Player Matchup

Sylvanus
Sylvanus
Arentex
Sylvanus
Level 78
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 36L
1,467 Elo+
Party 2
Cernunnos
Cernunnos
B17shhhhh
Cernunnos
Level 127
God Stats
1W - 1L
1,695 SR
Queue Stats
149W - 160L
1,400 Elo+
Party 3
Freya
Freya
BEAST8820
Freya
Level 155
God Stats
0W - 2L
1,443 SR
Queue Stats
86W - 77L
1,505 Elo+
Party 3
Ishtar
Ishtar
ElmoWrld
Ishtar
Level 54
God Stats
0W - 2L
1,203 SR
Queue Stats
12W - 10L
1,469 Elo+
Party 2
Baba Yaga
Baba Yaga
EruzzE
Baba Yaga
Level 129
God Stats
0W - 2L
1,213 SR
Queue Stats
52W - 59L
1,486 Elo+
Party 2
Team Averages
Level 109
1,411 SR
1,466 Elo+

VS

Team Averages
Level 147
1,455 SR
1,483 Elo+
Merlin
Merlin
Acefullclipz
Merlin
Level 160
God Stats
7W - 2L
1,579 SR
Queue Stats
173W - 167L
1,506 Elo+
Solo
Sylvanus
Sylvanus
Jampression
Sylvanus
Level 128
God Stats
2W - 1L
1,473 SR
Queue Stats
149W - 135L
1,454 Elo+
Party 1
Mercury
Mercury
Soloshoota10
Mercury
Level 146
God Stats
3W - 1L
1,531 SR
Queue Stats
39W - 36L
1,479 Elo+
Party 1
Jormungandr
Jormungandr
hefty78o
Jormungandr
Level 147
God Stats
4W - 4L
1,531 SR
Queue Stats
60W - 60L
1,427 Elo+
Party 1
Neith
Neith
shmelias
Neith
Level 153
God Stats
1W - 0L
1,163 SR
Queue Stats
32W - 22L
1,549 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Arentex
Sylvanus
16
5 / 7 / 8
10,011
667
8,052
20,779
24,661
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rose Spike Earrings

Rose Spike Earrings

+25
Magical Protection
+250
Health
+15
Mp 5

Cernunnos
B17shhhhh
Cernunnos
18
3 / 4 / 12
10,393
693
13,303
13,867
6,272
The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Freya
BEAST8820
Freya
17
7 / 6 / 11
10,662
711
15,921
19,784
9,487
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ishtar
ElmoWrld
Ishtar
15
1 / 8 / 10
9,112
607
9,049
17,820
8,141
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Baba Yaga
EruzzE
Baba Yaga
20
6 / 3 / 12
11,481
765
16,612
12,684
5,857
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
18
5 / 4 / 12
11,160
744
18,359
13,244
7,205
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sylvanus
Jampression
Sylvanus
19
5 / 3 / 17
12,034
802
8,537
22,069
27,590
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Mercury
Soloshoota10
Mercury
13
2 / 8 / 12
9,069
605
9,197
12,555
6,415
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jormungandr
hefty78o
Jormungandr
19
6 / 4 / 17
11,652
777
20,708
21,253
30,154
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Neith
shmelias
Neith
20
10 / 3 / 13
12,596
840
21,731
14,895
8,822
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Manikin Hidden Blade

Manikin Hidden Blade

+70
Physical Power
+95
Magical Power
+15%
Attack Speed

PASSIVE - If you have not taken or dealt damage in the last 5s and hit an enemy god, Jungle Monster, or Jungle Boss, they immediately take 20% of their Current Health as Physical Damage and are slowed by 25% for 3s.

Match Insights

Player Kills, Deaths, and Assists

75
Kill Participation
99
22
Kills
28
28
Deaths
22
53
Assists
71
Player
Kills
Deaths
Assists
KDA
W
Merlin
5
4
12
2.75
L
Sylvanus
Arentex
Sylvanus
5
7
8
1.29
L
Cernunnos
B17shhhhh
Cernunnos
3
4
12
2.25
L
Freya
BEAST8820
Freya
7
6
11
2.08
L
Ishtar
ElmoWrld
Ishtar
1
8
10
0.75
L
Baba Yaga
EruzzE
Baba Yaga
6
3
12
4
W
Sylvanus
Jampression
Sylvanus
5
3
17
4.5
W
Mercury
Soloshoota10
Mercury
2
8
12
1
W
Jormungandr
hefty78o
Jormungandr
6
4
17
3.63
W
Neith
shmelias
Neith
10
3
13
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,937
Damage
78,532
84,934
Taken
84,016
54,418
Mitigated
80,186
27,646
Healing
29,582
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
18,359
653
663
1,334
13,244
7,205
52
6,083
7,161
44,860
0
L
Sylvanus
Arentex
Sylvanus
8,052
2,884
4,955
3,958
20,779
24,661
0
11,136
9,643
16,126
2,006
L
Cernunnos
B17shhhhh
Cernunnos
13,303
4,989
500
2,136
13,867
6,272
40
8,985
4,882
0
34,776
L
Freya
BEAST8820
Freya
15,921
5,088
1,098
6,796
19,784
9,487
35
11,537
8,247
21,458
0
L
Ishtar
ElmoWrld
Ishtar
9,049
5,072
1,590
2,000
17,820
8,141
0
9,202
8,618
0
18,916
L
Baba Yaga
EruzzE
Baba Yaga
16,612
233
453
4,160
12,684
5,857
0
6,744
5,940
34,407
0
W
Sylvanus
Jampression
Sylvanus
8,537
1,708
6,311
8,679
22,069
27,590
374
10,670
11,399
12,581
0
W
Mercury
Soloshoota10
Mercury
9,197
1,602
136
132
12,555
6,415
0
6,888
5,667
0
11,544
W
Jormungandr
hefty78o
Jormungandr
20,708
2,661
2,785
3,846
21,253
30,154
312
10,867
10,386
35,053
0
W
Neith
shmelias
Neith
21,731
2,728
1,044
4,652
14,895
8,822
2,545
5,657
9,238
0
45,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,659
Gold Earned
56,511
165
Minions Killed
182
0
Camps Cleared
0
1,295,818
Distance Traveled
1,378,867
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
11,160
744
59
4
0
276,935
2
L
Sylvanus
10,011
667
19
1
0
229,754
1
L
Cernunnos
10,393
693
55
4
0
262,351
2
L
Freya
10,662
711
7
0
0
256,622
1
L
Ishtar
9,112
607
35
2
0
239,869
0
L
Baba Yaga
11,481
765
49
3
0
307,222
0
W
Sylvanus
12,034
802
9
1
0
251,987
1
W
Mercury
9,069
605
8
1
0
289,289
1
W
Jormungandr
11,652
777
45
3
0
287,493
3
W
Neith
12,596
840
61
4
0
273,163
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role