Player Matchup

Ra
Ra
Cactus CuH
Ra
Level 49
God Stats
3W - 2L
1,242 SR
Queue Stats
12W - 39L
1,016 Elo+
Party 1
Loki
Loki
NzViperz
Loki
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 109L
1,249 Elo+
Solo
Cerberus
Cerberus
OverMoney02
Cerberus
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 30L
1,017 Elo+
Party 1
Charybdis
Charybdis
UrJust_3xp2me
Charybdis
Level 119
God Stats
10W - 8L
1,527 SR
Queue Stats
78W - 108L
1,307 Elo+
Solo
Scylla
Scylla
ecokinect
Scylla
Level 38
God Stats
0W - 6L
1,011 SR
Queue Stats
12W - 28L
1,044 Elo+
Party 1
Team Averages
Level 56
1,356 SR
1,127 Elo+

VS

Team Averages
Level 79
1,438 SR
1,296 Elo+
Anubis
Anubis
Baron Samedi365
Anubis
Level 48
God Stats
15W - 14L
1,224 SR
Queue Stats
136W - 145L
1,285 Elo+
Solo
Ravana
Ravana
Bjornragnar8
Ravana
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
566W - 592L
1,280 Elo+
Solo
Amaterasu
Amaterasu
Rio8519
Amaterasu
Level 85
God Stats
11W - 10L
1,303 SR
Queue Stats
376W - 403L
1,231 Elo+
Solo
Olorun
Olorun
jeremychad
Olorun
Level 102
God Stats
23W - 13L
1,570 SR
Queue Stats
285W - 316L
1,320 Elo+
Solo
Lancelot
Lancelot
reserved_story3
Lancelot
Level 54
God Stats
14W - 6L
1,593 SR
Queue Stats
101W - 124L
1,361 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 1
9,305
490
8,435
13,770
4,996
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Loki
14
3 / 4 / 5
8,567
451
5,134
12,523
4,556
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Cerberus
OverMoney02
Cerberus
9
0 / 13 / 3
6,527
344
6,438
20,438
7,498
Charybdis
UrJust_3xp2me
Charybdis
12
2 / 8 / 4
8,178
430
11,158
20,435
7,619
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Scylla
ecokinect
Scylla
15
3 / 3 / 2
9,721
512
10,521
14,402
5,450
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 3 / 1
9,334
491
6,121
7,673
3,579
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Ravana
15
2 / 3 / 3
9,294
489
8,049
15,632
11,987
Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Amaterasu
Rio8519
Amaterasu
15
8 / 3 / 11
10,282
541
17,612
17,845
17,173
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Olorun
jeremychad
Olorun
18
16 / 3 / 6
11,734
618
23,277
18,677
10,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Lancelot
18
7 / 0 / 2
11,401
600
8,873
13,268
6,239
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
56
12
Kills
33
33
Deaths
12
15
Assists
23
Player
Kills
Deaths
Assists
KDA
W
0
3
1
0.17
W
Ravana
2
3
3
1.17
L
4
5
1
0.9
L
Loki
3
4
5
1.38
L
Cerberus
OverMoney02
Cerberus
0
13
3
0.12
W
Amaterasu
Rio8519
Amaterasu
8
3
11
4.5
L
Charybdis
UrJust_3xp2me
Charybdis
2
8
4
0.5
L
Scylla
ecokinect
Scylla
3
3
2
1.33
W
Olorun
jeremychad
Olorun
16
3
6
6.33
W
Lancelot
7
0
2
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,686
Damage
63,932
81,568
Taken
73,095
30,119
Mitigated
49,430
16,239
Healing
26,500
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
6,121
149
0
1,540
7,673
3,579
2,374
3,428
4,245
70,467
0
W
Ravana
8,049
1,722
0
2,545
15,632
11,987
1,079
5,456
9,675
0
50,787
L
8,435
654
366
2,992
13,770
4,996
1,077
5,191
8,579
68,012
0
L
Loki
5,134
1,358
0
3,537
12,523
4,556
280
2,341
10,182
0
40,642
L
Cerberus
OverMoney02
Cerberus
6,438
1,515
0
3,401
20,438
7,498
0
8,562
11,876
19,642
0
W
Amaterasu
Rio8519
Amaterasu
17,612
10,165
0
4,971
17,845
17,173
830
6,278
11,468
238
45,825
L
Charybdis
UrJust_3xp2me
Charybdis
11,158
6,210
0
4,145
20,435
7,619
0
8,887
11,548
0
52,183
L
Scylla
ecokinect
Scylla
10,521
1,187
0
1,798
14,402
5,450
0
3,104
11,298
51,411
0
W
Olorun
jeremychad
Olorun
23,277
15,159
493
11,442
18,677
10,452
3,799
5,466
13,143
86,577
12,256
W
Lancelot
8,873
2,081
0
5,509
13,268
6,239
0
4,062
9,170
0
85,366

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,298
Gold Earned
52,045
363
Minions Killed
492
0
Camps Cleared
0
1,524,660
Distance Traveled
1,632,539
6
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
9,334
491
103
5
0
264,214
1
W
Ravana
9,294
489
70
4
0
314,496
2
L
Ra
9,305
490
116
6
0
312,296
0
L
Loki
8,567
451
75
4
0
362,246
5
L
Cerberus
6,527
344
15
1
0
262,462
0
W
Amaterasu
10,282
541
49
3
0
357,848
0
L
Charybdis
8,178
430
70
4
0
273,745
0
L
Scylla
9,721
512
87
5
0
313,911
1
W
Olorun
11,734
618
118
6
0
274,687
1
W
Lancelot
11,401
600
152
8
0
421,294
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role