Player Matchup

Maui
Maui
 
Maui
Level 71
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BeHinD_YOu569
Achilles
Level 89
God Stats
18W - 40L
1,332 SR
Queue Stats
368W - 547L
1,420 Elo+
Party 1
Nu Wa
Nu Wa
Borasco
Nu Wa
Level 89
God Stats
16W - 30L
1,421 SR
Queue Stats
299W - 411L
1,409 Elo+
Party 1
Ao Kuang
Ao Kuang
EcchiLoki
Ao Kuang
Level 47
God Stats
1W - 0L
1,302 SR
Queue Stats
80W - 49L
1,624 Elo+
Solo
Charybdis
Charybdis
Willaby
Charybdis
Level 78
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 79L
1,460 Elo+
Solo
Team Averages
Level 75
1,411 SR
1,483 Elo+

VS

Team Averages
Level 90
1,471 SR
1,408 Elo+
Chronos
Chronos
AdriMV
Chronos
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 55L
1,452 Elo+
Solo
Ishtar
Ishtar
ElevenSixes
Ishtar
Level 112
God Stats
3W - 4L
1,492 SR
Queue Stats
34W - 56L
1,267 Elo+
Party 2
Thanatos
Thanatos
MiguelVigoxd
Thanatos
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 29L
1,412 Elo+
Solo
Thor
Thor
Shamu159
Thor
Level 121
God Stats
4W - 8L
1,515 SR
Queue Stats
158W - 145L
1,511 Elo+
Party 2
Sol
Sol
hungybunny
Sol
Level 103
God Stats
4W - 10L
1,347 SR
Queue Stats
174W - 200L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
 
Maui
13
2 / 2 / 12
9,079
504
5,342
17,060
17,341
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Achilles
BeHinD_YOu569
Achilles
14
4 / 0 / 4
8,871
493
5,109
13,083
6,159
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Nu Wa
Borasco
Nu Wa
16
2 / 1 / 11
10,012
556
18,074
11,635
5,299
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Ao Kuang
EcchiLoki
Ao Kuang
17
6 / 1 / 7
10,691
594
15,270
16,043
10,810
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Willaby
Charybdis
17
8 / 1 / 5
10,678
593
11,690
14,218
5,716
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
AdriMV
Chronos
14
0 / 5 / 1
8,940
497
6,010
17,563
7,076
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Ishtar
14
1 / 4 / 0
8,690
483
9,400
12,666
4,877
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Thanatos
MiguelVigoxd
Thanatos
11
1 / 6 / 1
7,448
414
8,344
17,144
7,663
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thor
12
0 / 4 / 4
8,118
451
6,169
15,687
9,652
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
3 / 3 / 0
9,366
520
9,844
16,780
6,569
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
11
22
Kills
5
5
Deaths
22
39
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Maui
 
Maui
2
2
12
4
L
Chronos
AdriMV
Chronos
0
5
1
0.1
W
Achilles
BeHinD_YOu569
Achilles
4
0
4
6
W
Nu Wa
Borasco
Nu Wa
2
1
11
7.5
W
Ao Kuang
EcchiLoki
Ao Kuang
6
1
7
9.5
L
Ishtar
1
4
0
0.25
L
Thanatos
MiguelVigoxd
Thanatos
1
6
1
0.25
L
Thor
0
4
4
0.5
W
Charybdis
Willaby
Charybdis
8
1
5
10.5
L
3
3
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,485
Damage
39,767
72,039
Taken
79,840
45,325
Mitigated
35,837
30,747
Healing
33,253
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Maui
 
Maui
5,342
609
601
2,970
17,060
17,341
0
3,139
13,921
18,016
0
L
Chronos
AdriMV
Chronos
6,010
1,871
0
5,433
17,563
7,076
1,431
9,407
7,719
75,152
0
W
Achilles
BeHinD_YOu569
Achilles
5,109
1,501
0
3,052
13,083
6,159
44
1,577
11,506
0
64,216
W
Nu Wa
Borasco
Nu Wa
18,074
3,672
0
5,392
11,635
5,299
801
5,707
5,928
84,258
0
W
Ao Kuang
EcchiLoki
Ao Kuang
15,270
2,923
0
10,244
16,043
10,810
0
5,252
10,791
74,048
0
L
Ishtar
9,400
5,406
0
3,719
12,666
4,877
512
4,099
8,525
0
62,495
L
Thanatos
MiguelVigoxd
Thanatos
8,344
1,948
0
9,383
17,144
7,663
0
8,044
8,892
0
48,193
L
Thor
6,169
1,342
0
5,588
15,687
9,652
103
6,891
8,722
97
27,587
W
Charybdis
Willaby
Charybdis
11,690
6,257
0
8,488
14,218
5,716
1,528
606
13,612
0
97,569
L
9,844
2,772
0
9,130
16,780
6,569
1,338
10,277
6,433
87,566
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,331
Gold Earned
42,562
508
Minions Killed
475
0
Camps Cleared
0
1,774,588
Distance Traveled
1,690,529
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Maui
9,079
504
19
1
0
345,399
4
L
Chronos
8,940
497
135
8
0
329,335
2
W
Achilles
8,871
493
94
5
0
421,607
3
W
Nu Wa
10,012
556
122
7
0
318,456
4
W
Ao Kuang
10,691
594
114
6
0
360,210
5
L
Ishtar
8,690
483
100
6
0
311,041
3
L
Thanatos
7,448
414
71
4
0
384,562
3
L
Thor
8,118
451
34
2
0
350,656
2
W
Charybdis
10,678
593
159
9
0
328,916
3
L
Sol
9,366
520
135
8
0
314,935
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role