Player Matchup

Hun Batz
Hun Batz
DrJagerBomb
Hun Batz
Level 83
God Stats
1W - 1L
1,790 SR
Queue Stats
44W - 23L
1,742 Elo+
Solo
Charybdis
Charybdis
Happy504
Charybdis
Level 160
God Stats
8W - 12L
1,540 SR
Queue Stats
274W - 227L
1,693 Elo+
Party 1
Bacchus
Bacchus
Karabiner98x
Bacchus
Level 125
God Stats
1W - 0L
1,909 SR
Queue Stats
18W - 16L
1,471 Elo+
Party 3
Chang'e
Chang'e
LBIZZARO
Chang'e
Level 108
God Stats
3W - 0L
1,670 SR
Queue Stats
29W - 20L
1,528 Elo+
Party 3
He Bo
He Bo
ßinßon
He Bo
Level 143
God Stats
8W - 5L
1,704 SR
Queue Stats
153W - 113L
1,681 Elo+
Party 1
Team Averages
Level 124
1,722 SR
1,623 Elo+

VS

Team Averages
Level 62
1,616 SR
1,510 Elo+
Merlin
Merlin
Baroner29
Merlin
Level 28
God Stats
1W - 1L
1,764 SR
Queue Stats
10W - 10L
1,525 Elo+
Party 2
Vamana
Vamana
TCHS26
Vamana
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 10L
1,467 Elo+
Party 2
Bellona
Bellona
mostnotorious25
Bellona
Level 66
God Stats
0W - 1L
1,683 SR
Queue Stats
11W - 14L
1,540 Elo+
Party 2
Neith
Neith
pinzie3
Neith
Level 85
God Stats
0W - 1L
1,398 SR
Queue Stats
20W - 29L
1,454 Elo+
Party 2
Cerberus
Cerberus
shoremen6
Cerberus
Level 66
God Stats
1W - 1L
1,736 SR
Queue Stats
7W - 11L
1,563 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
DrJagerBomb
Hun Batz
20
8 / 1 / 6
11,728
902
17,721
11,813
8,589
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charybdis
Happy504
Charybdis
18
6 / 0 / 11
11,118
855
16,364
10,860
5,167
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bacchus
Karabiner98x
Bacchus
17
1 / 0 / 11
9,821
755
6,654
13,267
19,227
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chang'e
LBIZZARO
Chang'e
15
0 / 1 / 9
9,242
711
7,429
10,619
5,108
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

He Bo
ßinßon
He Bo
18
4 / 1 / 12
10,869
836
16,892
8,273
3,944
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Baroner29
Merlin
15
0 / 3 / 0
8,645
665
8,801
12,476
5,261
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Vamana
TCHS26
Vamana
15
3 / 6 / 0
9,225
710
5,150
15,794
14,646
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
0 / 2 / 3
8,344
642
8,088
18,304
17,202
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
pinzie3
Neith
16
0 / 3 / 2
8,851
681
9,764
12,302
5,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
shoremen6
Cerberus
14
0 / 5 / 2
8,553
658
4,084
14,322
16,481
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

68
Kill Participation
10
19
Kills
3
3
Deaths
19
49
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Merlin
Baroner29
Merlin
0
3
0
0
W
Hun Batz
DrJagerBomb
Hun Batz
8
1
6
11
W
Charybdis
Happy504
Charybdis
6
0
11
11.5
W
Bacchus
Karabiner98x
Bacchus
1
0
11
6.5
W
Chang'e
LBIZZARO
Chang'e
0
1
9
4.5
L
Vamana
TCHS26
Vamana
3
6
0
0.5
L
0
2
3
0.75
L
Neith
pinzie3
Neith
0
3
2
0.33
L
Cerberus
shoremen6
Cerberus
0
5
2
0.2
W
He Bo
ßinßon
He Bo
4
1
12
10

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

65,060
Damage
35,887
54,832
Taken
73,198
42,035
Mitigated
59,270
25,859
Healing
8,988
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
Baroner29
Merlin
8,801
290
0
523
12,476
5,261
102
3,940
8,383
36,153
0
W
Hun Batz
DrJagerBomb
Hun Batz
17,721
3,922
0
2,755
11,813
8,589
526
1,435
10,378
0
60,038
W
Charybdis
Happy504
Charybdis
16,364
7,537
0
7,259
10,860
5,167
6,581
2,790
8,070
0
59,461
W
Bacchus
Karabiner98x
Bacchus
6,654
345
1,289
3,660
13,267
19,227
537
3,507
9,396
24,594
0
W
Chang'e
LBIZZARO
Chang'e
7,429
493
3,217
4,437
10,619
5,108
574
2,776
7,843
20,402
0
L
Vamana
TCHS26
Vamana
5,150
1,827
0
708
15,794
14,646
0
7,170
8,369
0
10,475
L
8,088
1,167
0
3,219
18,304
17,202
0
7,417
10,407
0
21,285
L
Neith
pinzie3
Neith
9,764
3,306
0
2,334
12,302
5,680
0
6,301
5,848
0
41,365
L
Cerberus
shoremen6
Cerberus
4,084
26
161
2,043
14,322
16,481
0
5,606
8,546
13,406
0
W
He Bo
ßinßon
He Bo
16,892
525
0
3,242
8,273
3,944
1,138
2,377
5,896
44,252
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,778
Gold Earned
43,618
299
Minions Killed
188
0
Camps Cleared
0
1,442,512
Distance Traveled
1,290,222
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
8,645
665
55
4
0
268,186
0
W
Hun Batz
11,728
902
106
8
0
326,282
1
W
Charybdis
11,118
855
78
6
0
273,297
4
W
Bacchus
9,821
755
32
2
0
282,742
3
W
Chang'e
9,242
711
22
2
0
279,416
1
L
Vamana
9,225
710
14
1
0
227,930
0
L
Bellona
8,344
642
30
2
0
293,664
3
L
Neith
8,851
681
78
6
0
254,993
0
L
Cerberus
8,553
658
11
1
0
245,449
0
W
He Bo
10,869
836
61
5
0
280,775
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role