Player Matchup

Pele
Pele
Groudon5155
Pele
Level 64
God Stats
7W - 2L
1,823 SR
Queue Stats
79W - 86L
1,416 Elo+
Solo
Chang'e
Chang'e
SoulEaterKage
Chang'e
Level 136
God Stats
12W - 9L
1,530 SR
Queue Stats
170W - 175L
1,390 Elo+
Solo
Guan Yu
Guan Yu
XxB1G0UNCExX
Guan Yu
Level 108
God Stats
5W - 3L
1,604 SR
Queue Stats
415W - 493L
1,366 Elo+
Solo
Gilgamesh
Gilgamesh
genio054fiero
Gilgamesh
Level 145
God Stats
2W - 4L
1,222 SR
Queue Stats
61W - 55L
1,390 Elo+
Solo
Chiron
Chiron
slayer_raw
Chiron
Level 141
God Stats
24W - 30L
1,448 SR
Queue Stats
386W - 440L
1,346 Elo+
Solo
Team Averages
Level 119
1,525 SR
1,381 Elo+

VS

Team Averages
Level 79
1,494 SR
1,409 Elo+
Olorun
Olorun
Hondo203
Olorun
Level 74
God Stats
18W - 24L
1,398 SR
Queue Stats
225W - 218L
1,417 Elo+
Solo
Thanatos
Thanatos
bedside_killer
Thanatos
Level 64
God Stats
1W - 2L
1,658 SR
Queue Stats
219W - 236L
1,409 Elo+
Solo
Nox
Nox
kidee_kat
Nox
Level 122
God Stats
29W - 31L
1,463 SR
Queue Stats
758W - 851L
1,411 Elo+
Solo
Chaac
Chaac
thefrangeman
Chaac
Level 67
God Stats
11W - 12L
1,515 SR
Queue Stats
46W - 43L
1,446 Elo+
Solo
Danzaburou
Danzaburou
zycrun
Danzaburou
Level 69
God Stats
27W - 31L
1,439 SR
Queue Stats
220W - 238L
1,360 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 0 / 5
10,652
484
15,138
15,463
6,522
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chang'e
19
8 / 0 / 4
12,065
548
20,421
20,153
9,995
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Guan Yu
XxB1G0UNCExX
Guan Yu
15
2 / 2 / 7
10,123
460
6,729
26,846
28,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Gilgamesh
genio054fiero
Gilgamesh
14
5 / 2 / 6
10,017
455
19,959
25,822
19,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Chiron
slayer_raw
Chiron
15
2 / 5 / 0
9,579
435
11,340
18,478
7,651
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Hondo203
Olorun
17
0 / 4 / 1
10,498
477
8,196
18,868
8,975
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Thanatos
13
2 / 7 / 2
8,437
384
12,492
19,073
9,572
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

13
0 / 3 / 4
9,124
415
4,828
18,148
15,622
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

14
1 / 4 / 2
9,439
429
14,624
27,474
32,269
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Danzaburou
zycrun
Danzaburou
15
5 / 2 / 2
10,595
482
20,122
20,152
8,560
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
19
20
Kills
8
9
Deaths
20
22
Assists
11
Player
Kills
Deaths
Assists
KDA
W
3
0
5
5.5
L
Olorun
Hondo203
Olorun
0
4
1
0.13
W
Chang'e
8
0
4
10
W
Guan Yu
XxB1G0UNCExX
Guan Yu
2
2
7
2.75
L
Thanatos
2
7
2
0.43
W
Gilgamesh
genio054fiero
Gilgamesh
5
2
6
4
L
0
3
4
0.67
W
Chiron
slayer_raw
Chiron
2
5
0
0.4
L
1
4
2
0.5
L
Danzaburou
zycrun
Danzaburou
5
2
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,587
Damage
60,262
106,762
Taken
103,715
71,968
Mitigated
74,998
39,823
Healing
45,744
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,138
3,037
0
862
15,463
6,522
1,595
790
14,673
0
101,577
L
Olorun
Hondo203
Olorun
8,196
5,110
207
9,387
18,868
8,975
756
9,437
9,431
96,730
0
W
Chang'e
20,421
585
3,148
10,590
20,153
9,995
59
5,955
14,198
100,508
0
W
Guan Yu
XxB1G0UNCExX
Guan Yu
6,729
1,335
3,604
9,208
26,846
28,250
15
2,860
23,986
0
36,207
L
Thanatos
12,492
3,176
0
9,504
19,073
9,572
0
3,579
15,494
0
54,701
W
Gilgamesh
genio054fiero
Gilgamesh
19,959
6,470
0
6,434
25,822
19,550
763
2,483
23,339
0
69,742
L
4,828
1,144
1,031
6,111
18,148
15,622
50
2,376
15,772
32,852
555
W
Chiron
slayer_raw
Chiron
11,340
1,581
783
5,194
18,478
7,651
0
803
17,570
0
71,265
L
14,624
3,179
0
10,530
27,474
32,269
990
3,336
24,138
0
66,603
L
Danzaburou
zycrun
Danzaburou
20,122
9,625
0
8,974
20,152
8,560
812
2,199
17,953
0
92,542

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,436
Gold Earned
48,093
550
Minions Killed
460
0
Camps Cleared
0
2,190,770
Distance Traveled
1,974,297
13
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Pele
10,652
484
153
7
0
498,957
0
L
Olorun
10,498
477
148
7
0
366,009
0
W
Chang'e
12,065
548
173
8
0
423,103
4
W
Guan Yu
10,123
460
43
2
0
462,698
5
L
Thanatos
8,437
384
70
3
0
451,346
6
W
Gilgamesh
10,017
455
73
3
0
436,888
4
L
Nox
9,124
415
47
2
0
375,335
5
W
Chiron
9,579
435
108
5
0
369,124
0
L
Chaac
9,439
429
71
3
0
415,725
3
L
Danzaburou
10,595
482
124
6
0
365,882
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role