Player Matchup

Ganesha
Ganesha
AllFall97
Ganesha
Level 156
God Stats
2W - 0L
1,604 SR
Queue Stats
117W - 88L
1,570 Elo+
Party 2
Tiamat
Tiamat
Erinasni
Tiamat
Level 129
God Stats
8W - 7L
1,553 SR
Queue Stats
471W - 494L
1,602 Elo+
Solo
Guan Yu
Guan Yu
O1D1P0US
Guan Yu
Level 86
God Stats
1W - 2L
1,207 SR
Queue Stats
332W - 294L
1,523 Elo+
Solo
Ne Zha
Ne Zha
Revenant Se
Ne Zha
Level 127
God Stats
4W - 4L
1,444 SR
Queue Stats
119W - 127L
1,516 Elo+
Party 2
Charybdis
Charybdis
Typical Dingus
Charybdis
Level 160
God Stats
2W - 0L
1,715 SR
Queue Stats
168W - 118L
1,605 Elo+
Party 2
Team Averages
Level 132
1,505 SR
1,563 Elo+

VS

Team Averages
Level 151
1,441 SR
1,524 Elo+
Chang'e
Chang'e
 
Chang'e
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bastet
Bastet
Frigid Blitz
Bastet
Level 160
God Stats
7W - 5L
1,683 SR
Queue Stats
865W - 859L
1,575 Elo+
Solo
Persephone
Persephone
GurenMkII9334
Persephone
Level 135
God Stats
0W - 4L
1,177 SR
Queue Stats
180W - 190L
1,542 Elo+
Solo
Ishtar
Ishtar
Medaaaa7
Ishtar
Level 144
God Stats
0W - 1L
1,507 SR
Queue Stats
28W - 28L
1,480 Elo+
Party 1
Lancelot
Lancelot
gebOPgrandmaster
Lancelot
Level 159
God Stats
0W - 2L
1,338 SR
Queue Stats
30W - 38L
1,520 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
AllFall97
Ganesha
20
1 / 5 / 24
12,898
717
12,310
30,409
42,734
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Tiamat
Erinasni
Tiamat
20
11 / 5 / 7
14,431
802
27,000
19,791
16,348
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
O1D1P0US
Guan Yu
17
1 / 4 / 16
11,391
633
9,629
26,416
43,024
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ne Zha
19
7 / 10 / 9
12,921
718
17,325
21,245
11,299
Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charybdis
Typical Dingus
Charybdis
20
7 / 5 / 12
13,286
738
20,123
17,724
8,754
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
18
2 / 4 / 17
10,880
604
24,687
19,191
7,306
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Bastet
18
6 / 5 / 11
11,230
624
15,906
21,010
9,454
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Persephone
GurenMkII9334
Persephone
20
8 / 4 / 16
13,863
770
29,333
17,767
6,198
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Ishtar
Medaaaa7
Ishtar
18
6 / 8 / 7
11,743
652
18,953
21,337
6,949
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

20
7 / 7 / 16
12,848
714
14,302
24,675
14,663
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
96
27
Kills
29
29
Deaths
28
68
Assists
67
Player
Kills
Deaths
Assists
KDA
L
Chang'e
 
Chang'e
2
4
17
2.63
W
Ganesha
AllFall97
Ganesha
1
5
24
2.6
W
Tiamat
Erinasni
Tiamat
11
5
7
2.9
L
Bastet
6
5
11
2.3
L
Persephone
GurenMkII9334
Persephone
8
4
16
4
L
Ishtar
Medaaaa7
Ishtar
6
8
7
1.19
W
Guan Yu
O1D1P0US
Guan Yu
1
4
16
2.25
W
Ne Zha
7
10
9
1.15
W
Charybdis
Typical Dingus
Charybdis
7
5
12
2.6
L
7
7
16
2.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,387
Damage
103,181
115,585
Taken
103,980
122,159
Mitigated
44,570
46,582
Healing
40,457
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
 
Chang'e
24,687
1,278
6,847
7,500
19,191
7,306
1,589
4,886
14,305
37,266
0
W
Ganesha
AllFall97
Ganesha
12,310
752
1,104
7,678
30,409
42,734
353
13,338
17,071
28,525
0
W
Tiamat
Erinasni
Tiamat
27,000
1,780
2,911
6,546
19,791
16,348
1,474
10,224
9,567
51,507
0
L
Bastet
15,906
2,333
2,039
4,562
21,010
9,454
289
9,715
11,295
0
21,006
L
Persephone
GurenMkII9334
Persephone
29,333
1,509
2,332
6,529
17,767
6,198
744
6,698
11,065
59,483
0
L
Ishtar
Medaaaa7
Ishtar
18,953
11,753
922
3,310
21,337
6,949
1,484
8,646
12,691
0
40,274
W
Guan Yu
O1D1P0US
Guan Yu
9,629
507
9,988
10,767
26,416
43,024
368
8,998
17,418
0
14,236
W
Ne Zha
17,325
2,321
1,048
2,419
21,245
11,299
2,400
10,602
10,643
0
36,362
W
Charybdis
Typical Dingus
Charybdis
20,123
7,026
753
3,368
17,724
8,754
3,189
10,858
6,866
0
48,830
L
14,302
2,547
1,400
5,016
24,675
14,663
376
9,365
15,310
0
27,310

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,927
Gold Earned
60,564
202
Minions Killed
200
0
Camps Cleared
0
1,530,612
Distance Traveled
1,523,513
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
10,880
604
32
2
0
300,945
0
W
Ganesha
12,898
717
1
0
0
316,600
3
W
Tiamat
14,431
802
64
4
0
322,387
0
L
Bastet
11,230
624
17
1
0
327,718
3
L
Persephone
13,863
770
68
4
0
320,174
1
L
Ishtar
11,743
652
38
2
0
257,726
0
W
Guan Yu
11,391
633
13
1
0
351,252
1
W
Ne Zha
12,921
718
31
2
0
279,635
0
W
Charybdis
13,286
738
93
5
0
260,738
0
L
Lancelot
12,848
714
45
3
0
316,950
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role