Player Matchup

Ravana
Ravana
Cho_chobi_
Ravana
Level 126
God Stats
44W - 39L
1,506 SR
Queue Stats
147W - 146L
1,460 Elo+
Solo
Thor
Thor
Dano0711
Thor
Level 125
God Stats
5W - 8L
1,431 SR
Queue Stats
292W - 271L
1,442 Elo+
Solo
Jing Wei
Jing Wei
Report Polio
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
63W - 38L
1,631 Elo+
Party 1
Athena
Athena
Sleepy Jinn
Athena
Level 157
God Stats
4W - 1L
1,630 SR
Queue Stats
309W - 238L
1,593 Elo+
Party 1
Persephone
Persephone
jhtynm
Persephone
Level 149
God Stats
9W - 4L
1,802 SR
Queue Stats
171W - 128L
1,524 Elo+
Party 1
Team Averages
Level 117
1,574 SR
1,530 Elo+

VS

Team Averages
Level 63
1,433 SR
1,490 Elo+
Ares
Ares
BrokenLunge
Ares
Level 80
God Stats
8W - 7L
1,625 SR
Queue Stats
324W - 326L
1,583 Elo+
Party 2
Cliodhna
Cliodhna
DepthSound
Cliodhna
Level 60
God Stats
1W - 4L
1,298 SR
Queue Stats
211W - 215L
1,573 Elo+
Party 2
Olorun
Olorun
GloryBoiJace
Olorun
Level 82
God Stats
3W - 2L
1,500 SR
Queue Stats
218W - 207L
1,450 Elo+
Solo
Rama
Rama
InfernalRocket
Rama
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 4L
1,401 Elo+
Party 2
Ullr
Ullr
unpleasedBean69
Ullr
Level 67
God Stats
1W - 5L
1,241 SR
Queue Stats
153W - 190L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ravana
Cho_chobi_
Ravana
14
3 / 0 / 2
8,605
574
12,865
9,326
8,966
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mystical Earring

Mystical Earring

+15
Mp 5

Thor
13
4 / 2 / 1
7,991
533
3,095
12,693
4,863
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Jing Wei
Report Polio
Jing Wei
15
1 / 0 / 1
8,473
565
7,625
11,766
5,054
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Athena
11
2 / 1 / 4
7,604
507
5,405
11,949
11,811
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Persephone
jhtynm
Persephone
14
1 / 1 / 1
8,819
588
8,249
7,951
3,443
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
0 / 0 / 4
6,970
465
5,979
11,203
8,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Magic Focus

Magic Focus

+20
Magical Power

Cliodhna
DepthSound
Cliodhna
11
0 / 2 / 1
6,669
445
6,938
12,142
4,558
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Olorun
13
2 / 2 / 0
7,593
506
3,614
10,762
5,108
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
2 / 2 / 1
7,581
505
8,329
10,756
3,621
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

12
0 / 5 / 0
7,118
475
3,319
13,692
5,342
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
10
11
Kills
4
4
Deaths
11
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
0
4
2
W
Ravana
Cho_chobi_
Ravana
3
0
2
4
W
Thor
4
2
1
2.25
L
Cliodhna
DepthSound
Cliodhna
0
2
1
0.25
L
Olorun
2
2
0
1
L
2
2
1
1.25
W
Jing Wei
Report Polio
Jing Wei
1
0
1
1.5
W
Athena
2
1
4
4
W
Persephone
jhtynm
Persephone
1
1
1
1.5
L
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,239
Damage
28,179
53,685
Taken
58,555
34,137
Mitigated
27,567
24,357
Healing
20,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,979
518
0
2,580
11,203
8,938
112
3,084
7,983
23,657
0
W
Ravana
Cho_chobi_
Ravana
12,865
2,664
0
4,827
9,326
8,966
314
366
8,960
0
60,067
W
Thor
3,095
159
0
5,122
12,693
4,863
0
753
11,940
0
55,888
L
Cliodhna
DepthSound
Cliodhna
6,938
351
0
3,795
12,142
4,558
0
1,338
10,752
0
56,182
L
Olorun
3,614
1,951
71
5,529
10,762
5,108
0
5,505
4,827
61,222
5,963
L
8,329
7,046
0
5,037
10,756
3,621
497
1,728
9,028
0
45,852
W
Jing Wei
Report Polio
Jing Wei
7,625
6,829
0
8,799
11,766
5,054
104
1,017
10,749
0
79,069
W
Athena
5,405
1,661
0
2,386
11,949
11,811
36
2,729
9,220
17,349
1,323
W
Persephone
jhtynm
Persephone
8,249
580
0
3,223
7,951
3,443
804
4,479
3,471
72,651
0
L
3,319
2,014
0
3,818
13,692
5,342
0
900
12,792
0
52,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,492
Gold Earned
35,931
461
Minions Killed
415
0
Camps Cleared
0
1,519,833
Distance Traveled
1,408,333
18
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
6,970
465
29
2
0
319,405
3
W
Ravana
8,605
574
111
7
0
320,345
2
W
Thor
7,991
533
84
6
0
299,962
3
L
Cliodhna
6,669
445
94
6
0
306,344
3
L
Olorun
7,593
506
110
7
0
257,207
4
L
Rama
7,581
505
89
6
0
291,679
1
W
Jing Wei
8,473
565
121
8
0
285,112
0
W
Athena
7,604
507
27
2
0
322,183
6
W
Persephone
8,819
588
118
8
0
292,231
7
L
Ullr
7,118
475
93
6
0
233,698
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role