Player Matchup

Heimdallr
Heimdallr
ItsFatBunny_CR
Heimdallr
Level 75
God Stats
1W - 4L
1,447 SR
Queue Stats
260W - 333L
1,394 Elo+
Party 1
Ao Kuang
Ao Kuang
ItsLuisJH__CR
Ao Kuang
Level 86
God Stats
2W - 3L
1,452 SR
Queue Stats
360W - 460L
1,354 Elo+
Party 1
Janus
Janus
KaliLaFlame
Janus
Level 89
God Stats
13W - 22L
1,344 SR
Queue Stats
375W - 483L
1,376 Elo+
Party 1
Ymir
Ymir
Redsmothie
Ymir
Level 63
God Stats
40W - 51L
1,475 SR
Queue Stats
196W - 262L
1,372 Elo+
Party 1
Cthulhu
Cthulhu
fif226
Cthulhu
Level 65
God Stats
0W - 2L
1,500 SR
Queue Stats
55W - 69L
1,400 Elo+
Solo
Team Averages
Level 76
1,444 SR
1,379 Elo+

VS

Team Averages
Level 90
1,487 SR
1,416 Elo+
Yemoja
Yemoja
Lilbison
Yemoja
Level 8
God Stats
2W - 3L
1,319 SR
Queue Stats
3W - 4L
1,345 Elo+
Party 2
Bellona
Bellona
Stulltrysw
Bellona
Level 149
God Stats
2W - 0L
1,672 SR
Queue Stats
108W - 78L
1,596 Elo+
Party 2
Thanatos
Thanatos
TheAutisticKidd
Thanatos
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,328 Elo+
Party 2
Hera
Hera
WeeziBoi
Hera
Level 119
God Stats
2W - 2L
1,444 SR
Queue Stats
358W - 364L
1,397 Elo+
Solo
Sol
Sol
WorochiAramasa
Sol
Level 157
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 7L
1,412 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ItsFatBunny_CR
Heimdallr
11
0 / 4 / 2
6,913
407
5,698
10,314
4,552
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Mace

Mace

+10
Physical Power

Ao Kuang
ItsLuisJH__CR
Ao Kuang
11
1 / 5 / 0
7,443
438
4,806
17,797
7,110
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

14
6 / 2 / 1
9,368
551
9,571
6,170
2,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

10
0 / 2 / 2
6,935
408
5,922
14,648
13,330
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Cthulhu
fif226
Cthulhu
15
1 / 3 / 0
9,075
534
6,708
13,800
10,630
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
Lilbison
Yemoja
12
1 / 0 / 6
8,255
486
2,726
8,051
7,434
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Bellona
Stulltrysw
Bellona
14
10 / 3 / 2
9,289
546
10,140
17,910
13,733
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Thanatos
14
2 / 1 / 1
7,934
467
7,108
10,159
4,778
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hera
12
0 / 5 / 6
7,555
444
5,266
9,539
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

13
3 / 0 / 7
8,220
484
18,001
15,724
7,127
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
38
8
Kills
16
16
Deaths
9
5
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
ItsFatBunny_CR
Heimdallr
0
4
2
0.25
L
Ao Kuang
ItsLuisJH__CR
Ao Kuang
1
5
0
0.2
L
6
2
1
3.25
W
Yemoja
Lilbison
Yemoja
1
0
6
4
L
0
2
2
0.5
W
Bellona
Stulltrysw
Bellona
10
3
2
3.67
W
Thanatos
2
1
1
2.5
W
Hera
0
5
6
0.6
W
3
0
7
6.5
L
Cthulhu
fif226
Cthulhu
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,705
Damage
43,241
62,729
Taken
61,383
38,241
Mitigated
37,596
12,214
Healing
30,182
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
ItsFatBunny_CR
Heimdallr
5,698
1,143
0
2,282
10,314
4,552
0
5,721
4,593
0
40,340
L
Ao Kuang
ItsLuisJH__CR
Ao Kuang
4,806
2,252
0
3,939
17,797
7,110
0
7,395
10,402
49,604
0
L
9,571
400
0
375
6,170
2,619
40
1,983
4,187
62,319
0
W
Yemoja
Lilbison
Yemoja
2,726
904
5,842
2,853
8,051
7,434
196
3,877
4,110
10,805
0
L
5,922
446
0
2,293
14,648
13,330
0
7,205
7,443
22,590
7,088
W
Bellona
Stulltrysw
Bellona
10,140
2,745
0
5,341
17,910
13,733
0
4,598
13,232
0
70,424
W
Thanatos
7,108
1,601
0
7,552
10,159
4,778
504
4,527
5,148
0
42,648
W
Hera
5,266
2,340
0
320
9,539
4,524
558
6,798
2,729
46,883
0
W
18,001
9,474
0
8,274
15,724
7,127
1,113
5,965
9,701
68,150
10,030
L
Cthulhu
fif226
Cthulhu
6,708
791
0
3,325
13,800
10,630
0
2,381
11,419
58,061
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,734
Gold Earned
41,253
412
Minions Killed
375
0
Camps Cleared
0
1,545,527
Distance Traveled
1,672,545
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
6,913
407
65
4
0
291,340
4
L
Ao Kuang
7,443
438
75
4
0
310,459
2
L
Janus
9,368
551
103
6
0
301,338
3
W
Yemoja
8,255
486
8
0
0
327,884
3
L
Ymir
6,935
408
35
2
0
308,811
2
W
Bellona
9,289
546
98
6
0
397,240
2
W
Thanatos
7,934
467
72
4
0
311,742
0
W
Hera
7,555
444
75
4
0
332,768
3
W
Sol
8,220
484
122
7
0
302,911
4
L
Cthulhu
9,075
534
134
8
0
333,579
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role