2,408
Healing
3,470
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,608
385
0
418
7,377
4,778
0
3,147
4,230
0
6,402
W
Neith
 
Neith
3,921
1,153
0
661
5,003
2,473
0
2,464
2,422
0
16,104
W
Mulan
 
Mulan
3,484
409
0
219
7,914
7,869
0
3,167
4,310
0
12,730
L
Neith
4,331
571
0
675
2,871
1,086
0
1,059
1,812
0
12,483
L
5,842
993
0
168
4,431
1,535
0
2,678
1,753
23,762
0
L
Camazotz
NoobKiseris
Camazotz
1,989
687
0
1,022
6,538
3,752
0
2,292
4,246
0
2,756
W
Ares
2,628
88
0
928
6,914
5,663
0
3,115
3,539
4,560
0
L
Janus
wutanged
Janus
6,912
562
0
125
1,597
576
0
980
617
15,677
0
W
7,528
943
0
125
2,878
1,171
0
957
1,847
20,654
0
W
3,269
674
0
1,537
4,996
3,531
0
2,528
2,348
0
12,237

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,427
Gold Earned
32,418
97
Minions Killed
105
3
Camps Cleared
5
465,848
Distance Traveled
544,192
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
5,915
1,183
2
0
1
96,556
1
W
Neith
6,512
1,302
33
7
3
95,499
0
W
Mulan
6,267
1,253
22
4
0
104,499
0
L
Neith
5,829
1,166
24
5
0
97,079
1
L
Nu Wa
7,145
1,429
50
10
1
99,050
0
L
Camazotz
6,022
1,204
0
0
0
61,265
0
W
Ares
6,670
1,334
2
0
0
118,658
2
L
Janus
6,516
1,303
21
4
1
111,898
2
W
Zeus
6,080
1,216
29
6
1
96,856
0
W
Tyr
6,889
1,378
19
4
1
128,680
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role