Player Matchup

Hun Batz
Hun Batz
FS BecNua11
Hun Batz
Level 86
God Stats
2W - 2L
1,492 SR
Queue Stats
101W - 115L
1,381 Elo+
Party 2
Artio
Artio
Ko_Taurii
Artio
Level 126
God Stats
27W - 19L
1,494 SR
Queue Stats
55W - 47L
1,375 Elo+
Party 1
Thoth
Thoth
YurialKei
Thoth
Level 120
God Stats
2W - 3L
1,429 SR
Queue Stats
19W - 12L
1,447 Elo+
Party 1
Ra
Ra
irwingDX
Ra
Level 61
God Stats
1W - 5L
1,350 SR
Queue Stats
11W - 23L
1,238 Elo+
Party 2
Heimdallr
Heimdallr
sainz1717
Heimdallr
Level 59
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 90
1,453 SR
1,388 Elo+

VS

Team Averages
Level 112
1,556 SR
1,404 Elo+
Baron Samedi
Baron Samedi
FearsProdigy
Baron Samedi
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
35W - 37L
1,367 Elo+
Solo
Da Ji
Da Ji
ForgottenBrawler
Da Ji
Level 160
God Stats
6W - 6L
1,490 SR
Queue Stats
457W - 504L
1,431 Elo+
Solo
Scylla
Scylla
IxxScarfacExxII
Scylla
Level 139
God Stats
66W - 70L
1,391 SR
Queue Stats
124W - 128L
1,345 Elo+
Solo
Chiron
Chiron
Just Gamms
Chiron
Level 108
God Stats
15W - 12L
1,633 SR
Queue Stats
194W - 211L
1,440 Elo+
Solo
Fafnir
Fafnir
MegaGamer373TTV
Fafnir
Level 84
God Stats
4W - 0L
1,765 SR
Queue Stats
69W - 54L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
FS BecNua11
Hun Batz
14
0 / 5 / 1
8,336
417
10,588
19,319
8,122
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Artio
Ko_Taurii
Artio
12
0 / 2 / 0
8,185
409
3,764
18,061
17,840
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Thoth
YurialKei
Thoth
11
3 / 4 / 1
8,259
413
7,250
10,418
4,183
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

14
0 / 7 / 0
8,736
437
5,303
12,922
5,693
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
sainz1717
Heimdallr
14
1 / 3 / 0
8,076
404
13,622
15,614
6,566
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
FearsProdigy
Baron Samedi
17
6 / 3 / 3
10,867
543
13,821
16,983
13,974
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

17
8 / 1 / 2
10,856
543
8,814
11,927
7,413
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+40
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 0 / 7
11,660
583
12,622
8,746
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Just Gamms
Chiron
16
1 / 1 / 3
9,870
494
13,159
14,238
5,789
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Mace

Mace

+10
Physical Power

14
1 / 0 / 8
9,997
500
6,873
16,941
19,235
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
44
4
Kills
21
21
Deaths
5
2
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hun Batz
FS BecNua11
Hun Batz
0
5
1
0.1
W
Baron Samedi
FearsProdigy
Baron Samedi
6
3
3
2.5
W
8
1
2
9
W
5
0
7
8.5
W
Chiron
Just Gamms
Chiron
1
1
3
2.5
L
Artio
Ko_Taurii
Artio
0
2
0
0
W
1
0
8
5
L
Thoth
YurialKei
Thoth
3
4
1
0.88
L
0
7
0
0
L
Heimdallr
sainz1717
Heimdallr
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,527
Damage
55,289
76,334
Taken
68,835
42,404
Mitigated
50,107
22,394
Healing
22,229
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hun Batz
FS BecNua11
Hun Batz
10,588
2,300
0
5,996
19,319
8,122
0
8,312
10,694
0
66,889
W
Baron Samedi
FearsProdigy
Baron Samedi
13,821
2,411
552
5,158
16,983
13,974
992
6,484
10,499
69,558
0
W
8,814
2,997
0
1,657
11,927
7,413
0
983
10,944
0
81,145
W
12,622
180
0
1,852
8,746
3,696
318
2,225
6,521
124,628
0
W
Chiron
Just Gamms
Chiron
13,159
5,224
605
5,248
14,238
5,789
1,764
2,489
11,705
0
96,455
L
Artio
Ko_Taurii
Artio
3,764
266
997
6,735
18,061
17,840
0
6,268
11,649
15,269
3,487
W
6,873
3,045
0
7,157
16,941
19,235
180
3,767
13,174
19,375
0
L
Thoth
YurialKei
Thoth
7,250
243
0
721
10,418
4,183
1,260
7,239
2,824
40,087
0
L
5,303
718
438
2,180
12,922
5,693
134
7,178
5,674
74,219
0
L
Heimdallr
sainz1717
Heimdallr
13,622
5,456
0
5,327
15,614
6,566
0
3,388
12,177
0
73,075

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,592
Gold Earned
53,250
445
Minions Killed
620
0
Camps Cleared
0
1,689,248
Distance Traveled
1,895,984
2
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hun Batz
8,336
417
109
5
0
365,568
0
W
Baron Samedi
10,867
543
126
6
0
319,895
5
W
Da Ji
10,856
543
107
5
0
372,407
3
W
Scylla
11,660
583
195
10
0
380,379
5
W
Chiron
9,870
494
167
8
0
428,864
2
L
Artio
8,185
409
34
2
0
330,609
0
W
Fafnir
9,997
500
25
1
0
394,439
6
L
Thoth
8,259
413
77
4
0
288,814
0
L
Ra
8,736
437
123
6
0
345,542
2
L
Heimdallr
8,076
404
102
5
0
358,715
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role