Player Matchup

Cernunnos
Cernunnos
 
Cernunnos
Level 47
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Hera
Hera
 
Hera
Level 60
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Osiris
Osiris
BornaganAtheist
Osiris
Level 152
God Stats
14W - 24L
1,427 SR
Queue Stats
100W - 113L
1,357 Elo+
Solo
Cerberus
Cerberus
GUILLE1310
Cerberus
Level 116
God Stats
3W - 2L
1,398 SR
Queue Stats
167W - 222L
1,337 Elo+
Party 1
Susano
Susano
nowereon397
Susano
Level 136
God Stats
1W - 2L
1,197 SR
Queue Stats
364W - 453L
1,391 Elo+
Party 1
Team Averages
Level 102
1,404 SR
1,417 Elo+

VS

Team Averages
Level 95
1,509 SR
1,356 Elo+
Janus
Janus
FilthyCasual778
Janus
Level 118
God Stats
1W - 2L
1,663 SR
Queue Stats
236W - 238L
1,485 Elo+
Solo
Merlin
Merlin
Hertingen
Merlin
Level 142
God Stats
0W - 2L
1,490 SR
Queue Stats
269W - 325L
1,411 Elo+
Solo
Agni
Agni
Spishy009
Agni
Level 60
God Stats
0W - 1L
1,500 SR
Queue Stats
96W - 125L
1,359 Elo+
Solo
Achilles
Achilles
ThundaClappa639
Achilles
Level 127
God Stats
52W - 54L
1,515 SR
Queue Stats
787W - 844L
1,290 Elo+
Party 2
Izanami
Izanami
andres_nz7
Izanami
Level 29
God Stats
12W - 18L
1,375 SR
Queue Stats
47W - 79L
1,237 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
 
Cernunnos
13
8 / 0 / 2
7,720
594
12,242
8,120
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Short Bow

Short Bow

+15%
Attack Speed

Hera
 
Hera
13
1 / 1 / 2
7,209
555
4,388
5,616
2,372
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

12
1 / 1 / 1
7,010
539
5,854
11,973
9,558
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
GUILLE1310
Cerberus
10
0 / 1 / 6
5,771
444
4,609
8,574
7,164
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Susano
11
3 / 2 / 3
6,603
508
4,691
10,296
4,032
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 0
7,112
547
2,999
7,423
2,942
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Merlin
Hertingen
Merlin
10
1 / 3 / 1
6,186
476
4,174
9,359
3,200
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Agni
12
1 / 1 / 0
7,338
564
6,537
8,053
2,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Achilles
9
1 / 3 / 0
6,040
465
4,340
10,748
8,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
andres_nz7
Izanami
8
0 / 5 / 0
5,043
388
2,505
9,578
2,370
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
6
13
Kills
5
5
Deaths
14
14
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
 
Cernunnos
8
0
2
9
W
Hera
 
Hera
1
1
2
2
W
1
1
1
1.5
L
2
2
0
1
W
Cerberus
GUILLE1310
Cerberus
0
1
6
3
L
Merlin
Hertingen
Merlin
1
3
1
0.5
L
Agni
1
1
0
1
L
Achilles
1
3
0
0.33
L
Izanami
andres_nz7
Izanami
0
5
0
0
W
Susano
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,784
Damage
20,555
44,579
Taken
45,161
26,145
Mitigated
20,007
18,576
Healing
10,678
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
 
Cernunnos
12,242
5,998
0
5,609
8,120
3,019
54
784
7,336
0
56,051
W
Hera
 
Hera
4,388
1,250
0
298
5,616
2,372
756
1,535
4,081
57,736
0
W
5,854
1,682
0
6,174
11,973
9,558
0
6,703
5,270
0
46,128
L
2,999
296
0
242
7,423
2,942
0
3,878
3,545
56,841
0
W
Cerberus
GUILLE1310
Cerberus
4,609
215
404
3,285
8,574
7,164
375
2,098
6,476
27,739
0
L
Merlin
Hertingen
Merlin
4,174
145
0
3,535
9,359
3,200
0
940
8,419
38,607
0
L
Agni
6,537
1,081
0
2,904
8,053
2,970
0
0
8,053
51,417
0
L
Achilles
4,340
920
0
2,455
10,748
8,525
0
3,202
7,546
0
20,450
L
Izanami
andres_nz7
Izanami
2,505
2,054
0
1,542
9,578
2,370
0
977
8,601
0
22,311
W
Susano
4,691
237
0
2,806
10,296
4,032
0
2,590
7,706
0
38,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,313
Gold Earned
31,719
393
Minions Killed
364
0
Camps Cleared
0
1,275,744
Distance Traveled
1,163,253
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
7,720
594
83
6
0
245,305
1
W
Hera
7,209
555
103
8
0
253,083
5
W
Osiris
7,010
539
89
7
0
246,807
5
L
Janus
7,112
547
109
8
0
277,538
3
W
Cerberus
5,771
444
56
4
0
248,001
2
L
Merlin
6,186
476
77
6
0
233,990
0
L
Agni
7,338
564
106
8
0
227,500
2
L
Achilles
6,040
465
23
2
0
220,977
4
L
Izanami
5,043
388
49
4
0
203,248
3
W
Susano
6,603
508
62
5
0
282,548
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role