Player Matchup

Mulan
Mulan
DAMONTABOM
Mulan
Level 68
God Stats
10W - 5L
1,607 SR
Queue Stats
43W - 45L
1,410 Elo+
Party 2
Atlas
Atlas
Schmockey
Atlas
Level 78
God Stats
1W - 1L
1,317 SR
Queue Stats
129W - 110L
1,528 Elo+
Party 2
Thanatos
Thanatos
irishclipper
Thanatos
Level 105
God Stats
3W - 1L
1,500 SR
Queue Stats
83W - 74L
1,511 Elo+
Party 2
Persephone
Persephone
mrwrestling09
Persephone
Level 64
God Stats
3W - 3L
1,584 SR
Queue Stats
88W - 116L
1,403 Elo+
Solo
Izanami
Izanami
pootuhh
Izanami
Level 37
God Stats
5W - 7L
1,417 SR
Queue Stats
16W - 14L
1,474 Elo+
Party 2
Team Averages
Level 70
1,485 SR
1,465 Elo+

VS

Team Averages
Level 75
1,410 SR
1,466 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 140
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Medusa
Medusa
OldMcDonell
Medusa
Level 38
God Stats
2W - 1L
1,500 SR
Queue Stats
25W - 25L
1,452 Elo+
Party 1
Atlas
Atlas
TKDrummerBoi
Atlas
Level 29
God Stats
4W - 4L
1,166 SR
Queue Stats
11W - 13L
1,312 Elo+
Party 1
Susano
Susano
ThiseFFinGuy
Susano
Level 160
God Stats
1W - 2L
1,602 SR
Queue Stats
77W - 100L
1,462 Elo+
Solo
Ra
Ra
ToucanKIng
Ra
Level 9
God Stats
0W - 2L
1,285 SR
Queue Stats
2W - 3L
1,605 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
10
2 / 1 / 0
5,840
584
3,812
6,856
3,300
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Atlas
Schmockey
Atlas
9
0 / 0 / 10
6,075
608
3,992
6,393
5,163
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Thanatos
irishclipper
Thanatos
12
9 / 0 / 3
7,106
711
6,567
8,122
3,801
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Persephone
mrwrestling09
Persephone
11
5 / 1 / 5
6,887
689
4,509
4,100
1,366
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Izanami
pootuhh
Izanami
10
2 / 1 / 2
5,798
580
2,954
5,083
1,915
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
10
1 / 2 / 0
5,823
582
4,106
7,039
3,987
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Medusa
8
0 / 3 / 1
4,708
471
2,158
7,329
2,033
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
1 / 3 / 1
5,434
543
2,541
8,440
4,860
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Susano
8
1 / 4 / 2
5,153
515
4,003
8,805
2,928
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cudgel

Cudgel

+10
Physical Power
+50
Health

8
0 / 6 / 0
4,612
461
641
7,002
2,682
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
7
18
Kills
3
3
Deaths
18
20
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
1
2
0
0.5
W
Mulan
2
1
0
2
L
Medusa
0
3
1
0.17
W
Atlas
Schmockey
Atlas
0
0
10
5
L
1
3
1
0.5
L
Susano
1
4
2
0.5
L
0
6
0
0
W
Thanatos
irishclipper
Thanatos
9
0
3
10.5
W
Persephone
mrwrestling09
Persephone
5
1
5
7.5
W
Izanami
pootuhh
Izanami
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,834
Damage
13,449
30,554
Taken
38,615
15,545
Mitigated
16,490
17,597
Healing
6,415
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
4,106
535
0
1,923
7,039
3,987
19
0
7,039
29,776
0
W
Mulan
3,812
683
0
2,954
6,856
3,300
0
3,638
2,800
0
31,137
L
Medusa
2,158
1,316
0
1,911
7,329
2,033
0
1,677
5,652
0
26,915
W
Atlas
Schmockey
Atlas
3,992
1,946
0
1,610
6,393
5,163
124
1,646
4,747
19,947
0
L
2,541
858
249
949
8,440
4,860
0
2,043
6,397
12,690
0
L
Susano
4,003
1,271
0
171
8,805
2,928
0
1,563
7,242
0
22,879
L
641
197
53
1,159
7,002
2,682
0
3,218
3,784
21,664
0
W
Thanatos
irishclipper
Thanatos
6,567
1,926
0
9,432
8,122
3,801
0
294
7,812
0
39,219
W
Persephone
mrwrestling09
Persephone
4,509
225
151
1,221
4,100
1,366
26
425
3,674
38,146
0
W
Izanami
pootuhh
Izanami
2,954
1,964
0
2,229
5,083
1,915
638
850
4,233
0
44,006

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,706
Gold Earned
25,730
313
Minions Killed
209
0
Camps Cleared
0
1,055,205
Distance Traveled
955,275
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
5,823
582
75
8
0
205,896
1
W
Mulan
5,840
584
61
6
0
198,881
5
L
Medusa
4,708
471
52
5
0
158,170
0
W
Atlas
6,075
608
30
3
0
190,204
1
L
Atlas
5,434
543
10
1
0
189,109
0
L
Susano
5,153
515
38
4
0
217,116
3
L
Ra
4,612
461
34
3
0
184,984
0
W
Thanatos
7,106
711
75
8
0
262,269
2
W
Persephone
6,887
689
61
6
0
212,509
0
W
Izanami
5,798
580
86
9
0
191,342
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role