Player Matchup

Zeus
Zeus
A_BoofHead
Zeus
Level 116
God Stats
0W - 1L
1,441 SR
Queue Stats
49W - 52L
1,463 Elo+
Solo
Terra
Terra
CrowTPD
Terra
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 93L
1,382 Elo+
Party 2
Ares
Ares
OldUncleTony
Ares
Level 125
God Stats
1W - 2L
1,632 SR
Queue Stats
44W - 59L
1,419 Elo+
Solo
Sun Wukong
Sun Wukong
SkyDyeHTH
Sun Wukong
Level 66
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 96L
1,406 Elo+
Party 2
Charybdis
Charybdis
i--TROLL-x
Charybdis
Level 155
God Stats
1W - 2L
1,558 SR
Queue Stats
431W - 425L
1,499 Elo+
Solo
Team Averages
Level 105
1,526 SR
1,434 Elo+

VS

Team Averages
Level 150
1,627 SR
1,521 Elo+
Izanami
Izanami
 
Izanami
Level 153
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
Mr Ok 7
Kukulkan
Level 128
God Stats
1W - 0L
1,826 SR
Queue Stats
3W - 2L
1,479 Elo+
Party 1
Chang'e
Chang'e
TopBulldog161
Chang'e
Level 160
God Stats
2W - 0L
1,613 SR
Queue Stats
144W - 99L
1,585 Elo+
Party 1
Ares
Ares
boataholicinatx
Ares
Level 148
God Stats
6W - 0L
1,627 SR
Queue Stats
172W - 172L
1,492 Elo+
Party 1
Ganesha
Ganesha
reddragonman87
Ganesha
Level 160
God Stats
9W - 8L
1,567 SR
Queue Stats
198W - 212L
1,550 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 2
6,089
609
9,744
5,894
2,335
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Terra
CrowTPD
Terra
13
1 / 2 / 2
7,135
714
1,254
10,290
10,409
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

11
0 / 7 / 0
6,118
612
1,676
13,238
11,690
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Sun Wukong
SkyDyeHTH
Sun Wukong
12
0 / 2 / 1
6,208
621
4,477
8,094
5,131
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
i--TROLL-x
Charybdis
13
1 / 1 / 2
6,453
645
7,872
7,919
3,617
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
15
3 / 0 / 10
8,640
864
7,722
6,987
4,011
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Kukulkan
Mr Ok 7
Kukulkan
15
4 / 0 / 9
8,764
876
15,332
4,610
2,707
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chang'e
13
4 / 2 / 6
8,447
845
5,950
9,825
5,669
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 9
8,596
860
6,086
10,971
12,233
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman

Talisman

+75
Health
+15
Magical Protection

14
0 / 1 / 14
8,711
871
6,576
12,268
15,534
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
62
2
Kills
14
14
Deaths
4
7
Assists
48
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
10
8
L
0
2
2
0.5
L
Terra
CrowTPD
Terra
1
2
2
1
W
Kukulkan
Mr Ok 7
Kukulkan
4
0
9
8.5
L
0
7
0
0
L
Sun Wukong
SkyDyeHTH
Sun Wukong
0
2
1
0.25
W
Chang'e
4
2
6
3.5
W
3
1
9
7.5
L
Charybdis
i--TROLL-x
Charybdis
1
1
2
2
W
0
1
14
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,023
Damage
41,666
45,435
Taken
44,661
33,182
Mitigated
40,154
13,769
Healing
24,819
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
7,722
4,422
1,301
2,071
6,987
4,011
2,874
2,400
4,587
0
24,046
L
9,744
509
0
440
5,894
2,335
0
4,709
1,185
19,055
0
L
Terra
CrowTPD
Terra
1,254
329
5,754
4,124
10,290
10,409
0
8,042
2,248
3,196
0
W
Kukulkan
Mr Ok 7
Kukulkan
15,332
1,089
1,727
1,192
4,610
2,707
2,234
1,690
2,920
28,545
0
L
1,676
21
0
0
13,238
11,690
0
9,406
3,832
5,002
0
L
Sun Wukong
SkyDyeHTH
Sun Wukong
4,477
1,070
0
1,508
8,094
5,131
0
5,498
2,596
0
14,922
W
Chang'e
5,950
406
7,719
4,055
9,825
5,669
430
1,995
7,830
11,333
0
W
6,086
270
389
1,789
10,971
12,233
643
2,871
8,100
9,653
0
L
Charybdis
i--TROLL-x
Charybdis
7,872
3,638
0
1,943
7,919
3,617
0
6,289
1,630
0
16,248
W
6,576
372
1,450
3,126
12,268
15,534
272
3,718
8,550
19,292
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,003
Gold Earned
43,158
64
Minions Killed
118
0
Camps Cleared
0
698,552
Distance Traveled
930,792
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,640
864
56
6
0
173,501
1
L
Zeus
6,089
609
20
2
0
132,160
1
L
Terra
7,135
714
4
0
0
128,541
2
W
Kukulkan
8,764
876
36
4
0
196,431
2
L
Ares
6,118
612
2
0
0
150,223
1
L
Sun Wukong
6,208
621
23
2
0
168,655
0
W
Chang'e
8,447
845
21
2
0
168,660
0
W
Ares
8,596
860
5
1
0
192,458
4
L
Charybdis
6,453
645
15
2
0
118,973
0
W
Ganesha
8,711
871
0
0
0
199,742
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role