Player Matchup

Apollo
Apollo
Qwelion4
Apollo
Level 28
God Stats
1W - 2L
1,661 SR
Queue Stats
36W - 31L
1,588 Elo+
Party 3
Fenrir
Fenrir
Recrysis
Fenrir
Level 121
God Stats
0W - 1L
1,500 SR
Queue Stats
214W - 161L
1,585 Elo+
Party 3
Lancelot
Lancelot
RoundTriangle
Lancelot
Level 129
God Stats
2W - 2L
1,585 SR
Queue Stats
92W - 67L
1,618 Elo+
Party 2
Hera
Hera
YourLocalKnight
Hera
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 49L
1,433 Elo+
Party 2
Bacchus
Bacchus
YourLocalWiz
Bacchus
Level 103
God Stats
1W - 1L
1,727 SR
Queue Stats
71W - 89L
1,439 Elo+
Party 2
Team Averages
Level 92
1,595 SR
1,533 Elo+

VS

Team Averages
Level 74
1,540 SR
1,657 Elo+
Skadi
Skadi
LtSteel
Skadi
Level 147
God Stats
6W - 11L
1,479 SR
Queue Stats
135W - 147L
1,485 Elo+
Solo
Chronos
Chronos
Ryαn
Chronos
Level 29
God Stats
3W - 0L
1,660 SR
Queue Stats
90W - 56L
1,654 Elo+
Party 1
Achilles
Achilles
WhatDuhChuck
Achilles
Level 37
God Stats
7W - 2L
1,914 SR
Queue Stats
40W - 26L
1,755 Elo+
Party 1
Yemoja
Yemoja
jAimEwArFarE
Yemoja
Level 128
God Stats
1W - 2L
1,149 SR
Queue Stats
235W - 246L
1,623 Elo+
Party 1
Guan Yu
Guan Yu
perc30grams
Guan Yu
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 6L
1,770 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
Qwelion4
Apollo
8
0 / 3 / 0
5,266
376
1,478
6,694
1,896
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Fenrir
Recrysis
Fenrir
8
1 / 5 / 2
5,701
407
4,310
9,119
3,341
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Lancelot
RoundTriangle
Lancelot
10
1 / 5 / 1
6,349
454
8,172
15,053
8,700
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

10
2 / 7 / 0
6,471
462
4,898
10,084
3,197
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bacchus
YourLocalWiz
Bacchus
8
0 / 5 / 2
5,617
401
4,102
14,139
11,209
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
LtSteel
Skadi
15
5 / 0 / 2
9,050
646
7,941
7,824
2,796
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chronos
Ryαn
Chronos
15
8 / 1 / 8
9,093
650
8,825
9,329
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Achilles
WhatDuhChuck
Achilles
14
8 / 0 / 7
8,752
625
11,410
12,527
5,617
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
11
0 / 1 / 12
7,762
554
3,950
9,791
7,649
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Guan Yu
perc30grams
Guan Yu
14
4 / 2 / 3
8,910
636
9,624
13,923
12,697
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
57
4
Kills
25
25
Deaths
4
5
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Skadi
LtSteel
Skadi
5
0
2
6
L
Apollo
Qwelion4
Apollo
0
3
0
0
L
Fenrir
Recrysis
Fenrir
1
5
2
0.4
L
Lancelot
RoundTriangle
Lancelot
1
5
1
0.3
W
Chronos
Ryαn
Chronos
8
1
8
12
W
Achilles
WhatDuhChuck
Achilles
8
0
7
11.5
L
2
7
0
0.29
L
Bacchus
YourLocalWiz
Bacchus
0
5
2
0.2
W
Yemoja
0
1
12
6
W
Guan Yu
perc30grams
Guan Yu
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,960
Damage
41,750
55,089
Taken
53,394
28,343
Mitigated
32,265
10,206
Healing
19,372
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
LtSteel
Skadi
7,941
3,362
0
985
7,824
2,796
4,782
1,434
6,340
0
81,805
L
Apollo
Qwelion4
Apollo
1,478
787
0
2,030
6,694
1,896
0
1,308
5,386
0
25,770
L
Fenrir
Recrysis
Fenrir
4,310
1,644
0
2,809
9,119
3,341
0
2,411
6,640
0
25,769
L
Lancelot
RoundTriangle
Lancelot
8,172
1,919
0
3,020
15,053
8,700
0
2,124
12,031
0
42,280
W
Chronos
Ryαn
Chronos
8,825
4,592
0
5,250
9,329
3,506
3,014
1,740
7,417
61,778
0
W
Achilles
WhatDuhChuck
Achilles
11,410
4,795
0
1,510
12,527
5,617
0
3,023
9,470
0
64,156
L
4,898
1,814
0
569
10,084
3,197
0
3,006
6,978
31,199
0
L
Bacchus
YourLocalWiz
Bacchus
4,102
795
0
1,778
14,139
11,209
0
3,926
10,119
17,137
0
W
Yemoja
3,950
1,637
2,171
3,049
9,791
7,649
527
1,823
7,900
20,067
0
W
Guan Yu
perc30grams
Guan Yu
9,624
1,686
571
5,836
13,923
12,697
56
656
13,267
0
61,203

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,404
Gold Earned
43,567
248
Minions Killed
490
0
Camps Cleared
0
1,087,349
Distance Traveled
1,336,847
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,050
646
138
10
0
247,495
1
L
Apollo
5,266
376
46
3
0
131,534
0
L
Fenrir
5,701
407
56
4
0
198,959
0
L
Lancelot
6,349
454
62
4
0
271,628
4
W
Chronos
9,093
650
96
7
0
261,703
2
W
Achilles
8,752
625
96
7
0
315,821
3
L
Hera
6,471
462
59
4
0
244,113
0
L
Bacchus
5,617
401
25
2
0
241,115
1
W
Yemoja
7,762
554
30
2
0
234,518
6
W
Guan Yu
8,910
636
130
9
0
277,310
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role