Player Matchup

Ullr
Ullr
Sponce10
Ullr
Level 138
God Stats
7W - 5L
1,537 SR
Queue Stats
162W - 111L
1,638 Elo+
Party 1
Tyr
Tyr
UhOhNotAFart
Tyr
Level 128
God Stats
10W - 5L
1,598 SR
Queue Stats
114W - 78L
1,658 Elo+
Party 1
Chronos
Chronos
ligma2
Chronos
Level 129
God Stats
1W - 1L
1,813 SR
Queue Stats
211W - 172L
1,633 Elo+
Party 1
Team Averages
Level 132
1,649 SR
1,643 Elo+

VS

Team Averages
Level 68
1,619 SR
1,450 Elo+
Apollo
Apollo
BarbaricBard
Apollo
Level 98
God Stats
1W - 5L
1,183 SR
Queue Stats
64W - 87L
1,432 Elo+
Party 2
Freya
Freya
Narbashmain
Freya
Level 78
God Stats
1W - 2L
1,860 SR
Queue Stats
74W - 82L
1,447 Elo+
Party 2
Ymir
Ymir
ProjectVolts
Ymir
Level 27
God Stats
5W - 3L
1,813 SR
Queue Stats
48W - 52L
1,471 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
17
9 / 0 / 5
11,046
850
21,090
7,269
3,633
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

15
4 / 0 / 7
9,504
731
9,091
10,595
7,640
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chronos
ligma2
Chronos
16
1 / 0 / 13
9,698
746
7,702
4,884
2,346
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
12
0 / 5 / 0
7,357
566
5,071
11,191
5,137
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

13
0 / 3 / 0
7,615
586
6,132
12,812
5,495
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

12
0 / 6 / 0
7,903
608
2,392
20,891
18,092
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
14
Kills
0
0
Deaths
14
25
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Apollo
0
5
0
0
L
0
3
0
0
L
0
6
0
0
W
Ullr
9
0
5
11.5
W
4
0
7
7.5
W
Chronos
ligma2
Chronos
1
0
13
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,883
Damage
13,595
22,748
Taken
44,894
13,619
Mitigated
28,724
9,309
Healing
12,643
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
5,071
2,498
541
1,475
11,191
5,137
0
1,523
9,668
0
29,434
L
6,132
1,786
0
5,193
12,812
5,495
0
709
12,103
29,949
0
L
2,392
359
550
4,884
20,891
18,092
0
5,470
15,421
9,072
0
W
Ullr
21,090
8,731
0
1,514
7,269
3,633
2,363
2,695
4,574
0
62,154
W
9,091
515
0
6,168
10,595
7,640
147
3,160
7,435
0
32,237
W
Chronos
ligma2
Chronos
7,702
2,936
0
1,627
4,884
2,346
184
2,748
2,136
54,615
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,248
Gold Earned
22,875
206
Minions Killed
120
0
Camps Cleared
0
827,494
Distance Traveled
627,938
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
7,357
566
50
4
0
204,445
5
L
Freya
7,615
586
51
4
0
214,103
0
L
Ymir
7,903
608
19
1
0
209,390
5
W
Ullr
11,046
850
75
6
0
255,420
0
W
Tyr
9,504
731
35
3
0
304,026
4
W
Chronos
9,698
746
96
7
0
268,048
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role